Halo: Reach Multiplayer Beta: Difference between revisions

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{{Title|''Halo: Reach Multiplayer Beta''}}
{{Title|''Halo: Reach Multiplayer Beta''}}
{{Era|RW}}
{{Status|RealWorld}}


The '''''Halo: Reach Multiplayer Beta''''', also known as the '''''Halo: Reach Beta''''', was a phase of the development of ''[[Halo: Reach]]'', produced by [[Bungie|Bungie, LLC]] and organized by [[Microsoft|Microsoft Game Studios]]. It is announced by the [[Halo: Reach Multiplayer Trailer]] posted on [[Bungie.net]]. The beta ran from [[2010|May 3 through May 20, 2010]].
The '''''Halo: Reach Multiplayer Beta''''', also known as the '''''Halo: Reach Beta''''', was a phase of the development of ''[[Halo: Reach]]'', produced by [[Bungie|Bungie, LLC]] and organized by [[Microsoft|Microsoft Game Studios]]. It is announced by the [[Halo: Reach Multiplayer Trailer]] posted on [[Bungie.net]]. The beta ran from [[2010|May 3 through May 20, 2010]].


==Details of the Beta==
==Details of the Beta==
 
Although the beta only featured [[Multiplayer|Matchmaking]] and [[Theater]] modes, it introduced a variety of new features, such as expanded customization options, a "[[Credit]]s" system for [[Armor customization (Halo: Reach)|unlocking and purchasing armor pieces]], and a [[Rank (Halo: Reach)|new ranking system]].
Although the beta only featured [[Multiplayer|Machmaking]] and [[Theater]] modes, it introduced a variety of new features, such as expanded customization options, a "[[Credit]]s" system for [[Armor customization (Halo: Reach)|unlocking and purchasing armor pieces]], and a [[Rank (Halo: Reach)|new ranking system]].


Gameplay saw the introduction of [[Loadout]]s; when spawning, players can choose from preset combinations of starting weapons and [[Armor abilities|Armor Abilities]] (a retooled iteration of [[Halo 3]]'s [[Equipment]]) as well as [[Spawning|spawn location]] (available only in select gametypes). In Matchmaking, instead of simply [[halo 3#Veto|vetoing]] a map and gametype, players are now able to vote for their desired map and gametype from a short list presented in the Lobby.
Gameplay saw the introduction of [[Loadout]]s; when spawning, players can choose from preset combinations of starting weapons and [[Armor abilities|Armor Abilities]] (a retooled iteration of [[Halo 3]]'s [[Equipment]]) as well as [[Spawning|spawn location]] (available only in select gametypes). In Matchmaking, instead of simply [[halo 3#Veto|vetoing]] a map and gametype, players are now able to vote for their desired map and gametype from a short list presented in the Lobby.
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*[[MA37 assault rifle]]{{Ref/Reuse|weapons}}
*[[MA37 assault rifle]]{{Ref/Reuse|weapons}}
*[[SRS99-AM sniper rifle]]{{Ref/Reuse|weapons}}
*[[SRS99-AM sniper rifle]]{{Ref/Reuse|weapons}}
*[[Type-1 plasma grenade]]{{Ref/Reuse|weapons}}
*{{Pattern|Anskum|plasma grenade}}{{Ref/Reuse|weapons}}
*[[Type-1 energy sword]]{{Ref/Reuse|weapons}}
*[[Type-1 energy sword]]{{Ref/Reuse|weapons}}
*[[Type-2 gravity hammer]]{{Ref/Reuse|weapons}}
*[[Gravity hammer (fiction)|gravity hammer]]{{Ref/Reuse|weapons}}
*[[Type-25 plasma pistol]]{{Ref/Reuse|weapons}}
*[[Type-25 plasma pistol]]{{Ref/Reuse|weapons}}
*[[Type-31 needle rifle]] {{Ref/Reuse|weapons}}
*{{Pattern|Gadulo|needle rifle}} {{Ref/Reuse|weapons}}
*[[Type-33 Needler]]{{Ref/Reuse|weapons}}
*[[Type-33 Needler]]{{Ref/Reuse|weapons}}
*[[Type-51 plasma repeater]]{{Ref/Reuse|weapons}}
*{{Pattern|Nakata'vho|plasma repeater}}{{Ref/Reuse|weapons}}
*[[Type-52 focus rifle]] {{Ref/Reuse|weapons}}
*{{Pattern|M'tara|focus rifle}} {{Ref/Reuse|weapons}}
*[[Type-52 plasma cannon]]
*{{Pattern|Pek|plasma cannon}}
*[[Type-52 plasma launcher]]{{Ref/Reuse|weapons}}
*{{Pattern|Kopasa'mada|plasma launcher}}{{Ref/Reuse|weapons}}


