Boardwalk: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Multiplayer map infobox
{{Multiplayer map infobox
|pagegamelabel=HR
|pagegamelabel=HR
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|image=[[File:HaloReach - Boardwalk.jpg|300px]]
|image=[[File:HaloReach - Boardwalk.jpg|300px]]
|game=''[[Halo: Reach]]''
|game=''[[Halo: Reach]]''
|devname=<code>50_panopticon</code>
|location=[[New Alexandria (location)|New Alexandria]] [[New Alexandria Concourse|Concourse]], [[Reach]]
|location=[[New Alexandria (location)|New Alexandria]] [[New Alexandria Concourse|Concourse]], [[Reach]]
|terrain=Urban plaza
|terrain=Urban plaza
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|playernumber=2-8
|playernumber=2-8
}}
}}
{{Article Quote|New Alexandria's civilian concourses provide access to rapid transit and views of Reach's serene vistas.<ref name="bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28530 '''Bungie.net''': ''Boardwalk'' Preview]</ref>}}
{{Article quote|New Alexandria's civilian concourses provide access to rapid transit and views of Reach's serene vistas.<ref name="bnet">[http://halo.bungie.net/projects/reach/article.aspx?ucc=maps&cid=28530 '''Bungie.net''': ''Boardwalk'' Preview]</ref>}}


'''Boardwalk''' is a multiplayer map in ''[[Halo: Reach]]''.<ref name="bwu">[http://images3.wikia.nocookie.net/__cb20100811153823/halo/images/9/9a/Grifball.png ''Forge World ViDoc Screenshot'']</ref>  
'''Boardwalk''' is a multiplayer map in ''[[Halo: Reach]]''.<ref name="bwu">[http://images3.wikia.nocookie.net/__cb20100811153823/halo/images/9/9a/Grifball.png ''Forge World ViDoc Screenshot'']</ref>  
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The following [[weapon]]s are on the map:
The following [[weapon]]s are on the map:
*[[Type-31 Rifle|Needle Rifle]]
*[[Type-31 Rifle|Needle Rifle]]
*[[Magnum]]
*[[Magnum#Halo:_Reach|Magnum]]
*[[Type-51 Directed Energy Rifle/Improved|Plasma Repeater]]
*[[Type-51 Directed Energy Rifle/Improved|Plasma Repeater]]
*[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenade]]
*[[M9 High-Explosive Dual-Purpose Grenade|Frag Grenade]]
*[[Type-25 Directed Energy Pistol|Plasma Pistol]]
*[[Type-25 Directed Energy Pistol|Plasma Pistol]]
*[[M392 Designated Marksman Rifle|DMR]]
*[[M392 Designated Marksman Rifle|DMR]]
*[[Plasma Launcher]]
*{{Pattern|Kopasa'mada|plasma launcher}}
*[[Rocket Launcher]]
*[[Rocket Launcher]]
*[[Sniper rifle]]
*[[Sniper rifle]]
*[[Type-33 Guided Munitions Launcher|Needler]]
*[[Type-33 Guided Munitions Launcher|Needler]]
*[[Shotgun]]
*[[Shotgun]]
*[[Type-1 Antipersonnel Grenade|Plasma Grenade]]
*[[Anskum-pattern plasma grenade|Plasma Grenade]]
<gallery>
<gallery>
File:HMCC_HR_Boardwalk_Map.png|Boardwalk Map.
File:HMCC_HR_Boardwalk_Map.png|Boardwalk Map.
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*Make Out Point
*Make Out Point
*Abyss
*Abyss
===Strategies===
===Strategies===
*This medium size, multi-level building complex offers cover in the way of scattered foliage such as trees and rocks located in various planters mixed with some boulders. This map's layout features a long open central area which snipers will be covering almost all of the time. If you need to maneuver from end to end, use the sides of the map and the lower level to remain out of sniper crosshairs.
*This medium size, multi-level building complex offers cover in the way of scattered foliage such as trees and rocks located in various planters mixed with some boulders. This map's layout features a long open central area which snipers will be covering almost all of the time. If you need to maneuver from end to end, use the sides of the map and the lower level to remain out of sniper crosshairs.


*The lower level contains two power weapons available, the [[M41 SSR MAV/AW|Rocket Launcher]] and the [[Type-52 Guided Munitions Launcher/Explosive|Plasma Launcher]]. These are going to become two of the hottest zones on the map. The Plasma Launcher is under the waterfall and the Rocket Launcher is near the stairs on the high side of the map. Grab them if you can or consider defending their spawn location while players continually stream towards them.
*The lower level contains two power weapons available, the [[M41 SSR MAV/AW|Rocket Launcher]] and the [[Kopasa'mada-pattern Kopasa'mada-pattern Kopasa'mada-pattern plasma launcher|Plasma Launcher]]. These are going to become two of the hottest zones on the map. The Plasma Launcher is under the waterfall and the Rocket Launcher is near the stairs on the high side of the map. Grab them if you can or consider defending their spawn location while players continually stream towards them.


*Use the sides of the map to flank your enemies and the underground level as well. You can loop around from underneath to either side of the map or the center. You can also use the elevation here to gain the high ground on your enemies. There are several trees that you can climb into for great cover and vantage points. And, you can use other players to gain higher access by getting on their backs and jumping to higher points.
*Use the sides of the map to flank your enemies and the underground level as well. You can loop around from underneath to either side of the map or the center. You can also use the elevation here to gain the high ground on your enemies. There are several trees that you can climb into for great cover and vantage points. And, you can use other players to gain higher access by getting on their backs and jumping to higher points.
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*With the open layout of this map, you can also make good use of [[Active camouflage|Active Camo]]. Sometimes you may need to use the center of the map to move to your desired location and this can help you do it. Continue to stick to the inside walls of the middle area will cloaked since enemy snipers will be watching for movement and you will be semi-noticeable. Try to move slowly from cover to cover.
*With the open layout of this map, you can also make good use of [[Active camouflage|Active Camo]]. Sometimes you may need to use the center of the map to move to your desired location and this can help you do it. Continue to stick to the inside walls of the middle area will cloaked since enemy snipers will be watching for movement and you will be semi-noticeable. Try to move slowly from cover to cover.


*This map also offers some decent cover to use in conjunction with the Hologram. If an enemy sees you duck behind cover and begins firing on you, you can quickly fire off a Hologram while you stay put. Send it out in the same direction you were moving in to trick the enemy into thinking you just stopped for a second, then continued. While they train their weapons of the fake "you", pop up and pick them off. Done correctly and timed right, this technique can infuriate your enemies and keep you alive at the same time.
*This map also offers some decent cover to use in conjunction with the Hologram. If an enemy sees you duck behind cover and begins firing on you, you can quickly fire off a Hologram while you stay put. Send it out in the same direction you were moving in to trick the enemy into thinking you just stopped for a second, then continued. While they train their weapons on the fake "you", pop up and pick them off. Done correctly and timed right, this technique can infuriate your enemies and keep you alive at the same time.


*This map will be slow-paced on top and out in the open, but fast-paced down below offering close quarters combat and splash damage from explosions off of the walls and floors.
*This map will be slow-paced on top and out in the open, but fast-paced down below offering close quarters combat and splash damage from explosions off of the walls and floors.