Boardwalk: Difference between revisions

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|playernumber=2-8
|playernumber=2-8
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{{Article Quote|New Alexandria's civilian concourses provide access to rapid transit and views of Reach's serene vistas.<ref name="bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28530 '''Bungie.net''': ''Boardwalk'' Preview]</ref>}}
{{Article quote|New Alexandria's civilian concourses provide access to rapid transit and views of Reach's serene vistas.<ref name="bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28530 '''Bungie.net''': ''Boardwalk'' Preview]</ref>}}


'''Boardwalk''' is a multiplayer map in ''[[Halo: Reach]]''.<ref name="bwu">[http://images3.wikia.nocookie.net/__cb20100811153823/halo/images/9/9a/Grifball.png ''Forge World ViDoc Screenshot'']</ref>  
'''Boardwalk''' is a multiplayer map in ''[[Halo: Reach]]''.<ref name="bwu">[http://images3.wikia.nocookie.net/__cb20100811153823/halo/images/9/9a/Grifball.png ''Forge World ViDoc Screenshot'']</ref>  
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The following [[weapon]]s are on the map:
The following [[weapon]]s are on the map:
*[[Type-31 Rifle|Needle Rifle]]
*[[Type-31 Rifle|Needle Rifle]]
*[[Magnum]]
*[[Magnum#Halo:_Reach|Magnum]]
*[[Type-51 Directed Energy Rifle/Improved|Plasma Repeater]]
*[[Type-51 Directed Energy Rifle/Improved|Plasma Repeater]]
*[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenade]]
*[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenade]]
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*Make Out Point
*Make Out Point
*Abyss
*Abyss
===Strategies===
===Strategies===
*This medium size, multi-level building complex offers cover in the way of scattered foliage such as trees and rocks located in various planters mixed with some boulders. This map's layout features a long open central area which snipers will be covering almost all of the time. If you need to maneuver from end to end, use the sides of the map and the lower level to remain out of sniper crosshairs.
*This medium size, multi-level building complex offers cover in the way of scattered foliage such as trees and rocks located in various planters mixed with some boulders. This map's layout features a long open central area which snipers will be covering almost all of the time. If you need to maneuver from end to end, use the sides of the map and the lower level to remain out of sniper crosshairs.