NOBLE Team: Difference between revisions

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==Trivia==
==Trivia==
*The flag in the [[Capture The Flag]] [[multiplayer]] mode in ''Halo: Reach'' bears the emblem of Noble Team.
*The flag in the [[Capture The Flag]] [[multiplayer]] mode in ''Halo: Reach'' bears the emblem of Noble.
*The voice of every Noble Team member is usable in ''[[Halo: Reach]]'''s [[Firefight]] mode.
*The voice of every Noble Team member is usable in ''[[Halo: Reach]]'''s [[Firefight]] mode.
*[[McFarlane Toys]] created an [[action figure]] figure known as [[McFarlane Toys/Miscellaneous#Noble Seven|Noble Seven]] for Comic Con 2010. Although no such member canonically exists, McFarlane Toys representatives claim Bungie allowed them to create the unique figure.<ref>[http://www.spawn.com/news/news6.aspx?id=13695 '''Spawn.com''': ''Noble Seven Leads the Charge This July'']</ref>
*[[McFarlane Toys]] created an [[action figure]] known as [[McFarlane Toys/Miscellaneous#Noble Seven|Noble Seven]] for Comic Con 2010. Although no such member canonically exists, McFarlane Toys representatives claim Bungie allowed them to create the unique figure.<ref>[http://www.spawn.com/news/news6.aspx?id=13695 '''Spawn.com''': ''Noble Seven Leads the Charge This July'']</ref>
*Noble Team was originally supposed to have two more members in ''Halo: Reach'': the "sassy" Rosenda-344 and the "cowboy-like" Thom-293.<ref>[http://www.youtube.com/watch?v=1aOb6Nn8egA '''YouTube''': ''PAX 2010: Bungie Halo: Reach Panel (Part 2)'']</ref> Both were later reduced to background characters, with Thom being a former member and Rosenda serving as a potential replacement for Emile in a counter-insurgency operation.
*Noble Team was originally supposed to have two more members in ''Halo: Reach'': the "sassy" Rosenda-344 and the "cowboy-like" Thom-293.<ref>[http://www.youtube.com/watch?v=1aOb6Nn8egA '''YouTube''': ''PAX 2010: Bungie Halo: Reach Panel (Part 2)'']</ref> Both were later reduced to background characters, with Thom being a former member and Rosenda serving as a potential replacement for Emile in a counter-insurgency operation.
*While the player's appearance is customizable, none of the members of Noble Team are able to be fully imitated in terms of appearance, in order to limit confusion. This is done by allowing Noble to have exclusive configurations the player can not have, such Emile's red security shoulder, or Kat's exclusive blue color and ability to have a prosthetic arm with the default Mark V[B] chest.
*While the player's appearance is customizable, none of the members of Noble Team are able to be fully imitated in terms of appearance, in order to limit confusion. This is done by allowing Noble to have exclusive configurations the player can not have, such Emile's red security shoulder, or Kat's exclusive blue color and ability to have a prosthetic arm with the default Mark V[B] chest.
*Though the player must pick up Armor Abilities to utilize them, the rest of Noble Team does not possess visible equipment on their armor to activate them. For example, in ''[[Winter Contingency]]'', they are able to sprint for longer periods of time without the armor ability visible on their back. In all the levels, they will also use [[armor lock]] to avoid danger, such as grenades or vehicles. They could also use evade, an armor ability exclusive to multiplayer, to avoid heavy projectiles, though it is more common with [[Halo: Reach skulls#Tough Luck|Tough Luck skull]] activated. It is also worth noting that Jorge is able to use armor lock with his [[M247H Heavy Machine Gun|machine gun turret]], despite the player not being able to do so while wielding a detached turret.
*Though the player must pick up armor abilities to utilize them, the rest of Noble Team does not possess visible equipment on their armor to activate them. For example, in ''[[Winter Contingency]]'', they are able to sprint for longer periods of time without the armor ability visible on their back. In all the levels, they will also use [[armor lock]] to avoid danger, such as grenades or vehicles. They could also use evade, an armor ability exclusive to multiplayer, to avoid heavy projectiles, though it is more common with [[Halo: Reach skulls#Tough Luck|Tough Luck skull]] activated. It is also worth noting that Jorge is able to use armor lock with his [[M247H Heavy Machine Gun|machine gun turret]], despite the player not being able to do so while wielding a detached turret.
*During gameplay, every member of Noble Team other than the player is invincible. However, their shields are breakable and they will seek cover if they are popped.
*During gameplay, every member of Noble Team other than the player is invincible. However, their shields are breakable, and they will seek cover if they are popped.
*On the cover of ''Halo: Reach'' and on the Noble Team statue in the ''[[Halo: Reach Legendary Edition]]'', the team is lined up left to right in the order of their deaths. Jun is last, as he does not die in the game. Noble Six is not included on the statue.
*On the cover of ''Halo: Reach'' and on the Noble Team statue in the ''[[Halo: Reach Legendary Edition]]'', the team is lined up left to right in the order of their deaths. Jun is last, as he does not die in the game. Noble Six is not included on the statue.
*Each Spartan-III's numeric tag is accompanied by a letter indicating their company of origin. Though the Spartan tags of the Spartan-III members of Noble Team were stylized in this fashion,<ref>'''[[Halo: The Essential Visual Guide]]''', ''pages 29, 62, 104, 105, 130''</ref> the letters are not displayed in ''Halo: Reach'' and its promotional material; instead, their tags are shown with only three numbers without a preceding company tag. The only exception to this is in ''[[Birth of a Spartan]]'', where Carter's full tag is shown, though it is rendered as "a-259" rather than "A259". The letters were likely excised for the sake of brevity, both from an in-universe perspective and for the player's convenience.
*Each Spartan-III's numeric tag is accompanied by a letter indicating their company of origin. Though the Spartan tags of the Spartan-III members of Noble Team were stylized in this fashion,<ref>'''[[Halo: The Essential Visual Guide]]''', ''pages 29, 62, 104, 105, 130''</ref> the letters are not displayed in ''Halo: Reach'' and its promotional material; instead, their tags are shown with only three numbers without a preceding company tag. The only exception to this is in ''[[Birth of a Spartan]]'', where Carter's full tag is shown, though it is rendered as "a-259" rather than "A259". The letters were likely excised for the sake of brevity, both from an in-universe perspective and for the player's convenience.
*In ''[[Halo 4]]'', all members of NOBLE are hidden in the game files for [[Spartan Ops]], on the desert map, but missing [[Jorge-052]] because he's a seperate biped. The reason is: Halo 4's [[SPARTAN-IV program|SPARTAN-IVs]] are based off Halo Reach's. They're all variants of the same biped. The things that are different are: They don't have any [[Non-playable character|AI]], armor color or dialogue. They also have their own [[tag]]s, and are called "Midnight Spartans". {{Ref/YouTube|ID=dNIme5RmDfY|dNIme5RmDfY|Noble Team Has Been Hiding In Halo 4 This Whole Time|Generalkidd|Y=2021|M=9|D=10|Detail=Generalkidd upload of the basic bipeds of Noble Team.}}


==Gallery==
==Gallery==
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