MLRS-1 Hydra/Gameplay: Difference between revisions

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{{Status|Gameplay}}
== General ==
== General ==
* Use the Hydra Launcher as you would the [[Type-52 plasma launcher|Plasma Launcher]] from ''[[Halo: Reach]]''; activate Smart-Link, plan your target, and fire away.
* Use the Hydra Launcher as you would the [[Kopasa'mada-pattern plasma launcher|Plasma Launcher]] from ''[[Halo: Reach]]''; activate Smart-Link, plan your target, and fire away.
* As with other projectile weapons, the Hydra's missiles can be stopped by walls or other scenery objects.
* As with other projectile weapons, the Hydra's missiles can be stopped by walls or other scenery objects.
* The Hydra takes 1.5 seconds to lock on to a target once the weapon has detected it. Once locked on, its missiles will track down that target.
* The Hydra takes 1.5 seconds to lock on to a target once the weapon has detected it. Once locked on, its missiles will track down that target.
* The Hydra is effective at damaging both land and aerial targets.
* The Hydra is effective at damaging both land and aerial targets.
*The effective range of the Hydra when unscoped is 24.4 meters (80.0 ft) and 87.8 meters (288.0 ft) when scoped in.
*The fully automatic fire rate of the Hydra is 200rpm
*The speed of the Hydra's missiles is 31.86 m/s (104.5 ft/s)


== Campaign ==
== Campaign ==
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* Using the Hydra near the presence of enemy [[Promethean Watcher]]s is unadvisable, as they can throw Hydra missiles back at the player. If the player wants to destroy nearby Prometheans with a Hydra, they should kill the Watchers first.
* Using the Hydra near the presence of enemy [[Promethean Watcher]]s is unadvisable, as they can throw Hydra missiles back at the player. If the player wants to destroy nearby Prometheans with a Hydra, they should kill the Watchers first.
** It is possible to kill the Watcher with a second Hydra missile while it attempts to deflect the first missile towards the player, but this will result in the player wasting ammo.
** It is possible to kill the Watcher with a second Hydra missile while it attempts to deflect the first missile towards the player, but this will result in the player wasting ammo.
* The Hydra is useful for tearing through [[Promethean Knight|Knights]] and [[Promethean Soldier|Soldiers]].
* The Hydra is useful for tearing through [[Promethean Knight|Knights]] and [[Armiger Soldier|Soldiers]].


== Multiplayer ==
== Multiplayer ==