Karo'etba-pattern Ghost: Difference between revisions

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Tag: Mobile edit
Tag: Mobile edit
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•The battle damage feature has significantly changed since its introduction in Halo 2 and subsequent return in Halo 3 / Halo 3 ODST. The Ghost will no longer lose the purple cowling covering the main engine nor the wings when it has absorbed enough damage. It will now spark and leak out blue flame.
•The battle damage feature has significantly changed since its introduction in Halo 2 and subsequent return in Halo 3 / Halo 3 ODST. The Ghost will no longer lose the purple cowling covering the main engine nor the wings when it has absorbed enough damage. It will now spark and leak out blue flame.


•The Ghost, along with all other vehicles in Halo Reach, now regain separate health bars that are not tied to the players health. Unlike Halo Combat Evolved though, the player does have a UI display of remaining vehicle health. One simply has to judge the remaining health by the visual cues i.e. the Ghost isn't about to explode when it leaks blue flame from its engine.
•The Ghost, along with all other vehicles in Halo Reach, now regains separate health bars that are not tied to the players health. Unlike Halo Combat Evolved though, the player does have a UI display of remaining vehicle health. One simply has to judge the remaining health by the visual cues i.e. the Ghost isn't about to explode when it leaks blue flame from its engine.


•The fuel cell on the left hand side of the vehicle is once again a weak point, similar to Halo 2. When enough bullets hit the fuel cell, the Ghost explodes violently; instantly killing the driver.
•The fuel cell on the left hand side of the vehicle is once again a weak point, similar to Halo 2. When enough bullets hit the fuel cell, the Ghost explodes violently; instantly killing the driver.
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