Z-180 Scattershot/Gameplay: Difference between revisions

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== ''Halo 5: Guardians'' ==
== ''Halo 5: Guardians'' ==
* The Scattershot, while more or less identical to its previous rendition, has been changed:
* The Scattershot, while more or less identical to its previous rendition, has been changed:
** With smart scoping, the weapon gains more range. Zooming in will cause the entire weapon to extend, and the shots become altered to form into a manageable, spread-X pattern.
** The projectiles are now in a consistent spread-X pattern.
** With smart scoping, the weapon gains more range. Zooming in will cause the entire weapon to extend, and the shots become altered to form into a manageable, more constricted spread-X pattern.
** The projectiles now fire in groups of 8 instead of 6. In addition, they feature moderate tracking after ricochets, opening up a wider range of kills, although the projectiles deal less damage after ricochets.
** The projectiles now fire in groups of 8 instead of 6. In addition, they feature moderate tracking after ricochets, opening up a wider range of kills, although the projectiles deal less damage after ricochets.
* The Scattershot is a brutal tool for controlling a point in Strongholds, protecting a flag in CTF, or cleaning out an Armory in Warzone.
* The Scattershot is a brutal tool for controlling a point in Strongholds, protecting a flag in CTF, or cleaning out an Armory in Warzone.
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