The Pillar of Autumn (Halo: Reach level)/Walkthrough: Difference between revisions

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But if you want a much faster and more creative way of clearing this area, then you have to do things a little out of order. The plan is to engage the marksmen-kamikaze group ''first'', so that you can grab their weapons and use them to hijack the Wraith, followed by blasting everything. Done right, the entire Brute pack can be shelled in just two minutes after arrival. Here's how.
But if you want a much faster and more creative way of clearing this area, then you have to do things a little out of order. The plan is to engage the marksmen-kamikaze group ''first'', so that you can grab their weapons and use them to hijack the Wraith, followed by blasting everything. Done right, the entire Brute pack can be shelled in just two minutes after arrival. Here's how.


After you jump over the broken bridge, leap off your Mongoose and cross the road barrier to head to the small cliff on the left. Across it is a weapons house, a garage, and a stone hill that run parallel to the valley full of the Brutes and the Wraith at the end. Get to the left corner of the small cliff and use a Sprint jump to get on the roof of the weapons house. It takes a while of practice, but try to aim for the roof's corner than than the top, then jump up the "steps" to get on top. If you miss, revert the checkpoint or even just run back up to the top. The enemies will be focusing on Emile, and if any Brutes corner you then stick them with a plasma grenade. Once you get on the roof, head along the top and jump on the garage, then at its end sprint jump onto the top of the hill. The Wraith will see you by this point, so keep moving. It's also possible to get on top of the hill by running ''through'' the garage and then sprinting up it, but there may be enemies inside it and they're not going to let you just past them by. Once you're over the hill, the Grunts will charge with grenades and the Jackals will shoot. Use your DMR to target the Grunts first, then the Jackals. Done fast, and you might blow up the entire group.
After you jump over the broken bridge, leap off your Mongoose and cross the road barrier to head to the small cliff on the left. Across it is a weapons house, a garage, and a stone hill that run parallel to the valley full of the Brutes and the Wraith at the end. Get to the left corner of the small cliff and use a Sprint jump to get on the roof of the weapons house. It takes a while of practice, but try to aim for the roof's corner, than the top, then jump up the "steps" to get on top. If you miss, revert the checkpoint or even just run back up to the top. The enemies will be focusing on Emile, and if any Brutes corner you then stick them with a plasma grenade. Once you get on the roof, head along the top and jump on the garage, then at its end sprint jump onto the top of the hill. The Wraith will see you by this point, so keep moving. It's also possible to get on top of the hill by running ''through'' the garage and then sprinting up it, but there may be enemies inside it and they're not going to let you just past them by. Once you're over the hill, the Grunts will charge with grenades and the Jackals will shoot. Use your DMR to target the Grunts first, then the Jackals. Done fast, and you might blow up the entire group.


Now you're behind the hill and have plenty of cover to steal the Wraith. Trade your weapons for a needle rifle and a plasma pistol. Then look for the Wraith and take out its gunner. The gunner is always a Brute Captain and he can't be supercombined with the needles if he's in the gunner seat. So shoot him five times in the head to kill him, then close the distance with the Wraith with a plasma pistol overcharge. When you do, Emile will charge through all the Brutes to get to you, so he'll somewhat distract it. Jump on top of the Wraith, switch to your needle rifle, then jump in and out of the gunner seat to force out the driver. Once you're both out, supercombine or sticky grenade him, then jump into the Wraith and ''bomb everything''.
Now you're behind the hill and have plenty of cover to steal the Wraith. Trade your weapons for a needle rifle and a plasma pistol. Then look for the Wraith and take out its gunner. The gunner is always a Brute Captain and he can't be supercombined with the needles if he's in the gunner seat. So shoot him five times in the head to kill him, then close the distance with the Wraith with a plasma pistol overcharge. When you do, Emile will charge through all the Brutes to get to you, so he'll somewhat distract it. Jump on top of the Wraith, switch to your needle rifle, then jump in and out of the gunner seat to force out the driver. Once you're both out, supercombine or sticky grenade him, then jump into the Wraith and ''bomb everything''.
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