1 Flag CTF: Difference between revisions
→Objectives
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==Objectives== | ==Objectives== | ||
The job of the defending team is | Only one team can capture the flag at a time during the game, therefore, the game is split into rounds. The players have the options to set a round limit before the game starts, but in [[matchmaking]] the game is limited to four rounds, giving each team two opportunities to capture the flag. | ||
This game is very similar to [[Assault]], but played the opposite way. In Assault, a bomb is taken into the enemy base, whereas in CTF the flag is stolen from the enemy base. | |||
===Offense=== | |||
The offensive objective is to infiltrate the defender’s base, steal the flag, and return it to their base to score. There are many means to how the offense can do this based on what map they’re playing on. The base may prone to better protection; however, there will be multiple ways for the offense to gain entry. Having more than one entry paves the way for the offense to fool the defense by using decoys, setting up ambushes, etc. | |||
===Defense=== | |||
The job of the defending team is to defend the flag from the pursuing offensive team. If the flag is taken by a member of the opposing team, the main objective is to kill the flag carrier and return the flag to base. The defense will need to watch for mutiple entries since most of the bases have more than one way to get in. | |||
==Strategies== | ==Strategies== |