Halo 2 skulls: Difference between revisions

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==Background==
==Background==
'''Every Skull, except the Blind, Assassin, and Halo 2 Vista Exclusive skulls are only available on [[Legendary]] difficulty (though on other difficulties the Assassins Skull will have no effect). The Blind Skull may be a very handy tool when recording video, and, fortunately, is very easy to activate.'''
Every Skull, except the Blind, Assassin, and ''Halo 2'' Vista Exclusive skulls are only available on [[Legendary]] difficulty (though on other difficulties the Assassins Skull will have no effect). The Blind Skull may be a very handy tool when recording video, and, fortunately, is very easy to activate.


'''There are some discussions saying that activating all Skulls will unlock a secret movie at the end like [[Halo: Combat Evolved]], when you complete the last level on Legendary, or activate more plot revealing dialogue in the cut scenes. This was tested in 2005 and was proven wrong. People curious about these unlocks, have found a fifteen-letter code on the [[Halo 2 Soundtrack]] and thought this code was a specific order these Skulls needed to be activated to unlock the secrets. This was proved false.'''
There are some discussions saying that activating all Skulls will unlock a secret movie at the end like ''[[Halo: Combat Evolved]]'', when you complete the last level on Legendary, or activate more plot revealing dialogue in the cut scenes. This was tested in 2005 and was proven wrong. People curious about these unlocks, have found a fifteen-letter code on the ''[[Halo 2 Soundtrack]]'' and thought this code was a specific order these Skulls needed to be activated to unlock the secrets. This was proved false.


'''The Skulls are mostly used by players to customize their gaming experience by manipulating the game-play engines with the various Skull combinations. The most fearsome Halo 2 players will be playing with Skulls like a combination of Mythic, which increases enemy [[armor]] and [[shield]] strength greatly ([[Ultra Elite]]s even require two overcharged [[Plasma Pistol]] bursts to compromise their shields) and Thunderstorm, changing all enemies to their highest rank; Envy, which allows the Master Chief to use [[Active Camouflage]] technology at the expense of his [[flashlight]]; and IWHBYD, which unlocks hidden dialog and causes the AI to interact verbally more often.'''
The Skulls are mostly used by players to customize their gaming experience by manipulating the game-play engines with the various Skull combinations. The most fearsome ''Halo 2'' players will be playing with Skulls like a combination of Mythic, which increases enemy [[armor]] and [[shield]] strength greatly ([[Ultra Elite]]s even require two overcharged [[Plasma Pistol]] bursts to compromise their shields) and Thunderstorm, changing all enemies to their highest rank; Envy, which allows the Master Chief to use [[Active Camouflage]] technology at the expense of his [[flashlight]]; and IWHBYD, which unlocks hidden dialog and causes the AI to interact verbally more often.


'''Note: These items are not actually part of the Halo universe, but are just tidbits that Bungie left in Halo 2.A assassin skull does is you hit your enemy once they die.I like candy and chiken.'''
''Note'': These items are not actually part of the Halo universe, but are just tidbits that Bungie left in Halo 2.


==Campaign Order==
==Campaign Order==
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