Archive:Halowars.com/Skirmish Maps/1v1 Maps: Difference between revisions

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===Artist Notes===
===Artist Notes===
Paul Slusser, Skirmish Map Artist, talks about Tundra:
Paul Slusser, Skirmish Map Artist, talks about Tundra:


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===Design Notes===
===Design Notes===
We wanted a throwback map for Halo Wars that Halo Players would be familiar with. Blood Gulch is one of the more popular Halo multiplayer maps, and it was an easy choice. It's nice and open, with some cliffs on the sides for variety. The little nooks and crannies made excellent places for crates, and keeping the teleporters in roughly the same place was an easy call.
We wanted a throwback map for Halo Wars that Halo Players would be familiar with. Blood Gulch is one of the more popular Halo multiplayer maps, and it was an easy choice. It's nice and open, with some cliffs on the sides for variety. The little nooks and crannies made excellent places for crates, and keeping the teleporters in roughly the same place was an easy call.


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===Designer Notes===
===Designer Notes===
Justin Rouse, Skirmish Map Designer, on Chasms:
Justin Rouse, Skirmish Map Designer, on Chasms:


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===Artist Notes===
===Artist Notes===
Paul Jaquays, Skirmish Map Artist, talks about developing Pirth Outskirts:
Paul Jaquays, Skirmish Map Artist, talks about developing Pirth Outskirts:


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===Designer Notes===
===Designer Notes===
Justin Rouse, Multiplayer Map Designer, talks about the making Release:
Justin Rouse, Multiplayer Map Designer, talks about the making Release:


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===Blood River Notes===
===Blood River Notes===
Justin Rouse, Multiplayer Map Designer, talks about Blood River:
Justin Rouse, Multiplayer Map Designer, talks about Blood River: