M7057 flamethrower: Difference between revisions

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→‎Gameplay: Article improvement
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==Gameplay==
==Gameplay==
The flamethrower makes its first gameplay appearance in ''[[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]]''<nowiki />'s [[multiplayer]], later in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]'', as well as ''[[Halo: The Master Chief Collection]]''. The weapon's range is similar to the shotgun, which is only effective at close-quarters. When fired within range, the flamethrower deals lethal damage to unshielded opponents. Against shielded opponents, it will remove their shields and apply a substantial amount of damage on the opponent's health. The flamethrower overheats if used continuously.
The flamethrower makes its first gameplay appearance in ''[[Halo: Combat Evolved (PC port)|''Halo: Combat Evolved'' for PC]]''<nowiki />'s [[multiplayer]], later in ''[[Halo 3]]'' and ''[[Halo 3: ODST]]'', as well as ''[[Halo: The Master Chief Collection]]''. The weapon's range is similar to the shotgun, which is only effective at close-quarters. When fired within range, the flamethrower deals lethal damage to unshielded opponents. Against shielded opponents, it will remove their shields and apply a substantial amount of damage to the opponent's health. The flamethrower overheats if used continuously.


The flamethrower functions differently in both ''Halo PC'' and ''Halo 3''/''Halo 3: ODST''. In ''Halo 3'', the flamethrower is one of the few [[Support Weapons]]. Players wielding the weapon would move at a slower pace and in a third-person perspective. Moreover, they would not be able to melee or use any of their [[grenade]]s or [[equipments]]. The flamethrower is no longer useful once the fuel has been depleted. In comparison, the ''Halo PC'' version does not hinder the player's movement, allows the weapon to be reloaded with new fuel canisters and does not prevent meleeing. However, the damage dealt is weaker compared to the version used in ''Halo 3''. In ''Halo: The Master Chief Collection'', the flamethrower functions identical to the ''Halo PC'' flamethrower. In ''Halo 3'', it is one of two [[human]] weapons that overheat, with the other being the [[M6 Grindell/Galilean Nonlinear Rifle|Spartan Laser]]. It has a built in failsafe system that stops the weapon firing when it reaches a certain temperature. If the weapon could be fired while overheated, it would melt or explode, and the heat and the flames would harm the user.
The flamethrower functions differently in both ''Halo PC'' and ''Halo 3''/''Halo 3: ODST''. In ''Halo 3'', the flamethrower is one of the few [[support weapon]]s. Players wielding the weapon would move at a slower pace and from a third-person perspective. Moreover, they would not be able to melee or use any of their [[grenade]]s or [[equipment]]. The flamethrower is no longer useful once the fuel has been depleted. In comparison, the ''Halo PC'' version does not hinder the player's movement, allows the weapon to be reloaded with new fuel canisters and does not prevent meleeing. However, the damage dealt is weaker compared to the version used in ''Halo 3''. In ''Halo: The Master Chief Collection'', the flamethrower functions identical to the ''Halo PC'' flamethrower. In ''Halo 3'', it is one of two [[human]] weapons that overheat, with the other being the [[M6 Spartan Laser]]. It has a built-in fail-safe system that stops the weapon firing when it reaches a certain temperature. If the weapon could be fired while overheated, it would melt or explode, and the heat and the flames would harm the user.


===Tactics===
===Tactics===
====Campaign====
====Campaign====
[[File:Flamingpureform.jpg|thumb|The Flamethrower can easily kill Pure Forms.]]
[[File:Flamingpureform.jpg|thumb|The Flamethrower can easily kill Pure Forms.]]
With the flamethrower's campaign introduction in ''Halo 3'', it has become one of the best anti-[[The Flood|Flood]] weapons. The hardest type of Flood to fight, the [[Flood Pure Forms]], will die nearly instantly, upon lighting on fire, and destroy any [[Pod infector]]s that run over the flames. Though still highly effective against [[Flood combat form]]s, they still live for some time while on fire, which can produce some awkward combat moments of avoiding their charging, flaming bodies. Given light of this, it is not recommended to use the Flamethrower in cramped spaces, many of which can be found in the levels Floodgate or Cortana, as the flaming Flood will lead to frustrating suicides.
With the flamethrower's campaign introduction in ''Halo 3'', it has become one of the best anti-[[Flood]] weapons. The hardest type of Flood to fight, the [[Flood pure form]]s, will die nearly instantly, upon lighting on fire, and destroy any [[Pod infector]]s that run over the flames. Though still highly effective against [[Flood combat form]]s, they still live for some time while on fire, which can produce some awkward combat moments of avoiding their charging, flaming bodies. Given light of this, it is not recommended using the Flamethrower in cramped spaces, many of which can be found in the levels Floodgate or Cortana, as the flaming Flood will lead to frustrating suicides.


A good attribute is that it can begin killing multiple Combat Forms at once thereby being as functionally effective as the gravity hammer, with the ones on fire possibly lighting other ones on fire. Once they die, their bodies are consumed by the fire and will not be able to be resurrected by Pod infectors. In fact, any Pod infector that runs towards the body will also be destroyed by the flame. It can also be used to destroy a pile of Combat Forms, so they won't come back if a Pod infector finds them.
A good attribute is that it can begin killing multiple Combat Forms at once, thereby being as functionally effective as the gravity hammer, with the ones on fire possibly lighting other ones on fire. Once they die, their bodies are consumed by the fire and will not be able to be resurrected by Pod infectors. In fact, any Pod infector that runs towards the body will also be destroyed by the flame. It can also be used to destroy a pile of Combat Forms, so they won't come back if a Pod infector finds them.


It is also very handy to handle [[Flood carrier form]] as lighting it on fire can cause the Pod Infector not to disperse upon death. One precision bullet was sufficient to kill [[Flood Pure Forms]] and it also affects all Flood Forms.
It is also very handy to handle [[Flood carrier forms]], as lighting it on fire can cause the Pod Infector not to disperse upon death. One precision bullet was sufficient to kill Flood Pure Forms, and it also affects all Flood Forms.


Note that if the player stands around the flames emitted by Flamethrower, it will receive an effect akin to Brutes or players using [[Flare]]. It also effects when the Flood on fire is around the player.
Note that if the player stands around the flames emitted by Flamethrower, it will receive an effect akin to Brutes or players using [[Flare]]. It also effects when the Flood on fire is around the player.


The Flamethrower can also be used to form a "defensive perimeter" by burning the ground or any solid objects surrounding it, which can be very useful at level [[Cortana (level)|Cortana]] at cramped spaces to give a player a room to breathe for a set of time. Any flood forms stepping on it will be immediately on fire but it can also harm the player if a player chooses to traverse over the flame before it dissipates.
The Flamethrower can also be used to form a “defensive perimeter” by burning the ground or any solid objects surrounding it, which can be very useful at level [[Cortana (level)|Cortana]] at cramped spaces to give a player a room to breathe for a set of time. Any flood forms stepping on it will be immediately on fire, but it can also harm the player if a player chooses to traverse over the flame before it dissipates.


In ''[[Halo 3: ODST]]'', Flamethrower can be your ace in the hole weapon. It can easily pierce Jackals [[Kig-Yar point defense gauntlet]] while for [[Jiralhanae power armor]], it can break it's armor while sometimes can score a direct kill immediately in one direct hit. If not, the Brutes are often going slightly panicked when on fire.
In ''[[Halo 3: ODST]]'', Flamethrower can be your ace in the hole weapon. It can easily pierce Jackals [[Kig-Yar point defense gauntlet]] while for [[Jiralhanae power armor]], it can break its armor while sometimes can score a direct kill immediately in one direct hit. If not, the Brutes are often going slightly panicked when on fire.


