Homecoming: Difference between revisions

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==Development==
==Development==
Joseph Chou was inspired by [[Eric Nylund]]'s novel''[[Halo: The Fall of Reach| Halo: The Fall of Reach]] ''which detailed the background of the Spartans. After discussing story ideas with Shinji Aramaki they decided to create a story about a group of Spartans that escape and one who ultimately faces their former life and self. The story was taken to Production I.G for development where it was presented to director Koji Sawai who had worked for Production I.G in the past including work with Mamoru Oshii. I.G President Mitsuhisa Ishikawa chose Sawai for his known ability to portray females in a very strong way with both affection and beauty.
Joseph Chou was inspired by [[Eric Nylund]]'s novel''[[Halo: The Fall of Reach| Halo: The Fall of Reach]] ''which detailed the background of the Spartans. After discussing story ideas with Shinji Aramaki they decided to create a story about a group of Spartans that escape and ultimately one who faces their self. The story was taken to Production I.G for development where it was presented to director Koji Sawai who had worked for Production I.G in the past including work with Mamoru Oshii. I.G President Mitsuhisa Ishikawa chose Sawai for his known ability to portray females in a very strong way with both affection and beauty.


Sawai, who is presently a director for Bee Train Productions Inc., (a former subsidiary company of I.G) along with his friend Koichi Mashimo brought in their own team of artists and animators including long time writing collaborator Hiroyuki Kawasaki. Sawai's objective was to bring the studio’s own unique style and flavor with their best staff to the episode and the entire Halo Universe in the time allowed.
Sawai, who is presently a director for Bee Train Productions Inc., (a former subsidary company of I.G) along with his friend Koichi Mashimo brought in their own team of artists and animators including long time writing collaborator Hiroyuki Kawasaki. Sawai's objective was to bring the studio’s own unique style and flavor with their best staff to the episode and the entire Halo Universe in the time allowed.


While all promotional materials cited Production I.G as the producer of Homecoming, the official video release credits Bee Train with the principal animation work, with studio head Mashimo acting as the executive producer. He was also given credit as being the director in the promotional materials and by the website.
While all promotional materials cited Production I.G as the producer of Homecoming, the official video release credits Bee Train to the principal animation work, with studio head Mashimo acting as the executive producer. He was also given credit as being the director in the promotional mateirlas and by the website.
 
In their audio commentary [[Frank O'Connor]] and Joseph Chou mentioned the anime style is strikingly contrast to the story. While the story is quite dark the color pallet is very bright and traditional anime style. Chou also expressed interest in making a story similar to ''Homecoming'', but focusing more on the broader SPARTAN-II Program itself, more faithful to the depiction in ''The Fall of Reach'', rather than the individual characters that were only a side part of it in ''Homecoming''.<ref name="dvd-commentary"/>


In their audio commentary [[Frank O'Connor]] and Joseph Chou mentioned that the anime style used in ''Homecoming'' is in striking contrast to the story. While the story is quite dark the color pallet is bright and done in what is seen as the traditional anime style. Chou also expressed interest in making a story similar to ''Homecoming'', but focusing more on the broader SPARTAN-II Program itself, more faithful to the depiction in ''The Fall of Reach'', rather than the individual characters, as in ''Homecoming''.<ref name="dvd-commentary"/>


==Appearances==
==Appearances==
3,104

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