Halo Infinite: Difference between revisions

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===Multiplayer===
===Multiplayer===
[[File:HINF Multiplayer Reveal 2021-6.png|250px|thumb|Pre-release image of a [[Spartan-IV]] on a large multiplayer map named [[Fragmentation]].]]
[[File:HINF Multiplayer Reveal 2021-6.png|250px|thumb|Pre-release image of a [[Spartan-IV]] on a large multiplayer map named [[Fragmentation]].]]
''Infinite''{{'}}s multiplayer became publicly available on November 15, ahead of the game's official December 8 launch. The multiplayer component is [[Wikipedia:Free-to-play|free-to-play]], supporting 120FPS on Xbox Series X.{{Ref/Twitter|Halo|1289298976550731776|Halo|Quote=Halo: Halo is for everyone. We can confirm #HaloInfinite multiplayer will be free-to-play and will support 120FPS on Xbox Series X. More details will be shared later!}} Cross-play and cross-progression is available, allowing players to carry customization and progress across all platforms.{{Ref/Reuse|pcjourney}} Competitive playlists are restricted based on input devices across platforms.{{Ref/Reuse|InsideApril}} The game features microtransactions in multiplayer available in the game's shop and an "out of game" progression system.{{Ref/Site|URL=https://au.ign.com/articles/2018/09/18/halo-infinite-will-have-microtransactions-and-pc-anti-cheat-tech|Site=IGN|Page=Halo Infinite Will Have Microtransactions and PC Anti-Cheat Tech|D=28|M=3|Y=2021}} 343 has also confirmed that loot boxes will not be present.{{Ref/YouTube|Id=mpoverview|n-O7OuliQRY|HALO|Halo Infinite <nowiki>|</nowiki> Multiplayer Overview|D=14|M=6|Y=2021}} Furthermore, ''Infinite'' has [[season]]s similar to ''[[Halo: The Master Chief Collection]]'', with each season lasting approximately three months as well as special events known as "[[Fractures]]".{{Ref/Site|Id=InsideJune|D=25|M=6|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-june-2021|Site=Halo Waypoint|Page=Inside Infinite - June 2021}}
''Infinite''{{'}}s multiplayer became publicly available on November 15, ahead of the game's official December 8 launch. The multiplayer component is [[Wikipedia:Free-to-play|free-to-play]], supporting 120FPS on Xbox Series X.{{Ref/Twitter|Halo|1289298976550731776|Halo|Quote=Halo: Halo is for everyone. We can confirm #HaloInfinite multiplayer will be free-to-play and will support 120FPS on Xbox Series X. More details will be shared later!}} Cross-play and cross-progression is available, allowing players to carry customization and progress across all platforms.{{Ref/Reuse|pcjourney}} Competitive playlists are restricted based on input devices across platforms.{{Ref/Reuse|InsideApril}} The game features microtransactions in multiplayer available in the game's shop and an "out of game" progression system.{{Ref/Site|URL=https://au.ign.com/articles/2018/09/18/halo-infinite-will-have-microtransactions-and-pc-anti-cheat-tech|Site=IGN|Page=Halo Infinite Will Have Microtransactions and PC Anti-Cheat Tech|D=28|M=3|Y=2021}} 343 has also confirmed that loot boxes will not be present.{{Ref/YouTube|Id=mpoverview|n-O7OuliQRY|HALO|Halo Infinite <nowiki>|</nowiki> Multiplayer Overview|D=14|M=6|Y=2021}} Furthermore, ''Infinite'' has [[season]]s similar to ''[[Halo: The Master Chief Collection]]'', with each season lasting approximately three months as well as special events. {{Ref/Site|Id=InsideJune|D=25|M=6|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-june-2021|Site=Halo Waypoint|Page=Inside Infinite - June 2021}}


