The Arbiter: Difference between revisions

30 bytes removed ,  13 years ago
Robot: Removing broken template., replaced: {{Levelname|Metropolis}} → Metropolis (3)
(Robot: Removing broken template., replaced: {{Levelname|Metropolis}} → Metropolis (3))
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{{Level infobox
{{Level infobox
|prev=''{{Levelname|Metropolis}}''
|prev=''[[Metropolis]]''
|next=''{{Levelname|The Oracle}}''
|next=''[[The Oracle]]''
|game=''[[Halo 2]]''
|game=''[[Halo 2]]''
|name='''''The Arbiter'''''
|name='''''The Arbiter'''''
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*At the beginning of the level, when the Elite is pressing the buttons to open the door, when looking closely at his finger, you can see that it is just slightly moving around the control panel.
*At the beginning of the level, when the Elite is pressing the buttons to open the door, when looking closely at his finger, you can see that it is just slightly moving around the control panel.
*At the beginning of the level, if you kill your allies before the elevator descends, no enemies will appear until you reach the elevator.
*At the beginning of the level, if you kill your allies before the elevator descends, no enemies will appear until you reach the elevator.
*Once you get on a [[Banshee]] fly to the right and you will see a small "bridge”, get out of the banshee and look around and you will see a red door that absorbs all shots fired at it (best done with a [[Fuel Rod Gun]] and other explosives). It will also appear in the {{Levelname|Oracle}} but when approached close-up the texture will appear.
*Once you get on a [[Banshee]] fly to the right and you will see a small "bridge”, get out of the banshee and look around and you will see a red door that absorbs all shots fired at it (best done with a [[Fuel Rod Gun]] and other explosives). It will also appear in the [[Oracle]] but when approached close-up the texture will appear.




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