Ultra mine: Difference between revisions

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{{Status|Canon}}
{{Status|Canon}}
[[File:HW2 UltraMines.jpg|thumb|350px|Ultra Mines deployed on the surface of [[Installation 00]].]]
[[File:HW2 UltraMines.jpg|thumb|350px|Ultra mines deployed on the surface of [[Installation 00]].]]
The '''Ultra Mine''' is a type of [[Mine|landmine]] employed by the [[Banished]]. When called in, seven mines are deployed from orbit to the ground. When deployed, the Ultra Mine is cloaked, and detonates when enemies are detected nearby.{{Ref/Game|HW2|Pavium - Leader power|Detail=Ultra Mines}}
The '''Ultra mine''' is a type of [[Mine|landmine]] employed by the [[Banished]]. Ultra mines are deployed from orbit to the ground. When deployed, the Ultra mine is cloaked, and detonates when enemies are detected nearby.{{Ref/Game|HW2|[[Pavium]] - [[Leader]] power|Detail=Ultra Mines|Quote=Activate to drop a minefield over a large target area. Damages enemy units, designates targets.}} Given it shares the same casing, it is likely derived from the [[plasma mine]].
 


==Gameplay==
==Gameplay==
{{Article quote|Drops a minefield over a large target area. Damages enemy units, designates targets.}}
*Ultra Mines I
*Ultra Mines I
**'''Info:''' Activate to drop a minefield over a large target area. Damages enemy units, designates targets.
**'''Info:''' Activate to drop a minefield over a large target area. Damages enemy units, designates targets.
**'''Tier:''' 2
**'''Tier:''' 2
**'''Cost:''' {{HW2Supplies|300}}, {{HW2Power|300}}
**'''Cost:''' {{HW2Supplies|300}}, {{HW2Power|300}}
**'''Upgrade:''' Increases damage and area of effect
**'''Cooldown:''' 120 seconds
**'''Upgrade:''' Increases damage and area of effect.
*Ultra Mines II
*Ultra Mines II
**'''Info:''' Activate to drop a minefield over a large target area. Damages enemy units, designates targets.
**'''Info:''' Activate to drop a minefield over a large target area. Damages enemy units, designates targets.
**'''Tier:''' 2
**'''Tier:''' 2
**'''Cost:''' {{HW2Supplies|450}}, {{HW2Power|450}}
**'''Cost:''' {{HW2Supplies|450}}, {{HW2Power|450}}
In ''Halo Wars 2'', Ultra Mines is a [[leader]] power available exclusively to [[Pavium]]. It has a cooldown timer of two minutes. When activated, seven mines are deployed to an area in a hexagonal formation, with the seventh mine in the center. The mines are cloaked shortly after being deployed. The mines detonate when enemy ground units enter its proximity. Units caught within the explosion take damage, and become "designated", taking more damage from subsequent attacks. In [[Blitz]], Ultra Mines is exclusive to Pavium and costs {{HW2BlitzEnergy|50}} energy.  
**'''Cooldown:''' 120 seconds
In ''Halo Wars 2'', Ultra Mines is a [[leader]] power exclusive to [[Pavium]]. When activated, seven mines are deployed to an area in a hexagonal formation, with the seventh mine in the center; rotating the camera allows the player to rotate the pattern’s orientation. The mines are cloaked shortly after being deployed. The mines detonate when enemy ground units enter its proximity. Units caught within the explosion take damage, and become "designated", taking more damage from subsequent attacks. In [[Blitz]], Ultra Mines is exclusive to Pavium and costs {{HW2BlitzEnergy|50}} energy.  


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Blitz Ultra Mines.png|[[Blitz]] card for Ultra Mines.
File:Blitz Ultra Mines.png|[[Blitz]] card for Ultra Mines.
File:HW2_UltraMines.png|Seven Ultra Mines deployed in the standard pattern.
File:HW2_UltraMines.png|Seven Ultra mines deployed in the standard formation.
</gallery>
</gallery>