Making Halo 4: First Look: Difference between revisions

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{{Era|RW}}
{{Title|Making ''Halo 4'': First Look}}
{{Title|Making ''Halo 4'': First Look}}
<div class="floatright"><youtube width="300" height="200">R2ckySUHFjY</youtube></div>
{{Status|RealWorld}}
{{#widget:YouTube|id=R2ckySUHFjY|width=300|right}}


'''Making ''Halo 4'': First Look''' is a video documentary by [[343 Industries]], about ''[[Halo 4]]'' in general. It was released on [[Halo Waypoint]] and [[Wikipedia:YouTube|YouTube]] on 5th March, 2012.<ref>[http://halo.xbox.com/en-us/Universe/detail/making-halo-4-first-look/9a9548bc-a4bf-4112-b4a9-ff935afecb5e '''Halo Waypoint''': ''Making Halo 4: First Look'']</ref><ref>[http://youtu.be/f6UL63Zo-uo '''YouTube.com:''' ''Making Halo 4: First Look'']</ref>
'''Making ''Halo 4'': First Look''' is a video documentary by [[343 Industries]], about ''[[Halo 4]]'' in general. It was released on [[Halo Waypoint]] and [[Wikipedia:YouTube|YouTube]] on 5 March 2012.<ref>[http://halo.xbox.com/en-us/Universe/detail/making-halo-4-first-look/9a9548bc-a4bf-4112-b4a9-ff935afecb5e '''Halo Waypoint''': ''Making Halo 4: First Look'']</ref><ref>[http://youtu.be/f6UL63Zo-uo '''YouTube.com:''' ''Making Halo 4: First Look'']</ref>


==Transcript==
==Transcript==
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*'''John-117''': "Wake me, when you need me."
*'''John-117''': "Wake me, when you need me."


''He enters the cryo chamber, and the {{UNSCship|Forward Unto Dawn}} is seen drifting towards an [[Requiem|unidentified planet]].''
''He enters the cryo chamber, and the {{UNSCShip|Forward Unto Dawn}} is seen drifting towards an [[Requiem|unidentified planet]].''


'''HALO 3'''<br>
'''HALO 3'''<br>
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*'''[[Frank O'Connor]]''': "What do we keep? What do we throw away? What do we add?"
*'''[[Frank O'Connor]]''': "What do we keep? What do we throw away? What do we add?"


*'''[[Neill Harrison]]''': "Equally, we want this to be our ''Halo'' game, the first ''Halo'' game 343 has developed."
*'''Neill Harrison''': "Equally, we want this to be our ''Halo'' game, the first ''Halo'' game 343 has developed."


*'''Josh Holmes''': "We've really focused on trying to craft these moments that live up to the legacy of the ''Halo'' experience."
*'''Josh Holmes''': "We've really focused on trying to craft these moments that live up to the legacy of the ''Halo'' experience."
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'''MAKING HALO 4: FIRST LOOK'''
'''MAKING HALO 4: FIRST LOOK'''
[[File:Master Chief in Halo 4.jpg|thumb|right|200px|[[John-117]] in ''[[Halo 4]]''.]]
[[File:Master Chief in Halo 4.jpg|thumb|200px|[[John-117]] in ''[[Halo 4]]''.]]
*'''Josh Holmes''': "In ''Halo 4'' we are really delving into Master Chief's humanity and exploring what makes him tick as a character."
*'''Josh Holmes''': "In ''Halo 4'' we are really delving into Master Chief's humanity and exploring what makes him tick as a character."


*'''Framk O'Connor''': "Most of the exploration that we've done of the Master Chief has been through other media outside the game; through comic books, through novels. We wanted to put it squarely in the video game this time."
*'''Frank O'Connor''': "Most of the exploration that we've done of the Master Chief has been through other media outside the game; through comic books, through novels. We wanted to put it squarely in the video game this time."


