Multiplayer: Difference between revisions
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{{SeeWikipedia|Multiplayer video game}} | {{SeeWikipedia|Multiplayer video game}} | ||
[[Image:A battle on snowbound.jpg|thumb|right|300px|Players in ''[[Halo 3]]'' fight on the map [[Snowbound (Level)|Snowbound]].]] | [[Image:A battle on snowbound.jpg|thumb|right|300px|Players in ''[[Halo 3]]'' fight on the map [[Snowbound (Level)|Snowbound]].]] | ||
The term '''"Multiplayer"''' generally refers to the ability of most video games allowing more than one person to play the game at the same time in a non-[[campaign]] setting. Multiplayer can be conducted using [[split-screen]], [[System Link]], or [[Xbox Live]]. In the ''[[Halo]]'' games, multiplayer has been regarded as a core element to the game's design and a giant part of the success of the ''Halo'' franchise. | The term '''"Multiplayer"''' generally refers to the ability of most video games allowing more than one person to play the game at the same time in a non-[[campaign]] setting. Multiplayer can be conducted using [[split-screen]], [[System Link]], or [[Xbox Live]]. In the ''[[Halo]]'' games, multiplayer has been regarded as a core element to the game's design and a giant part of the success of the ''Halo'' franchise. Halo is proberly the best online | ||
== Background == | == Background == | ||
Multiplayer matches in ''Halo'' tend to focus on the completion of an objective, with the objective in question being determined by the [[gametype]] being used. Players use [[weapons]], [[equipment]], and [[vehicles]] to advance toward the objective while inhibiting their opponents' progress. These items are commonly used, as one might expect, to score kills. Scoring kills can be helpful even in non-[[Wikipedia:deathmatch (gaming)|deathmatch]] games, as a killed opponent will often respawn away from their objective and without their preferred weapons. | Multiplayer matches in ''Halo'' tend to focus on the completion of an objective, with the objective in question being determined by the [[gametype]] being used. Players use [[weapons]], [[equipment]], and [[vehicles]] to advance toward the objective while inhibiting their opponents' progress. These items are commonly used, as one might expect, to score kills. Scoring kills can be helpful even in non-[[Wikipedia:deathmatch (gaming)|deathmatch]] games, as a killed opponent will often respawn away from their objective and without their preferred weapons. |