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{{ | {{Status|Gameplay}} | ||
{{ | {{New content|[[Halo Infinite]]}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|name=Recharge | |name=Recharge | ||
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|devname=<code>sgh_blueprint</code> | |devname=<code>sgh_blueprint</code> | ||
|map= | |map= | ||
|location=[[ | |location=[[Recharge Water Treatment Facility]]{{Ref/Game|Id=watertreatment|HI|[[Forge]] [[Forge objects|object]] description}} | ||
|date= | |date= | ||
|playernumber= | |playernumber= | ||
|gametypes=*[[Slayer]] | |gametypes=*[[King of the Hill]] | ||
*[[Oddball]] | |||
*[[Slayer]] | |||
*[[Strongholds]] | *[[Strongholds]] | ||
|terrain=Human industrial architecture | |terrain=Human industrial architecture | ||
|symmetry= | |symmetry= | ||
}} | }} | ||
{{Article quote|Power still courses through the walls of this neglected Axys facility.{{Ref/Game|Id=RechargeDesc|HINF| | {{Article quote|Power still courses through the walls of this neglected Axys facility.{{Ref/Game|Id=RechargeDesc|HINF|Recharge map description}}}} | ||
'''Recharge''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|D=16|M=6|Y=2021}} | '''Recharge''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=CFShowcase|URL=https://www.halowaypoint.com/en-us/news/showcase-sensitive|Site=Halo Waypoint|Page=Canon Fodder - Showcase Sensitive|D=16|M=6|Y=2021}} | ||
==Universe and lore== | ==Universe and lore== | ||
The map is set in | The map is set in the abandoned [[Axys]]{{Ref/Reuse|infinitedec2020}} [[Recharge Water Treatment Facility]],{{Ref/Reuse|watertreatment}} a key piece of resource infrastructure that once helped to maintain a stable supply of energy for a [[UEG]] [[Human colonies|colony]] [[world]].{{Ref/Reuse|CFShowcase}} | ||
==Overview== | ==Overview== | ||
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<gallery> | <gallery> | ||
File:HINF RechargeConcept.jpg|Concept art of Recharge. | File:HINF RechargeConcept.jpg|Concept art of Recharge. | ||
File:HINF RechargeAssetsConcepts.jpg|Concept art of various pieces of architecture on the map. | |||
File:HINF RechargePipeConcept.jpg|Concept art of a large pipe. | |||
File:HINF WhirlpoolControllerConcept.jpg|Concept art of a "whirlpool controller." | |||
File:HINF RechargeMachineConcept.jpg|Concept art of a machine related to monitoring facility's water. | |||
File:HINF RechargeElevatorConcept.jpg|Concept art of the elevator. | |||
File:HINF RechargeBatteryConcept.jpg|Concept art of a battery. | |||
File:HINF RechargeBatteryConcept2.jpg|Another concept art of a battery. | |||
File:HINF RechargeFloorConcept.jpg|Concept art of the floor in the bottom middle of the map. | |||
File:HINF BatteryBankConcept.jpg|Concept art of the batteries. | |||
File:HINF Voxel debug view.jpg|Sound voxels near Pit as seen in a debug mode. | File:HINF Voxel debug view.jpg|Sound voxels near Pit as seen in a debug mode. | ||
</gallery> | </gallery> | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | <gallery> | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Levels|HI|mode=yes}} | {{Levels|HI|mode=yes}} | ||
[[Category:Halo Infinite multiplayer maps]] | [[Category:Halo Infinite multiplayer maps]] |