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{{Status|RealWorld}}
'''Tags''' are the fundamental units of the internal content and resource management systems used by [[Bungie]] in the ''Halo'' games. Various pieces of data including objects and textures are represented using tags. They are effectively the ''Halo'' implementation of [[wikipedia:Microsoft Windows|Windows]] [[wikipedia:Resource (Windows)|program resources]], and can also be compared to [[wikipedia:computer files|computer files]] in a [[wikipedia:file system|file system]] and tags in an [[wikipedia:XML|XML]] document.
'''Tags''' are the fundamental units of the internal content and resource management systems used by [[Bungie]] in the ''Halo'' games. Various pieces of data including objects and textures are represented using tags. They are effectively the ''Halo'' implementation of [[wikipedia:Microsoft Windows|Windows]] [[wikipedia:Resource (Windows)|program resources]], and can also be compared to [[wikipedia:computer files|computer files]] in a [[wikipedia:file system|file system]] and tags in an [[wikipedia:XML|XML]] document.


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== Role in modding ==
== Role in modding ==
[[File:HMT Sarge.png|thumb|right|200px|A screenshot of Halo Map Tools, viewing the tag that is used to render [[Avery Junior Johnson|Sergeant Johnson]]'s face.]]
[[File:HMT Sarge.png|thumb|200px|A screenshot of Halo Map Tools, viewing the tag that is used to render [[Avery Junior Johnson|Sergeant Johnson]]'s face.]]
Tags are very important when [[modding]] ''[[Halo: Combat Evolved]]'', ''[[Halo: Custom Edition]]'', and ''[[Halo 2]]''. Most mods involve altering models, AIs, items, textures, and map geometry, all of which are implemented in the form of tags; a basic understanding of tags and their usage is necessary when modding.
Tags are very important when [[modding]] ''[[Halo: Combat Evolved]]'', ''[[Halo: Custom Edition]]'', and ''[[Halo 2]]''. Most mods involve altering models, AIs, items, textures, and map geometry, all of which are implemented in the form of tags; a basic understanding of tags and their usage is necessary when modding.


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== Sources ==
== Sources ==
<references/>
{{Ref/Sources}}


== See also ==
==See also==
*[[Halo Editing Kit]]
*[[Halo Editing Kit]]
[[Category:Development]]
[[Category:Development]]