The Oracle: Difference between revisions

No change in size ,  2 years ago
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Text replacement - "Super Jump" to "Super jump"
m (Text replacement - "Oracle Elevator Glitch" to "Oracle elevator glitch")
m (Text replacement - "Super Jump" to "Super jump")
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*In the first room the player encounters the Pod infectors, if the entire raiding party is killed rather than the Flood, the Flood can be allowed to cover Sesa's hologram. They will float up into the air with him and move into a pipe jutting from the wall. This will not stop Sesa' from appearing in any cutscenes.
*In the first room the player encounters the Pod infectors, if the entire raiding party is killed rather than the Flood, the Flood can be allowed to cover Sesa's hologram. They will float up into the air with him and move into a pipe jutting from the wall. This will not stop Sesa' from appearing in any cutscenes.
*When the Arbiter cuts the cables, the [[Flood]] will stop what they are doing and look up. The [[Sentinels]] will do the same.
*When the Arbiter cuts the cables, the [[Flood]] will stop what they are doing and look up. The [[Sentinels]] will do the same.
*Additionally, if the player quickly makes it back to the elevator after cutting the cables, the 'Hold X to activate elevator' text will not appear until the station is in free-fall. The player will fly up, caused by the station suddenly breaking loose from the cable; this effect will happen to all AI and the player regardless of location, but if done at the elevator while [[Oracle Super Jump|jumping]], the player will continue to fly upwards, eventually exiting the station.
*Additionally, if the player quickly makes it back to the elevator after cutting the cables, the 'Hold X to activate elevator' text will not appear until the station is in free-fall. The player will fly up, caused by the station suddenly breaking loose from the cable; this effect will happen to all AI and the player regardless of location, but if done at the elevator while [[Oracle Super jump|jumping]], the player will continue to fly upwards, eventually exiting the station.
*Broken parts of the facility can be seen in the sky floating and getting blown away. These pieces are also seen when piloting a Banshee to reach the Seraph towards the end of the level. These pieces can destroy the Banshee it is intercepted by one of them.
*Broken parts of the facility can be seen in the sky floating and getting blown away. These pieces are also seen when piloting a Banshee to reach the Seraph towards the end of the level. These pieces can destroy the Banshee it is intercepted by one of them.
*After the Arbiter cuts the cable, the player can see a Heretic Elite fighting the Flood with a Needler in the same room where Sesa' activated the holo-door.
*After the Arbiter cuts the cable, the player can see a Heretic Elite fighting the Flood with a Needler in the same room where Sesa' activated the holo-door.