Battle at The Refuge: Difference between revisions

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*Several [[Promethean Knight]]s
*Several [[Promethean Knight]]s
*Numerous [[Sangheili]]
*Numerous [[Sangheili]]
**The [[Silent Blade]]
*Numerous [[Kig-Yar]]
*Numerous [[Kig-Yar]]
*Numerous [[Unggoy]]
*Numerous [[Unggoy]]
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*Several [[Type-44 Phantom|Phantoms]]
*Several [[Type-44 Phantom|Phantoms]]
*1 {{Class|CRS|light cruiser}}
*1 {{Class|CRS|light cruiser}}
|casual1=*[[Warbird Company]]
|casual1=*Light
|casual2=*Total
|casual2=*Total
**{{Class|CRS|light cruiser}}
**{{Class|CRS|light cruiser}}
}}
}}
{{Quote|Crimson, looks like the Covies are mad we broke their portal toy. Get ready to repel invaders.|Jared Miller<ref name="Everything Has Gone Wrong">''[[Spartan Ops]]'', [[Memento Mori/Everything Has Gone Wrong|S105 Everything Has Gone Wrong]]</ref>}}
The '''Battle at The Refuge''' was an engagement during the [[Requiem Campaign]] between the [[UNSC]] and the [[Promethean]]s and [[Jul 'Mdama's Covenant]] at the location known as "[[the Refuge (Requiem location)|the Refuge]]."
The '''Battle at The Refuge''' was an engagement during the [[Requiem Campaign]] between the [[UNSC]] and the [[Promethean]]s and [[Jul 'Mdama's Covenant]] at the location known as "[[the Refuge (Requiem location)|the Refuge]]."
==Prelude==
==Prelude==
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Shortly after [[Fireteam Crimson]] arrived at "[[the Refuge (Requiem location)|the Refuge]]," [[Promethean Crawler]]s, [[Promethean Knight|Knights]] and [[Promethean Watcher|Watchers]] began translocating in and attacking. With [[Sarah Palmer]] still out of contact, [[Spartan-IV|Spartan]] [[Jared Miller]] once again took charge of the situation. To Miller's relief, Doctor [[Leslie Boyd]] revealed that he had managed to escape into "the Refuge's" safe room when the attack started and so was alright. With three other scientists at the mercy of the Prometheans, Crimson fought to protect them from attack.<ref group="note">The number of scientists that survives depends on the individual player. As a result any from all three of the scientists to none of them will survive which will be reflected in Boyd's reaction at the end of the Promethean attack.</ref>
Shortly after [[Fireteam Crimson]] arrived at "[[the Refuge (Requiem location)|the Refuge]]," [[Promethean Crawler]]s, [[Promethean Knight|Knights]] and [[Promethean Watcher|Watchers]] began translocating in and attacking. With [[Sarah Palmer]] still out of contact, [[Spartan-IV|Spartan]] [[Jared Miller]] once again took charge of the situation. To Miller's relief, Doctor [[Leslie Boyd]] revealed that he had managed to escape into "the Refuge's" safe room when the attack started and so was alright. With three other scientists at the mercy of the Prometheans, Crimson fought to protect them from attack.<ref group="note">The number of scientists that survives depends on the individual player. As a result any from all three of the scientists to none of them will survive which will be reflected in Boyd's reaction at the end of the Promethean attack.</ref>


As Crimson continued to fight off the Prometheans, Boyd reported that Doctor [[Ruiz]] had identified the device that allowed portals to open and was going to shut it down but was interrupted by the attack beginning. Boyd was able to direct Crimson to the device which they accessed, but it failed to stop the Prometheans from translocating in. With Boyd unsure of how Ruiz planned to deactivate it, Miller ordered it destroyed instead. Despite heavy Promethean resistance, Crimson succeeded in destroying the device and shutting down all portals in the area. With the Prometheans unable to translocate in anymore, Crimson cleared out the stragglers and secured "the Refuge."<ref name="Nothing Can Go Wrong">''Spartan Ops'', [[Memento Mori/Nothing Can Go Wrong|S105 Nothing Can Go Wrong]]</ref>
As Crimson continued to fight off the Prometheans, Boyd reported that Doctor [[Ruiz]] had identified the device that allowed portals to open and was going to shut it down but was interrupted by the attack beginning. Boyd was able to direct Crimson to the device which they accessed, but it failed to stop the Prometheans from translocating in. With Boyd unsure of how Ruiz planned to deactivate it, Miller ordered it destroyed instead. Despite heavy Promethean resistance, Crimson succeeded in destroying the device and shutting down all portals in the area. With the Prometheans unable to translocate in anymore, Crimson cleared out the stragglers and secured "the Refuge." Pleased, Miller dispatched reinforcements ordered Crimson to remain on station until they were sure everything was secure.<ref name="Nothing Can Go Wrong">''Spartan Ops'', [[Memento Mori/Nothing Can Go Wrong|S105 Nothing Can Go Wrong]]</ref>


===Covenant attack===
===Covenant attack===
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