Although it can be only found at [[Data Hive]], it can help your progress much easier with the exception dealing with the hordes of [[Yanme'e]] when going through their nest. However, the player needs to be careful since lighting [[Quick to Adjust|Vergil]] on fire directly at any difficulty can result in immediately killing it.
Although it can be only found at [[Data Hive]], it can help your progress much easier except for dealing with the hordes of [[Yanme'e]] when going through their nest. However, the player needs to be careful since lighting [[Quick to Adjust|Vergil]] on fire directly at any difficulty can result in immediately killing it.


====Multiplayer====
====Multiplayer====
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In ''Halo PC'', it is available in every multiplayer map, but in small numbers. In ''Halo 3'', the flamethrower, by [[matchmaking]] default, only appears on the map, [[Construct (Level)|Construct]].
In ''Halo PC'', it is available in every multiplayer map, but in small numbers. In ''Halo 3'', the flamethrower, by [[matchmaking]] default, only appears on the map, [[Construct (Level)|Construct]].


The flamethrower is best used in close quarters combat. The trail of flame can act as a temporary smokescreen to blind snipers with. It is especially effective if used to retreat by running backwards away from an enemy to leave a trail of flame, deterring would-be pursuers from giving chase to a wall of fire, use caution because the flamethrower's damage is reduced when running backwards. It is effective as a denial of area weapon, you can set fire to doorways or flags to discourage anyone from crossing that area, and damaging those that do (possibly even catching on fire and killing unshielded opponents).
The flamethrower is best used in close quarters combat. The trail of flame can act as a temporary smokescreen to blind snipers with. It's especially effective if used to retreat by running backwards away from an enemy to leave a trail of flame, deterring would-be pursuers from giving chase to a wall of fire, use caution because the flamethrower's damage is reduced when running backwards. It is effective as a denial or area weapon, you can set fire to doorways or flags to discourage anyone from crossing that area, and damaging those that do (possibly even catching on fire and killing unshielded opponents).


As a Slayer weapon, it is recommended to use it to surprise people entering enclosed spaces, as it is very lethal up close. You can shoot the flames around a corner as you run backwards around a corner, and any opponents who choose to take the risk of pursuing them will be roasted by flames but unable to get a line of sight to get you themselves.
As a Slayer weapon, it is recommended to use it to surprise people entering enclosed spaces, as it is very lethal up close. You can shoot the flames around a corner as you run backwards around a corner, and any opponents who choose to take the risk of pursuing them will be roasted by flames but unable to get a line of sight to get you themselves.


Sometimes, players even wait near some strategic points, with [[Active Camouflage]] and a flamethrower, for example they may wait at the point at which players land after flying out of a [[Man Cannon]] and burn the helpless victims. Or sometimes they can hide at one side of a door and when a player runs out, they can burn the unsuspecting player to ashes.
Sometimes, players even wait near some strategic points, with [[active camouflage]] and a flamethrower, for example they may wait at the point at which players land after flying out of a [[man cannon]] and burn the helpless victims. Or sometimes they can hide at one side of a door and when a player runs out, they can burn the unsuspecting player to ashes.


Most types of equipment can often be used to your advantage when escaping the flames, like deploying a [[Radar Jammer]] (although it is now not available in matchmaking) to confuse the enemy if he/she can't exactly see you due to the continuous flames, and since you'll be moving about, the enemy can't exactly identify you from the "fake" red dots on his/her radar. Deploying a [[Power Drain]] will cause the wielder of the Flamethrower to cease fire temporary to avoid having their shields to be drained if smart enough, however, if the wielder continues to fire they risk being drained of shields and made an easy target to any enemy players in the vicinity.
Most types of equipment can often be used to your advantage when escaping the flames, like deploying a [[radar jammer]] (although it is now not available in matchmaking) to confuse the enemy if he/she can't exactly see you due to the continuous flames, and since you'll be moving about, the enemy can't exactly identify you from the “fake” red dots on his/her radar. Deploying a [[power drain]] will cause the wielder of the Flamethrower to cease fire temporary to avoid having their shields to be drained if smart enough, however, if the wielder continues to fire they risk being drained of shields and made an easy target to any enemy players in the vicinity.


==UNSC remarks==
==UNSC remarks==
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