62,110
edits
m (→In-game information: adding AI to infobox field and cleaning up some links, replaced: Special weapons (Halo Infinite)|special weapon → Legendary variant weapons|legendary weapon) |
|||
(5 intermediate revisions by 3 users not shown) | |||
Line 18: | Line 18: | ||
|rate=Semi-automatic{{Ref/Reuse|EN}} | |rate=Semi-automatic{{Ref/Reuse|EN}} | ||
|velocity= | |velocity= | ||
|optics= | |optics=3× [[Smart-linking|smart-link]]{{Ref/Reuse|gameplay}} | ||
|range=Medium{{Ref/Reuse|forge}}{{Ref/Reuse|Support}} | |range=Medium{{Ref/Reuse|forge}}{{Ref/Reuse|Support}} | ||
|service=[[Post-Covenant War conflicts]] | |service=[[Post-Covenant War conflicts]] | ||
*[[Battle for Zeta Halo]]{{Ref/Reuse|gameplay}} | *[[Battle for Zeta Halo]]{{Ref/Reuse|gameplay}} | ||
}} | }} | ||
Line 32: | Line 30: | ||
===Design details=== | ===Design details=== | ||
{{Main|SRS99-S7 AM sniper rifle}} | {{Main|SRS99-S7 AM sniper rifle}} | ||
The S7 Flexfire Sniper is an experimental variant SRS99-S7 AM sniper rifle designed for | The S7 Flexfire Sniper is an experimental variant SRS99-S7 AM sniper rifle designed for mid-range encounters. Its modifications include an increased rate of fire and an increased magazine size of 10 rounds from the standard 4-round magazine. However, this variant is not pinpoint accurate and its scope only has one level of magnification optics at 3×.{{Ref/Reuse|forge}} It has additional yellow coloration on certain components, including the scope and the magazine.{{Ref/Game|HI|S7 Flexfire Sniper in-game model}} | ||
The functional differences present in the Flexfire sniper are reminiscent of the "[[End of the Line]]" variant of the older [[SRS99-S5 AM sniper rifle|Series 5]] sniper rifles. | |||
===Usage=== | ===Usage=== | ||
Line 38: | Line 38: | ||
==In-game information== | ==In-game information== | ||
In campaign, the S7 Flexfire Sniper is a [[Legendary variant weapons|legendary weapon]] awarded to the player in the [[Forward Operating Base]] progression system upon reaching 2,900 [[Valor]]; the weapon then can be acquired at any Forward Operating Base. It has an increased magazine size from 4 rounds to 10 rounds, with each round dealing less damage (killing a fully-shielded Spartan with 3 rounds instead of 2 rounds), though it has a more forgiving accuracy via a larger reticule. Furthermore, there is only one level of magnification optics at 3× instead of being adjustable between 5× and 10×.{{Ref/Reuse|gameplay}} The S7 Flexfire Sniper can also be acquired in the open world; one is located at the top of the mountains between the North and West anti-air cannons in the area where the level ''[[Pelican Down (Halo Infinite level)|Pelican Down]]'' takes place, just south of a [[Spartan core]] and near an [[Arbiter]] [[Hidden toy (Halo Infinite)|toy]]. | |||
In campaign, the S7 Flexfire Sniper is a [[ | |||
In multiplayer, when players pick up or spawn with the S7 Flexfire Sniper, their [[Weapon customization|customization options]] are automatically applied to the weapon model, and the unique appearance of the S7 Flexfire Sniper is lost. | In multiplayer, when players pick up or spawn with the S7 Flexfire Sniper, their [[Weapon customization|customization options]] are automatically applied to the weapon model, and the unique appearance of the S7 Flexfire Sniper is lost. |