Fuel Rod Gun: Difference between revisions
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The '''Fuel Rod Gun''' is a [[Covenant]] indirect-fire energy mortar with ground and air applications that appears in all three games of the Halo trilogy, although in different | The '''Fuel Rod Gun''' is a [[Covenant]] indirect-fire energy mortar with ground and air applications that appears in all three games of the Halo trilogy, although in different | ||
forms. It is often wielded by higher ranked Grunts, and occasionally by higher-ranked Elites and Brutes. | forms. It is often wielded by higher ranked Grunts, and occasionally by higher-ranked Elites and Brutes. | ||
Some variants of this weapon are equiped “dead man’s switch” — a mechanism that sabotages the weapon if it is dropped without first engaging a safety, which is a feature it shares with some versions of the [[Energy Sword]]. The dead-man's switch was confirmed in one of the Halo novels. In the later games, it had no fail-safes allowing the player to pick up the weapon in Campaign. | |||
All of the incarnations of this weapon fire bolts of deadly radioactive incendiary gel that explode on impact with targets or surfaces. Some variants are homing. It is often wielded by [[Grunt]]s. Unlike many Covenant weapons, most incarnations of the the Fuel Rod Gun fire ammunition that comes in magazines of 5. Up to 25 additional Fuel Rods can be carried for a total of 30 shots. The weapon's projectiles also travel in an arc like form, unlike the human [[Rocket Launcher]] so one must aim slightly above the target for medium to long range firing. | |||
==Appearances== | ==Appearances== |