The Pit: Difference between revisions

18 bytes added ,  2 years ago
m
Removing erroneously-placed reflist, replaced: [[Type-25 Spiker → [[Paegaas Workshop Spiker (2)
m (Link cleanup, replaced: Type-25 plasma rifle| → Okarda'phaa-pattern plasma rifle|)
m (Removing erroneously-placed reflist, replaced: [[Type-25 Spiker → [[Paegaas Workshop Spiker (2))
Line 25: Line 25:
While most contemporary combat simulations occur in the [[Holography|holographic]] and pneumatic world of [[War Games]], UNSC Training Facility Bravo - alongside others located throughout the [[East African Protectorate]] - offer unfettered, live combat in real world settings. This methodology is the pride and joy of old-school drill instructors, whose lament the rise in illusory combat environs. Ironically, this site was then replicated in War Games as The Pit, a testament to its time-honored combat value.{{Ref/Reuse|HU}}
While most contemporary combat simulations occur in the [[Holography|holographic]] and pneumatic world of [[War Games]], UNSC Training Facility Bravo - alongside others located throughout the [[East African Protectorate]] - offer unfettered, live combat in real world settings. This methodology is the pride and joy of old-school drill instructors, whose lament the rise in illusory combat environs. Ironically, this site was then replicated in War Games as The Pit, a testament to its time-honored combat value.{{Ref/Reuse|HU}}


The facility itself is set in a large aircraft hangar. Although a fence prevents trainees from leaving the arena, multiple [[D77H-TCI Pelican]]s, [[Scout Warthog]]s and [[M831 Troop Transport Warthog]]s can be seen on the facility's runway, with [[Mount Kilimanjaro]] looming in the distance. The interior of the facility has numerous hallways and platforms with which to simulate a combat environment, and motion-activated pop-up targets of [[Jiralhanae]] wielding [[Type-25 Spiker|Spikers]] and [[Kig-Yar Sniper]]s. The map also has a control room with multiple readout screens.
The facility itself is set in a large aircraft hangar. Although a fence prevents trainees from leaving the arena, multiple [[D77H-TCI Pelican]]s, [[Scout Warthog]]s and [[M831 Troop Transport Warthog]]s can be seen on the facility's runway, with [[Mount Kilimanjaro]] looming in the distance. The interior of the facility has numerous hallways and platforms with which to simulate a combat environment, and motion-activated pop-up targets of [[Jiralhanae]] wielding [[Paegaas Workshop Spiker|Spikers]] and [[Kig-Yar Sniper]]s. The map also has a control room with multiple readout screens.


[[File:H3 ThePit Overlook.jpg|thumb|250px|An overlook of the center (Active Camo Hall & High Bridge in view)]]
[[File:H3 ThePit Overlook.jpg|thumb|250px|An overlook of the center (Active Camo Hall & High Bridge in view)]]
Line 39: Line 39:
====Lower Base====
====Lower Base====
[[File:H3 ThePit-Base1 Lower.png|thumb|200px|The Pit's lower base.]]
[[File:H3 ThePit-Base1 Lower.png|thumb|200px|The Pit's lower base.]]
The area of the Lower Base is adjacent or similar to the Upper Base, but is considered much larger. In this area, players spawn in either a rectangular room with ramps leading to the shotgun or Upper Base. The Shotgun spawns in the farthest corner in a small hallway curving around the edge of the map. This open area features much of the combat, as it is multi-leveled with ramps that access the Rocket or Camouflage Hall, as well as the High Bridge and Sword Room. Players can pick from a selection of a [[BR55HB battle rifle|battle rifle]], [[Type-52 Mauler|Mauler]], or two [[Type-25 Spiker|Spiker]]s. Above the Lower Base is a room which is only accessible by re-spawning or by butterfly jumping in it. This room is an excellent sniper perch. It is also a very effective hiding place in game types such as Team Doubles.
The area of the Lower Base is adjacent or similar to the Upper Base, but is considered much larger. In this area, players spawn in either a rectangular room with ramps leading to the shotgun or Upper Base. The Shotgun spawns in the farthest corner in a small hallway curving around the edge of the map. This open area features much of the combat, as it is multi-leveled with ramps that access the Rocket or Camouflage Hall, as well as the High Bridge and Sword Room. Players can pick from a selection of a [[BR55HB battle rifle|battle rifle]], [[Type-52 Mauler|Mauler]], or two [[Paegaas Workshop Spiker|Spiker]]s. Above the Lower Base is a room which is only accessible by re-spawning or by butterfly jumping in it. This room is an excellent sniper perch. It is also a very effective hiding place in game types such as Team Doubles.


===Rocket Hall===
===Rocket Hall===