Lone Wolf: Difference between revisions

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|parscore=50,000 {{C|''Halo: Reach''-only}}
|parscore=50,000 {{C|''Halo: Reach''-only}}
}}
}}
{{Article Quote|Spartans never die. They're just [[missing in action]]...}}
{{Article quote|[[ONI Directive 930|Spartans never die]]. They're just [[missing in action]]...}}


'''Lone Wolf''' is the eleventh and final [[campaign]] level of ''[[Halo: Reach]]''. The level takes place after the credits and is accessible after finishing the entire campaign.
'''Lone Wolf''' is the eleventh and final [[campaign]] level of ''[[Halo: Reach]]''. The level takes place after the credits and is accessible after finishing the entire campaign.
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'''''Spartans never die...'''''
'''''Spartans never die...'''''


''Waves of Covenant troops, including [[Sangheili]], [[Unggoy]], and eventually [[Type-26 Wraith|Wraiths]] attack the lone Noble Six. Covenant aircraft from above, while initially ignoring the Spartan, also begin to fire on their position.''
''Waves of Covenant troops, including [[Sangheili]], [[Unggoy]], and eventually [[Zurdo-pattern Wraith|Wraiths]] attack the lone Noble Six. Covenant aircraft from above, while initially ignoring the Spartan, also begin to fire on their position.''


''Noble Six holds out for as long as possible. As more damage is taken, cracks begin to appear in the Spartan's visor. Eventually, Six takes enough damage and the screen turns to black.''
''Noble Six holds out for as long as possible. As more damage is taken, cracks begin to appear in the Spartan's visor. Eventually, Six takes enough damage and the screen turns to black.''
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[http://youtu.be/BQ_-a_n8Q-4 '''{''Cutscene''}''']
[http://youtu.be/BQ_-a_n8Q-4 '''{''Cutscene''}''']


[[File:HReach - Lone Wolf Closing.png|thumb|right|300px|Sangheili warriors attacking Six as seen through the Spartan's helmet.]]
[[File:HReach - Lone Wolf Closing.png|thumb|300px|Sangheili warriors attacking Six as seen through the Spartan's helmet.]]


''Fade in on Noble Six's point of view: SPARTAN-B312 is under heavy fire and hurt, with two cracks on Six's visor. A single [[assault rifle]] is lying on the ground. The Spartan pulls off the damaged helmet, tosses it aside, and picks up the weapon.''
''Fade in on Noble Six's point of view: SPARTAN-B312 is under heavy fire and hurt, with two cracks on Six's visor. A single [[assault rifle]] is lying on the ground. The Spartan pulls off the damaged helmet, tosses it aside, and picks up the weapon.''
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''Fade in to the same location. The ground is now a grassy plain and the skies are blue. The only signs that a battle was fought here are debris from a destroyed frigate in the background and Noble Six's helmet, still lying where it fell.''
''Fade in to the same location. The ground is now a grassy plain and the skies are blue. The only signs that a battle was fought here are debris from a destroyed frigate in the background and Noble Six's helmet, still lying where it fell.''


[[File:HR Screenshot Epilogue-After.jpg|thumb|right|300px|Six's sacrifice is remembered.]]
[[File:HR Screenshot Epilogue-After.jpg|thumb|300px|Six's sacrifice is remembered.]]


'''Planet Reach'''
'''Planet Reach'''
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===Glitches===
===Glitches===
*An untextured Spartan [[Lone Wolf Spartan statue glitch|model]] can be found in this level using [[theater]] mode.
*An untextured Spartan [[Lone Wolf Spartan statue glitch|model]] can be found in this level using [[theater]] mode.
*Using the glitch that takes the player out of the map, the player can also come back to where they starts off the level, and a trooper will still be alive.
*Using the glitch that takes the player out of the map, the player can also come back to where they start off the level, and a trooper will still be alive.


===References===
===References===
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