The game has a number of multiplayer maps including the following:
The game has a number of multiplayer maps including the following:
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===Forge===
===Forge===
{{Main|Forge/Halo Infinite}}
{{Main|Forge/Halo Infinite}}
[[Forge]] will be included in ''Halo Infinite'', and many of it's systems are based on and derivative of ''Halo Infinite's'' core Slipspace Engine. Forge will feature a slew of new and upgraded features such as "Undo & Redo" buttons, scripting systems, and nav mesh generation.{{Ref/YouTube|Id=HIforgefundbuilding|SAwEbD5qNG8|Halo|Halo Infinite Forge Fundamentals – Building|Y=2022|M=9|D=14|Detail=Official 343 upload detailing Halo Infinite's upcoming forge features.}} Due to technical complexities involved, Forge will not be available at launch, but is planned to be launched as a beta alongside ''Halo Infinite''{{'}}s [[Winter Update]], twelve months after launch.{{Ref/Reuse|2022SepUpdate}}
[[Forge]] was added to ''Halo Infinite'' with the Winter Update, and many of its systems are based on and derivative of ''Halo Infinite's'' core Slipspace Engine. Forge features a slew of new and upgraded features such as "Undo & Redo" buttons, scripting systems, and nav mesh generation.{{Ref/YouTube|Id=HIforgefundbuilding|SAwEbD5qNG8|Halo|Halo Infinite Forge Fundamentals – Building|Y=2022|M=9|D=14|Detail=Official 343 upload detailing Halo Infinite's upcoming forge features.}} Due to technical complexities involved, Forge was not be available at launch, but was added as a beta alongside ''Halo Infinite''{{'}}s [[Winter Update]], twelve months after launch.{{Ref/Reuse|2022SepUpdate}}


===Armor customizations===
===Armor customizations===
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===Features===
===Features===
''Halo Infinite'' is being developed with cross-play and cross-progression available on the Xbox One, Xbox Series, and PC.{{Ref/Site|Id=pcjourney|URL=https://news.xbox.com/en-us/2021/04/29/continuing-our-pc-gaming-journey-in-2021-and-beyond/|Site=Xbox|Page=Continuing Our PC Gaming Journey in 2021 and Beyond|D=30|M=4|Y=2021}} All platforms support customizable options in [[wikipedia:Field of view in video games|field of view]] and input devices, with players being able to use controllers as well as keyboard and mouse on all platforms. As such, the game also offers additional gameplay settings for keyboard and mouse users, including triple keybinds, advanced sensitivity, and acceleration sliders. ''Halo Infinite'' on PC supports interface with [[Steam]] and [[Wikipedia:Discord (software)|Discord]], and comes with customizable in-game settings, including a wide range of display aspect ratios (including 21:9 and 32:9 formats) as well as advanced graphics options.{{Ref/Reuse|InsideApril}}
''Halo Infinite'' is being developed with cross-play and cross-progression available on the Xbox One, Xbox Series X/S, and PC.{{Ref/Site|Id=pcjourney|URL=https://news.xbox.com/en-us/2021/04/29/continuing-our-pc-gaming-journey-in-2021-and-beyond/|Site=Xbox|Page=Continuing Our PC Gaming Journey in 2021 and Beyond|D=30|M=4|Y=2021}} All platforms support customizable options in [[wikipedia:Field of view in video games|field of view]] and input devices, with players being able to use controllers as well as keyboard and mouse on all platforms. As such, the game also offers additional gameplay settings for keyboard and mouse users, including triple keybinds, advanced sensitivity, and acceleration sliders. ''Halo Infinite'' on PC supports interface with [[Steam]] and [[Wikipedia:Discord (software)|Discord]], and comes with customizable in-game settings, including a wide range of display aspect ratios (including 21:9 and 32:9 formats) as well as advanced graphics options.{{Ref/Reuse|InsideApril}}
<gallery class=center mode="packed" heights=200>
<gallery class=center mode="packed" heights=200>
File:HINF GuardianHoloStructure.jpg|A pre-release screenshot with 16:9 display aspect ratio.
File:HINF GuardianHoloStructure.jpg|A pre-release screenshot with 16:9 display aspect ratio.
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===Art===
===Art===
''Halo Infinite'' will be the first debut of a new artstyle introduced by [[Nicolas Bouvier|Nicolas "Sparth" Bouvier]];{{Ref/Twitter|nbsparth|1006551493774696448|Nicolas Bouvier}} Bouvier having worked as a concept artist for the series' expanded media, drew heavy inspiration from the most iconic and historic parts of the ''Halo'' franchise and fan feedback, while ensuring that the fidelity of those designs would take full advantage of the [[Xbox One]]'s capabilities. The game focuses on the Master Chief, with 343i having taken feedback on the amount of time spent playing as the Master Chief in ''Halo 5''. The studio has stated that they are making changes to how they approach the game's creation, while also taking new and unexpected directions. Community involvement in the game's design will be utilized, with community members being able to join early flighting programs to give 343i direct feedback.{{Ref/Reuse|waypoint journey}}
''Halo Infinite'' was the first debut of a new artstyle introduced by [[Nicolas Bouvier|Nicolas "Sparth" Bouvier]];{{Ref/Twitter|nbsparth|1006551493774696448|Nicolas Bouvier}} Bouvier has worked as a concept artist for the series' expanded media, drew heavy inspiration from the most iconic and historic parts of the ''Halo'' franchise and fan feedback, while ensuring that the fidelity of those designs would take full advantage of the [[Xbox One]]'s capabilities. The game focuses on the Master Chief, with 343i having taken feedback on the amount of time spent playing as the Master Chief in ''Halo 5''. The studio has stated that they made changes to how they approach the game's creation, while also taking new and unexpected directions. Community involvement in the game's design will be utilized, with community members being able to join early flighting programs to give 343i direct feedback.{{Ref/Reuse|waypoint journey}}


