Snowbound: Difference between revisions

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[[Image:ShotgunCave.jpg|left|thumb|150px|The deadly quarters of the Ice Cave.]]
[[Image:ShotgunCave.jpg|left|thumb|150px|The deadly quarters of the Ice Cave.]]


Predominantly known as the "[[Shotgun]] Spawn", heavy fighting occurs in this cold and icy cave.  This area sees frequent carnage, due to its high traffic, tight quarters, and location between the High and Low bases.  To the immediate north is an elevated opening with no shield.  West of this is the tunnel to Low Base.  East of this is the tunnel to High Base.  Directly south is the Main Entrance, which is protected by a larger shield door.  Entering the Ice Cave from any of these 3 methods is usually extremely risky.  This main entrance is very defensible, as it affords the player with a full view of the cave's three most-used entrances.  The shield door further enhances this area's strategic potential.  Above the Ice Cave's main entrance spawns a [[Brute Shot]] (top), as well as a Spiker to the west and a Mauler to the east.  Players have several points of entrance and exit, but the tight quarters of this cave make maneuvering quite difficult.  An oft seen tactic on this map is to hide on the other side of a shield door with the Shotgun or Mauler, and kill players as they pass through.
Predominantly known as the "[[Shotgun]] Spawn", heavy fighting occurs in this cold and icy cave.  This area sees frequent carnage, due to its high traffic, tight quarters, and position between the High and Low bases.  To the immediate north is an elevated opening with no shield.  West of this is the tunnel to Low Base.  East of this is the tunnel to High Base.  Directly south is the Main Entrance, which is protected by a larger shield door.  Entering the Ice Cave from any of these 3 methods is usually extremely risky.  This main entrance is very defensible, as it affords the player with a full view of the cave's three most-used entrances.  The shield door further enhances this area's strategic potential.  Above the Ice Cave's main entrance spawns a [[Brute Shot]] (top), as well as a Spiker to the west and a Mauler to the east.  Players have several points of entrance and exit, but the tight quarters of this cave make maneuvering quite difficult.  An oft seen tactic on this map is to hide on the other side of a shield door with the Shotgun or Mauler, and kill players as they pass through.
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