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{{ | {{Status|Canon}} | ||
[[File:HW FieldArmory.jpg|thumb|250px|The UNSC Field Armory in ''Halo Wars''.]] | |||
The '''Field Armory''' is | The '''Field Armory''' is a [[United Nations Space Command|UNSC]] military building produced off of a prefabricated [[Firebase]].{{Ref/Site|Id=hwsite|URL=http://www.halowars.com/GameInfo/firebase.aspx#armory|Site=Official Halo Wars Community Site|Page=Field Armory|D=20|M=03|Y=2011|LocalArchive=Archive:Halowars.com/UNSC#Field Armory}} It serves as the UNSC counterpart to the [[Covenant Temple|Temple]] and [[Banished War Council|War Council]] structures used by the [[Covenant]] and [[Banished]], respectively. | ||
== | == Overview == | ||
The Field Armory | The Field Armory is a combination of a machine/fabrication shop and a research laboratory. It is the location where the most advanced technology for the UNSC is created by dedicated engineers and scientists.{{Ref/Reuse|hwsite}} By the time of the [[Second Ark Conflict]], the Field Armory's functions have been largely subsumed by the [[UNSC Armory|Armory]] structure.{{Ref/Game|Id=PL|HW2|Phoenix_Logs#UNSC_Buildings|Phoenix Logs|Detail=[[UNSC Armory|Armory]]}} | ||
==In-game information== | |||
===''Halo Wars''=== | |||
[[File:HW UNSCFieldArmory Screenshot.png|thumb|250px|The Field Armory in-game in ''Halo Wars''.]] | |||
{{Quote|The UNSC Field Armory is a combination machine shop and high-tech laboratory. Many advanced technology upgrades can be found here.|In-game description}} | |||
In ''[[Halo Wars]]'', the Field Armory costs {{HWTech|1}} and {{HWResources|150}} to be built. The [[Covenant]] equivalent to the Field Armory is the [[Covenant Temple|Temple]], which also fulfils the role of the [[UNSC Reactor|Reactor]] by offering upgrades for increasing players' Tech level. | |||
{| class="wikitable" style="width: 75%;" | |||
! rowspan="2" style="width: 20%" | Name !! rowspan="2" style="width: 10%" | Type !! colspan="3" style="width: 30%" | Cost !! rowspan="2" style="width: 40%" | Description | |||
|- | |||
| style="width: 5%" | '''Population''' || style="width: 5%" | '''Tech''' || style="width: 20%" | '''Resources''' | |||
|- | |||
! colspan="6"|All Leaders | |||
== | |- style="height: 40px" | ||
| Adrenaline || Upgrade || N/A || {{HWTech|1}} || {{HWResources|250}} {{C|125 for Professor Anders}}{{Ref/Note|Id=anders|Anders' economic boost halves the cost of all upgrades.}} || Booster shots enable all infantry units to run at significantly increased speeds. | |||
|- style="height: 40px" | |||
| Reserves || Upgrade || N/A || {{HWTech|2}} || {{HWResources|800}} {{C|400 for Professor Anders}}{{Ref/NoteReuse|anders}} || Train times for all units are drastically reduced. | |||
|- style="height: 40px" | |||
| Reinforcements || Upgrade || N/A || {{HWTech|3}} || {{HWResources|800}} {{C|400 for Professor Anders}}{{Ref/NoteReuse|anders}} || Add +10 to the population cap of your army. | |||
|- style="height: 40px" | |||
| Medium Turret || Upgrade || N/A || {{HWTech|2}} || {{HWResources|500}} {{C|250 for Professor Anders}}{{Ref/NoteReuse|anders}}|| Upgrades all Turrets to Medium Turrets, increasing their hitpoints and damage. | |||
|- style="height: 40px" | |||
| Large Turret || Upgrade || N/A || {{HWTech|3}} || {{HWResources|800}} {{C|400 for Professor Anders}}{{Ref/NoteReuse|anders}}|| Upgrades all Turrets to Large Turrets, increasing their hitpoints and damage. | |||
= | |- | ||
! colspan="6"|[[Captain]] [[James Cutter|Cutter]] | |||
{{ | |- style="height: 40px" | ||
[[ | | Medium MAC Blast || Upgrade || N/A || {{HWTech|2}} || {{HWResources|700}} || MAC Blast ammo capacity upgraded to provide two shots. | ||
[[Category:UNSC | |- style="height: 40px" | ||
| Large MAC Blast || Upgrade || N/A || {{HWTech|3}} || {{HWResources|1,000}} || MAC Blast ammo capacity upgraded to provide three shots. | |||
|- style="height: 40px" | |||
| Super MAC Blast || Upgrade || N/A || {{HWTech|4}} || {{HWResources|1,400}} || MAC Blast ammo capacity upgraded to provide four shots. | |||
|- | |||
! colspan="6"|[[Sergeant]] [[John Forge|Forge]] | |||
|- style="height: 40px" | |||
| Medium Carpet Bomb || Upgrade || N/A || {{HWTech|2}} || {{HWResources|700}} || Carpet Bomb strafe distance and damage increased. | |||
|- style="height: 40px" | |||
| Large Carpet Bomb || Upgrade || N/A || {{HWTech|3}} || {{HWResources|1,000}} || Carpet Bomb strafe distance and damage increased. | |||
|- style="height: 40px" | |||
| Super Carpet Bomb || Upgrade || N/A || {{HWTech|4}} || {{HWResources|1,400}} || Carpet Bomb strafe distance and damage increased. | |||
|- | |||
! colspan="6"|[[Ellen Anders|Professor Anders]] | |||
|- style="height: 40px" | |||
| Medium Cryo Bomb || Upgrade || N/A || {{HWTech|2}} || {{HWResources|525}}{{Ref/NoteReuse|anders}} || Increases the duration of the freeze effect and instantly kills more units. | |||
|- style="height: 40px" | |||
| Large Cryo Bomb || Upgrade || N/A || {{HWTech|3}} || {{HWResources|750}}{{Ref/NoteReuse|anders}} || Increases the duration of the freeze effect and instantly kills more units. | |||
|- style="height: 40px" | |||
| Super Cryo Bomb || Upgrade || N/A || {{HWTech|4}} || {{HWResources|1050}}{{Ref/NoteReuse|anders}} || Increases the duration of the freeze effect and instantly kills more units. | |||
|} | |||
{{Ref/Notes}} | |||
==Gallery== | |||
<gallery> | |||
File:HW SpecOpsLab Concept.jpg|An early model for the Field Armory, then known as the "Spec Ops Building". | |||
File:HW-CommandCentreBuilding Concept.jpg|Concept art for the Field Armory. | |||
File:HW FieldArmory Concept.jpg|Another early design for the Field Armory. | |||
File:HW-FieldArmory-HighPoly.jpg|High-poly render of the UNSC Field Armory. | |||
File:HW-FieldArmory-LowPoly.jpg|Low-poly render of the UNSC Field Armory. | |||
</gallery> | |||
==List of appearances== | |||
*''[[Halo Wars]]'' {{1st}} | |||
==Sources== | |||
{{Ref/Sources}} | |||
{{HW buildings}} | |||
[[Category:UNSC buildings]] |