Shutdown: Difference between revisions

1 byte removed ,  2 years ago
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Link cleanup, replaced: {{Class|CRS|light cruiser}} → {{Pattern|Zanar|light cruiser}}
m (→‎Transcript: Link cleanup, replaced: [[Type-47A Scarab → [[Protos-pattern Scarab)
m (Link cleanup, replaced: {{Class|CRS|light cruiser}} → {{Pattern|Zanar|light cruiser}})
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*'''Cortana''': "The Didact used this [[Composer]] to create the [[Promethean Knight|Prometheans]] from ancient humans. If he wants to finish the job, he'll have to find it first. Our best bet to stop him is keep him firmly on Requiem. Let's hope Lasky didn't skimp on that Pelican."
*'''Cortana''': "The Didact used this [[Composer]] to create the [[Promethean Knight|Prometheans]] from ancient humans. If he wants to finish the job, he'll have to find it first. Our best bet to stop him is keep him firmly on Requiem. Let's hope Lasky didn't skimp on that Pelican."
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''If the Chief stalls:''
''If the Chief stalls:''


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*'''Cortana''': "''Infinity's'' going to leave Requiem any minute. We've got to go."  
*'''Cortana''': "''Infinity's'' going to leave Requiem any minute. We've got to go."  
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''As the ''Infinity'' prepares to leave Requiem, shipwide announcements are periodically made.''  
''As the ''Infinity'' prepares to leave Requiem, shipwide announcements are periodically made.''  


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*'''O'Brien''': "Oh yeah."
*'''O'Brien''': "Oh yeah."
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*'''O'Brien''': "Don't you think rugs would warm this up a little bit?"
*'''O'Brien''': "Don't you think rugs would warm this up a little bit?"


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*'''Richter''': "Right."
*'''Richter''': "Right."
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*'''O'Brien''': "I think something's up!"
*'''O'Brien''': "I think something's up!"


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*'''John-117''': "It'll be okay."
*'''John-117''': "It'll be okay."


''The Pelican boosts forward, screaming out of the tunnel and into the open. The ''Infinity'' lifts off and vanishes into the clouds. A field of inverted spires hang around Requiem's entrance portal, patrolled by {{Class|CRS|light cruiser}}s. The Didact's [[Cryptum]] lies directly at the center, surrounded by an orange energy field.''
''The Pelican boosts forward, screaming out of the tunnel and into the open. The ''Infinity'' lifts off and vanishes into the clouds. A field of inverted spires hang around Requiem's entrance portal, patrolled by {{Pattern|Zanar|light cruiser}}s. The Didact's [[Cryptum]] lies directly at the center, surrounded by an orange energy field.''


*'''Cortana''': "Contact! Didact, dead ahead."
*'''Cortana''': "Contact! Didact, dead ahead."
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''Note: the order in which the player enters the spires will produce two different sets of dialogue, as well as slight gameplay adjustments.''
''Note: the order in which the player enters the spires will produce two different sets of dialogue, as well as slight gameplay adjustments.''
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''If the Chief diverts to the left tower:''
''If the Chief diverts to the left tower:''


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''The Chief exits the tower after disposing of stragglers, boarding his Pelican once more.''
''The Chief exits the tower after disposing of stragglers, boarding his Pelican once more.''
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''If the Chief diverts to the right tower:''
''If the Chief diverts to the right tower:''


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''The Chief exits the tower, boarding his Pelican once more.''
''The Chief exits the tower, boarding his Pelican once more.''
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*'''Ur-Didact''': "Do you truly believe these theatrics can prevent my departure? Embrace your sad fate and retain your nobility - I am already beyond you."
*'''Ur-Didact''': "Do you truly believe these theatrics can prevent my departure? Embrace your sad fate and retain your nobility - I am already beyond you."


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=== Miscellaneous ===
=== Miscellaneous ===
* If the player betrays the UNSC personnel at the beginning of the level, additional troops will enter the area to kill the player. This makes it the first level since ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' to feature soldiers entering an area to eliminate a betraying player. However, unlike on ''The Pillar of Autumn''--where the Marines are invincible--the Marines on this level can be killed. This course of action can lead to an Easter egg; a man resembling [[Avery Johnson|Sergeant Johnson]] spawns as the penultimate hostile.<ref>[https://www.youtube.com/watch?v=SH3OXjbv1gA '''YouTube''' - ''Halo 4 Easter Egg: Sergeant Johnson on Shutdown'']</ref>
* If the player betrays the UNSC personnel at the beginning of the level, additional troops will enter the area to kill the player. This makes it the first level since ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' to feature soldiers entering an area to eliminate a betraying player. However, unlike on ''The Pillar of Autumn''—where the Marines are invincible—the Marines on this level can be killed. This course of action can lead to an Easter egg; a man resembling [[Avery Johnson|Sergeant Johnson]] spawns as the penultimate hostile.<ref>[https://www.youtube.com/watch?v=SH3OXjbv1gA '''YouTube''' - ''Halo 4 Easter Egg: Sergeant Johnson on Shutdown'']</ref>
* The last tower can be entered right from the level's beginning, creating a very useful shortcut for Legendary playthroughs or speedruns.<ref>[http://www.youtube.com/watch?v=QHQttpBOPPo&feature=g-user-u '''YouTube''' - ''Halo 4 Tricks'']</ref>
* The last tower can be entered right from the level's beginning, creating a very useful shortcut for Legendary playthroughs or speedruns.<ref>[http://www.youtube.com/watch?v=QHQttpBOPPo&feature=g-user-u '''YouTube''' - ''Halo 4 Tricks'']</ref>
* The announcer's audio log mentions "Red vs. Blue carnage". This is a direct reference to the web series ''[[Red vs. Blue]]''. Coincidentally, from Season 6 to 10, it is mentioned on numerous occasions that most of the events in the series take place during combat simulations.
* The announcer's audio log mentions "Red vs. Blue carnage". This is a direct reference to the web series ''[[Red vs. Blue]]''. Coincidentally, from Season 6 to 10, it is mentioned on numerous occasions that most of the events in the series take place during combat simulations.