Talk:KFA-2 x2: Difference between revisions

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*'''M6G in Halo: Reach''' - top attachment, bottom attachment, zoom
*'''M6G in Halo: Reach''' - top attachment, bottom attachment, zoom
*'''M6H in Halo 4''' - top attachment, bottom attachment, zoom
*'''M6H in Halo 4''' - top attachment, bottom attachment, zoom
--[[Image:PENGUIN4.gif|15px]]''[[User:FluffyEmoPenguin|<span style="color:black; font-family:Verdana">Fluffy</span><span style="color:gray; font-family:Verdana">Emo</span><span style="color:black; font-family:Verdana">Penguin</span>]]<sup><small>([[User talk:FluffyEmoPenguin|<span style="color:gray">ice quack!</span>]])''</small></sup> 16:58, 27 September 2014 (EDT)
--File:PENGUIN4.gif|15px]]''[[User:FluffyEmoPenguin|<span style="color:black; font-family:Verdana">Fluffy</span><span style="color:gray; font-family:Verdana">Emo</span><span style="color:black; font-family:Verdana">Penguin</span>]]<sup><small>([[User talk:FluffyEmoPenguin|<span style="color:gray">ice quack!</span>]])''</small></sup> 16:58, 27 September 2014 (EDT)


:Not all M6 series feature a smart-link scope, per [https://www.halowaypoint.com/en-us/universe/detail/f4c403d6-269e-499a-ac14-9a696e0a5b27/magnum Waypoint], and [http://halo.bungie.net/projects/odst/guide.aspx Bungie's ODST] and [http://halo.bungie.net/projects/halo3/content.aspx?link=h3pistol Halo 3] guides. Per [[M6_series#Known_models|our article on M6 series models]] which is appropriately sourced, the only known M6 magnums without smart-link are M6A, M6C, M6D, M6E, M6I, M6J and the M6K.
:Not all M6 series feature a smart-link scope, per [https://www.halowaypoint.com/en-us/universe/detail/f4c403d6-269e-499a-ac14-9a696e0a5b27/magnum Waypoint], and [http://halo.bungie.net/projects/odst/guide.aspx Bungie's ODST] and [http://halo.bungie.net/projects/halo3/content.aspx?link=h3pistol Halo 3] guides. Per [[M6_series#Known_models|our article on M6 series models]] which is appropriately sourced, the only known M6 magnums without smart-link are M6A, M6C, M6E, M6G, M6I, M6J and the M6K.
:The smart-link for the M6 series would be the top attachment. My guess is that the bottom attachment on the M6G/H (''Reach'' and ''H4'' respectively) would be some sort of laser sight/flashlight attachment, to assist the user in aiming (as if the smart-link is not enough if it's a laser sight attachment which I think it is!).
:The smart-link for the M6 series would be the top attachment. My guess is that the bottom attachment on the M6G/H (''Reach'' and ''H4'' respectively) would be some sort of laser sight/flashlight attachment, to assist the user in aiming (as if the smart-link is not enough if it's a laser sight attachment which I think it is!).
:I have my own theory as to why zooming doesn't work in ''Halo 3''. Basically, since the M6G is one of the few dual-wieldable weapons in that game, it would break gameplay experience if the user can also zoom in while dual-wielding (either with another M6G or other weapons). Imagine a noob-combo with zooming! I guess Bungie wasn't able to fix this at all during development and came to an easy solution by removing zooming altogether (which would explain why they cut dual-wielding in ''ODST'' since fans want the zooming feature on the M6 magnum). But that's just my theory. :P — <span style="font-size:14px; font-family:Arial;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  04:56, 28 September 2014 (EDT)
:I have my own theory as to why zooming doesn't work in ''Halo 3''. Basically, since the M6G is one of the few dual-wieldable weapons in that game, it would break gameplay experience if the user can also zoom in while dual-wielding (either with another M6G or other weapons). Imagine a noob-combo with zooming! I guess Bungie wasn't able to fix this at all during development and came to an easy solution by removing zooming altogether (which would explain why they cut dual-wielding in ''ODST'' since fans want the zooming feature on the M6 magnum). But that's just my theory. :P — <span style="font-size:14px; font-family:Arial;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  04:56, 28 September 2014 (EDT)
== Missing Source ==
What is the source for "Infantry and other military personnel who do not wear a helmet with a visor or an eyepiece have this HUD interface overlaid over their normal sight via their Standard or Command Neural Interface."? There isn't any source listed and I haven't been able to find anything in the game manuals, Encyclopedias, or the archived web pages that state that the KFA-2 x2 connects to the neural interface. — <span style="font-size:14px; font-family:Arial;">[[User:AkridHunter10|<span style="color:#FF4F00;">AkridHunter10</span>]]</span>
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