Armor abilities/Reach: Difference between revisions

m
→‎top: clean up
m (→‎top: Text replacement: he/she -> they)
m (→‎top: clean up)
Line 54: Line 54:
The ''[[Sprint]]'' ability allows the player to move at an increased speed for approximately four seconds. In campaign, it is the default armor ability. Its pickup color is green. When activated, the player's character model will pant heavily. The sprinting scales with the player's movement speed; the faster the player moves, the faster the player sprints. Weapons cannot be used during the sprint.
The ''[[Sprint]]'' ability allows the player to move at an increased speed for approximately four seconds. In campaign, it is the default armor ability. Its pickup color is green. When activated, the player's character model will pant heavily. The sprinting scales with the player's movement speed; the faster the player moves, the faster the player sprints. Weapons cannot be used during the sprint.


Canonically, the "Sprint" function operates by bypassing the safety limiters of the MJOLNIR actuators and "muscles", allowing better performance at the expense of heat regulation, overheating the user if used for prolonged periods.<ref name=Reach/> This "hack" was developed by [[Kat-B320]].<ref name=Reach/>
Canonically, the "Sprint" function operates by bypassing the safety limiters of the MJOLNIR actuators and "muscles", allowing better performance at the expense of heat regulation, overheating the user if used for prolonged periods.<ref name=Reach/> This "hack" was developed by [[Catherine-B320]].<ref name=Reach/>
|}
|}


==References==
==References==
{{Ref/Sources}}
{{Ref/Sources}}