|title-2=Vehicles|
|title-2=Vehicles|
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*[[M808 Scorpion]]
*[[M808 Scorpion]]
*[[Type-26 Banshee]]
*[[Type-26 Banshee]]
*[[Type-26 Wraith]]
*{{Pattern|Zurdo|Wraith}}
*[[Type-32 Ghost]]
*{{Pattern|Karo'etba|Ghost}}


|title-3=Maps|
|title-3=Maps|
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==Trivia==
==Trivia==
*An invitation to the beta was included with all new copies of ''[[Halo 3: ODST]].''
*An invitation to the beta was included with all new copies of ''[[Halo 3: ODST]].''
*Multiple invitations to the beta were randomly distributed to [[Xbox LIVE]] users by [[Microsoft]] as gifts for being loyal [[Xbox LIVE]] customers.<ref>[http://halo.bungie.org/images/halo2offer.png '''halo.bungie.org:''' ''Halo 2 Offer'']</ref>
*Multiple invitations to the beta were randomly distributed to [[Xbox Live]] users by [[Microsoft]] as gifts for being loyal [[Xbox Live]] customers.<ref>[http://halo.bungie.org/images/halo2offer.png '''halo.bungie.org:''' ''Halo 2 Offer'']</ref>
*In the few days before the beta, Bungie not-so-subtly gave out entire lists of beta codes which were quickly taken.
*In the few days before the beta, Bungie not-so-subtly gave out entire lists of beta codes, which were quickly taken.
*The beta required an [[Xbox LIVE]] Gold account to play Matchmaking. However, it was still possible for players to run the beta and customize their SPARTAN's appearance with only an Xbox LIVE Silver account.
*The beta required an [[Xbox LIVE]] Gold account to play Matchmaking. However, it was still possible for players to run the beta and customize their SPARTAN's appearance with only an Xbox LIVE Silver account.
*The playlist game type Generator Defense is a reference to [[Beta-Red|Team Beta]]'s mission during the [[Fall of Reach]].
*The playlist game type Generator Defense is a reference to [[Beta-Red|Team Beta]]'s mission during the [[Fall of Reach]].
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*After July 21, 2010, [[Bungie]] stopped supporting stats and files from the beta.
*After July 21, 2010, [[Bungie]] stopped supporting stats and files from the beta.
*There were [[John-117|117]] days between May 20, the beta's closing date, and September 14, ''Halo: Reach'''s release date.
*There were [[John-117|117]] days between May 20, the beta's closing date, and September 14, ''Halo: Reach'''s release date.
*If a player has played the Beta using their current Xbox LIVE account, they will unlock a ''Halo: Reach Beta ''[[Nameplates|Visual Flair]], which is represented by an [[MA37 Individual Combat Weapon System|Assault Rifle]] icon in ''Halo: Reach''.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_082010 '''Bungie.net''': ''Express Yourself'']</ref>
*If a player has played the Beta using their current Xbox Live account, they will unlock a ''Halo: Reach Beta ''[[Nameplates|Visual Flair]], which is represented by an [[MA37 assault rifle|Assault Rifle]] icon in ''Halo: Reach''.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_082010 '''Bungie.net''': ''Express Yourself'']</ref>
*The Noble 12, the last Halo 2 Xbox Live players, all received Halo Reach Beta keys because of their attempts to keep Halo 2 alive.
*The Noble 12, the last Halo 2 Xbox Live players, all received Halo Reach Beta keys because of their attempts to keep Halo 2 alive.