*'''Kiki Wolfkill''': "Fighting for something that is really important, where there's something big at stake. Those are the things we carry forward."
*'''Kiki Wolfkill''': "Fighting for something that is really important, where there's something big at stake. Those are the things we carry forward."
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*'''Frank O'Connor''': "The backstory of the [[SPARTAN Program|Spartans]] and of the Master Chief in particular promises all this hyper athletic speed, and mass, and weight, and power."
*'''Frank O'Connor''': "The backstory of the [[SPARTAN Program|Spartans]] and of the Master Chief in particular promises all this hyper athletic speed, and mass, and weight, and power."
[[File:Guy in supersuit.jpg|thumb|right|200px|The development of animations used in Halo 4.]]
[[File:Guy in supersuit.jpg|thumb|200px|The development of animations used in Halo 4.]]
*'''Neill Harrison''': "There's supposed to be this guy in a supersuit and he should feel like a superhero in it and in order to do that we wanted the armor to look and feel functional."
*'''Neill Harrison''': "There's supposed to be this guy in a supersuit and he should feel like a superhero in it and in order to do that we wanted the armor to look and feel functional."


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*'''Josh Holmes''': "So these are not playspaces that are recycled from the campaign. They're purpose built with competetive in mind."
*'''Josh Holmes''': "So these are not playspaces that are recycled from the campaign. They're purpose built with competetive in mind."


*'''Brad Welch''': "The two maps we're going to be showing: ''[[Warhouse]]'' and ''[[Wraparound]]''. Wraparound is a looping arena type structure. Lots of verticality. Up and down combat. Warhouse is like an abandoned military base, which has got a [[Cyclops Mark II|giant mech]] being constructed in the center of it."
*'''Brad Welch''': "The two maps we're going to be showing: ''[[Warhouse]]'' and ''[[Wraparound]]''. Wraparound is a looping arena type structure. Lots of verticality. Up and down combat. Warhouse is like an abandoned military base, which has got a [[HRUNTING/YGGDRASIL Mark II (D) Geyrion|giant mech]] being constructed in the center of it."


*'''Frank O'Connor''': "We've always had this sort of schism between multiplayer and campaign, and the campaign was completely ripped and featured and the multiplayer just wasn't."
*'''Frank O'Connor''': "We've always had this sort of schism between multiplayer and campaign, and the campaign was completely ripped and featured and the multiplayer just wasn't."
[[File:Spartan4.jpg|thumb|right|200px|A [[SPARTAN-IV Program|SPARTAN-IV]] model.]]
[[File:Spartan4.jpg|thumb|200px|A [[SPARTAN-IV Program|SPARTAN-IV]] model.]]
*'''Brad Welch''': "The Spartans in multiplayer are [[SPARTAN-IV Program|SPARTAN-IVs]]. These are the newest breed of Spartans."
*'''Brad Welch''': "The Spartans in multiplayer are [[SPARTAN-IV Program|SPARTAN-IVs]]. These are the newest breed of Spartans."


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File:Master Chief in Halo 4 (2).jpg|Another image of [[John-117]], from a different angle and background.
File:Master Chief in Halo 4 (2).jpg|Another image of [[John-117]], from a different angle and background.
File:Master Chief in Halo 4 (3).jpg|A close-up of John-117.
File:Master Chief in Halo 4 (3).jpg|A close-up of John-117.
File:John-117 Comparrison.jpg|A comparrison between John-117 in ''[[Halo 3]]'' and ''[[Halo 4]]''.
File:John-117 Comparrison.jpg|A comparison between John-117 in ''[[Halo 3]]'' and ''[[Halo 4]]''.
File:Halo 4 BR.jpg|The [[Battle Rifle]] used in ''Halo 4''.  
File:Halo 4 BR.jpg|The [[Battle Rifle]] used in ''Halo 4''.  
File:Warthog design.jpg|The development of ''Halo 4''<nowiki>'</nowiki>s [[M12 Force Application Vehicle|Warthog]].  
File:Warthog design.jpg|The development of ''Halo 4''<nowiki>'</nowiki>s [[M12 Force Application Vehicle|Warthog]].  
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==Sources==
==Sources==
<references/>
{{Ref/Sources}}


[[Category:Video Documentaries]]
[[Category:Video documentaries]]
[[Category:Making Halo 4]]
[[Category:Making Halo 4]]