Archer missile: Difference between revisions

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Prior to the Human-Covenant War, the UNSC found the missiles to be effective against combatant ships, likely Insurrectionist-controlled ships.<ref>'''[[Halo: Contact Harvest]]'''</ref> Against the Covenant, however, they realized that the defensive measures employed by the enemy ships such as energy shields and point defense lasers suddenly rendered Archer missiles obsolete - lasers were able to pick off up to half of the missiles launched, and those that hit were rarely enough to penetrate the shields.<ref>'''[[Halo: The Fall of Reach]]'''</ref><ref>'''[[Halo Wars: Genesis]]'''</ref> At least one Covenant ship class, the [[Stealth Corvette]], possesses jamming measures that interfere with the guidance systems. Tactics were developed to counter this, using the more devastating but slower-firing [[Magnetic_Accelerator_Cannon|Magnetic Accelerator Cannons]] to break through the shields, rendering the hulls vulnerable, but on the whole Archers proved to be ineffective weapons against the Covenant. Smaller ships, such as boarding craft or fighters, are much easier targets<ref>'''[[Halo: The Fall of Reach]]'''</ref>, and Archers may be used in support of ground forces, launched from orbit to strike a ground-based target.<ref>'''[[Halo: Ghosts of Onyx]]'''</ref>
Prior to the Human-Covenant War, the UNSC found the missiles to be effective against combatant ships, likely Insurrectionist-controlled ships.<ref>'''[[Halo: Contact Harvest]]'''</ref> Against the Covenant, however, they realized that the defensive measures employed by the enemy ships such as energy shields and point defense lasers suddenly rendered Archer missiles obsolete - lasers were able to pick off up to half of the missiles launched, and those that hit were rarely enough to penetrate the shields.<ref>'''[[Halo: The Fall of Reach]]'''</ref><ref>'''[[Halo Wars: Genesis]]'''</ref> At least one Covenant ship class, the [[Stealth Corvette]], possesses jamming measures that interfere with the guidance systems. Tactics were developed to counter this, using the more devastating but slower-firing [[Magnetic_Accelerator_Cannon|Magnetic Accelerator Cannons]] to break through the shields, rendering the hulls vulnerable, but on the whole Archers proved to be ineffective weapons against the Covenant. Smaller ships, such as boarding craft or fighters, are much easier targets<ref>'''[[Halo: The Fall of Reach]]'''</ref>, and Archers may be used in support of ground forces, launched from orbit to strike a ground-based target.<ref>'''[[Halo: Ghosts of Onyx]]'''</ref>


Archer missiles are usually stored in pods of thirty, although Destroyers and Cruisers employ oversized missile pods to carry a larger payload. Both [[UNSC Frigate|Frigates]] and [[UNSC Destroyer|Destroyers]] carry twenty-six pods, though as mentioned, Destroyers carry a larger number per pod. The Halcyon-class Cruiser {{UNSCShip|Pillar of Autumn}} may have possessed as many as 300 missile pods.
Archer missiles are usually stored in pods of thirty, although Destroyers and Cruisers employ oversized missile pods to carry a larger payload. Both [[UNSC Frigate|Frigates]] and [[UNSC Destroyer|Destroyers]] carry twenty-six pods, though as mentioned, Destroyers carry a larger number per pod. The [[Halcyon-class]] [[Cruiser]] {{UNSCShip|Pillar of Autumn}} may have possessed as many as 300 missile pods.


==Trivia==
==Trivia==
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