Eos'Mak-pattern plasma pistol: Difference between revisions

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Reverted edits by 99.228.10.54 (Talk) to last version by Durandal-217
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*In the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]], the sound effect for an overcharged blast was the same as when a circuit is hit in [[Marathon]].
*In the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]], the sound effect for an overcharged blast was the same as when a circuit is hit in [[Marathon]].
*In [[Halo 2]], if you are carrying the Plasma Pistol and are in [[active camouflage]], you may see a polygon near the front of the weapon; this hower, is in active camo mode as well. This has only been witnessed on the PC version.
*In [[Halo 2]], if you are carrying the Plasma Pistol and are in [[active camouflage]], you may see a polygon near the front of the weapon; this hower, is in active camo mode as well. This has only been witnessed on the PC version.
*It appears that the [[Unggoy Ultra|Grunt Ultras]] in [[Halo: Reach]] are the only Grunts smart enough to utilize the overcharge feature of the Plasma Pistol.


==Sources==
==Sources==