When designing the setting, inspiration was taken from the Pacific Northwest.{{Ref/Site|Id=InsideFebruary|D=28|M=3|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-february-2021|Site=Halo Waypoint|Page=Inside Infinite - February 2021}} "Sub-biomes" also feature, representing said biomes from the Northwest. Some unique areas called "Deadlands" appear, representing war-torn areas of the ring.{{Ref/Reuse|Ask343Zeta}}
When designing the setting, inspiration was taken from the Pacific Northwest.{{Ref/Site|Id=InsideFebruary|D=28|M=3|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-february-2021|Site=Halo Waypoint|Page=Inside Infinite - February 2021}} "Sub-biomes" also feature, representing said biomes from the Northwest. Some unique areas called "Deadlands" appear, representing war-torn areas of the ring.{{Ref/Reuse|Ask343Zeta}}
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===''The Art of Halo Infinite''===
===''The Art of Halo Infinite''===
{{Main|The Art of Halo Infinite}}
{{Main|The Art of Halo Infinite}}
To coincide with the game's release, an associated art book is set to release on December 14, 2021, showcasing the artwork for the game created by the team at 343 Industries.{{Ref/Site|D=01|M=5|Y=2021|URL=https://www.amazon.com/dp/1506720080|Site=Amazon|Page=The Art of Halo Infinite}}
To coincide with the game's release, an associated art bookreleased on December 14, 2021, showcasing the artwork for the game created by the team at 343 Industries.{{Ref/Site|D=01|M=5|Y=2021|URL=https://www.amazon.com/dp/1506720080|Site=Amazon|Page=The Art of Halo Infinite}}


===Signal Detected teaser===
===Signal Detected teaser===
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===Memory Agent===
===Memory Agent===
{{Main|Halo Infinite: Memory Agent}}
{{Main|Halo Infinite: Memory Agent}}
On December 8, 2021, hours before ''Halo Infinite''{{'}}s release, 343 Industries released an 6-episodes audio series on Spotify. The series focus on an ONI agent whose mission is to relay critical information to the Master Chief, but her memory resets every seven hours.
On December 8, 2021, hours before ''Halo Infinite''{{'}}s release, 343 Industries released a 6-episode audio series on Spotify. The series focus on an ONI agent whose mission is to relay critical information to the Master Chief, but her memory resets every seven hours.


===Action Figures===
===Action Figures===
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