Jovokada Workshop spike grenade: Difference between revisions

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==Operational history==
==Operational history==
Spike grenades were first encountered by UNSC forces during the [[First Battle of Harvest]] in [[2525]].<ref>''[[Halo: Contact Harvest]]'', chapter ???</ref> Like most Jiralhanae weaponry, they became much more prominent during the onset of the [[Great Schism]] in [[2552]], and were widely employed by loyalist forces of the [[Prophet of Truth]] during the [[Battle for Earth]] and [[Battle of Installation 00]].<ref>''[[Halo: Last One Standing]]''</ref><ref name="H3">''[[Halo 3]]''</ref><ref>''[[Halo 3: ODST]]''</ref> The [[UNSC]] would eventually capture some samples of Spike Grenade weaponry and test them at [[Outpost C9]] and the Covenant "[[Snowbound]]" facility, leading it to becoming one of many weapons and vehicles featured in the report [[Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present]].{{Ref/Reuse|bnet}} Spike grenades continue to be used after the Human-Covenant War, most noticably the [[Banished]].
Spike grenades were first encountered by UNSC forces during the [[First Battle of Harvest]] in [[2525]].<ref>''[[Halo: Contact Harvest]]'', chapter ???</ref> Like most Jiralhanae weaponry, they became much more prominent during the onset of the [[Great Schism]] in [[2552]], and were widely employed by loyalist forces of the [[Prophet of Truth]] during the [[Battle for Earth]] and [[Battle of Installation 00]].<ref>''[[Halo: Last One Standing]]''</ref><ref name="H3">''[[Halo 3]]''</ref><ref>''[[Halo 3: ODST]]''</ref> The [[UNSC]] would eventually capture some samples of Spike Grenade weaponry and test them at [[Outpost C9]] and the Covenant "[[Snowbound]]" facility, leading it to becoming one of many weapons and vehicles featured in the report [[Machines, Materiel and Munitions from the Human-Covenant Conflict, 2525 - Present]].{{Ref/Reuse|bnet}} Spike grenades continue to be used after the Human-Covenant War, most noticeably the [[Banished]].


===Changes from ''Halo 3'' and ''Halo 3: ODST'' to ''Halo Infinite''===
== Gameplay tactics ==
* Shrapnel from the spike grenades no longer instantly kill a Spartan.
* Spike grenades explode a few seconds after being thrown if it stays in the air.
* Spike grenades now have kinetic properties.


== Gameplay tactics ==
This grenade is very effective in suppressing enemy movement in closed environments. Unwary combatants can be mowed down easily by a hail of spikes. The grenade can also be used against vehicles, surprisingly doing more damage than plasma grenade and frag grenade.
This grenade is very effective in suppressing enemy movement in closed environments. Unwary combatants can be mowed down easily by a hail of spikes. The grenade can also be used against vehicles, surprisingly doing more damage than plasma grenade and frag grenade.


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*Although the radius of the spike grenade is limited, the area in the radius is deadly. A spike grenade is more damaging to vehicles than a plasma grenade. It is able to destroy a Scorpion in four sticks, and it can stick to almost anything, unlike the plasma grenade, which can only stick to vehicles or living things. Spike grenades are also lethal if thrown inside a bubble shield, since the shield will deflect the spikes so that they shower all over anyone inside it. If one sticks the shield generator itself, it will destroy the shield and damage anyone inside it, leaving them vulnerable to another grenade or gunfire.
*Although the radius of the spike grenade is limited, the area in the radius is deadly. A spike grenade is more damaging to vehicles than a plasma grenade. It is able to destroy a Scorpion in four sticks, and it can stick to almost anything, unlike the plasma grenade, which can only stick to vehicles or living things. Spike grenades are also lethal if thrown inside a bubble shield, since the shield will deflect the spikes so that they shower all over anyone inside it. If one sticks the shield generator itself, it will destroy the shield and damage anyone inside it, leaving them vulnerable to another grenade or gunfire.
*The grenade can be used against jumping targets, just throw it directly under the jumping target and the power of the grenade`s spikes should kill the target.
*The grenade can be used against jumping targets, just throw it directly under the jumping target and the power of the grenade`s spikes should kill the target.
===Changes from ''Halo 3'' and ''Halo 3: ODST'' to ''Halo Infinite''===
* Shrapnel from the spike grenades no longer instantly kill a Spartan.
* Spike grenades explode a few seconds after being thrown if it stays in the air.
* Spike grenades now have kinetic properties.


== UNSC remarks ==
== UNSC remarks ==
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