Radar jammer: Difference between revisions

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==Multiplayer Tactics==
==Multiplayer Tactics==
*The Radar Jammer is ''best'' used in conjunction with the [[Active Camouflage]] power-up. When it is deployed, the enemy will be distracted enough that the player may be able to score a quick [[melee]] [[kill]], or an [[assassination]].
*The Radar Jammer is ''best'' used in conjunction with the [[Active Camouflage]] power-up. When it is deployed, the enemy will be distracted enough that the player may be able to score a quick [[melee]] kill, or an [[assassination]].
*This type of [[equipment]] is both useful and detrimental to the user, [[allies]], and opponents, since everyone's [[motion sensors]] are affected. The Radar Jammer should only be used if the player is in a position where he or she does not need to use his motion sensor to score a kill.
*This type of [[equipment]] is both useful and detrimental to the user, allies, and opponents, since everyone's [[motion sensors]] are affected. The Radar Jammer should only be used if the player is in a position where he or she does not need to use his motion sensor to score a kill.
*Watch out for opponents throwing Radar Jammers at you. If this happens, nothing annoys them more than shooting it immediately and making it explode in their faces. This is also useful in the Campaign against Brutes. If shot soon enough after having been deployed, it can damage or even kill the Brute dumb enough to deploy it.
*Watch out for opponents throwing Radar Jammers at you. If this happens, nothing annoys them more than shooting it immediately and making it explode in their faces. This is also useful in the Campaign against Brutes. If shot soon enough after having been deployed, it can damage or even kill the Brute dumb enough to deploy it.
*In [[CTF]], using this together with the [[Flare]] can be useful. Have one player throw in the Radar Jammer, then have another throw in a Flare while looking in the direction of the Flag so you know which way to go. By the time your opponents can see again, they will notice their flag is gone. If Flares are unavailable, use an Active Camouflage instead.
*In [[CTF]], using this together with the [[Flare]] can be useful. Have one player throw in the Radar Jammer, then have another throw in a Flare while looking in the direction of the Flag so you know which way to go. By the time your opponents can see again, they will notice their flag is gone. If Flares are unavailable, use an Active Camouflage instead.