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{{ | {{Era|RW}} | ||
{{Infobox/Season | {{Infobox/Season | ||
|name=Season 1: Noble | |name=Season 1: Noble | ||
|image=[[File: | |image=[[File:HTMCC_Season1_Emblem.png]] | ||
|prev= | |prev= | ||
|next=[[Season 2: Spark]] | |next=[[Season 2: Spark]] | ||
Line 13: | Line 12: | ||
*''[[Halo: Reach]]'' | *''[[Halo: Reach]]'' | ||
}} | }} | ||
{{Disambig header| | {{Disambig header|the Master Chief Collection update|other uses of the term "Noble"|Noble (disambiguation)}} | ||
'''Season 1: Noble''' was the first [[Season]] implemented into ''[[Halo: The Master Chief Collection]]''. The Season debuted on December 3, [[2019]], with the launch of ''[[Halo: Reach]]'' as part of the collection. Due to the launch of ''Halo: Reach'', this season had an overarching focus towards ''Halo: Reach''-related unlocks and | '''Season 1: Noble''' was the first [[Season]] implemented into ''[[Halo: The Master Chief Collection]]''. The Season debuted on December 3, [[2019]], with the launch of ''[[Halo: Reach]]'' as part of the collection. Due to the launch of ''Halo: Reach'', this season had an overarching focus towards ''Halo: Reach''-related unlocks and customisation. The season's logo is a stylised representation of [[Mount Törött]], the "broken mountain" commonly seen in ''Halo: Reach'' artwork. | ||
Noble was followed by [[Season 2: Spark]] with the launch of ''[[Halo 3]]'' for PC on July 14, [[2020]]. The season lasted much longer than intended due to | Noble was followed by [[Season 2: Spark]] with the launch of ''[[Halo 3]]'' for PC on July 14, [[2020]]. The season lasted much longer than intended due to unforseen development issues (likely including the [[Wikipedia:COVID-19 panedmic|COVID-19 pandemic]]).{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-july-2020|SiteName=Halo Waypoint|PageName=MCC Development Update - July 2020|Quote=Due to unforeseen development issues, Season 1 lasted much longer than planned. We have now resolved those issues and have stood up our content pipeline alongside the launch of Halo 3 on PC. We are building A LOT more content that will allow us to bring some new and exciting things to you on a more regular cadence. We will continue to share some of this as pieces come online.}}, and as such covered the releases of ''[[Halo: Combat Evolved Anniversary]]'' and ''[[Halo 2: Anniversary]]'' on PC platforms. | ||
==Season unlocks== | ==Season unlocks== | ||
The seasonal unlocks for Season 1: Noble take the form of the [[Armor permutations (Halo: Reach)|armor permutations]] that could be unlocked in the [[Xbox 360]] release of ''Halo: Reach''. For ''The Master Chief Collection'', the unlocks have been divided into 10 tiers of ten unlocks each. To progress a tier, all ten unlocks within must be unlocked - at the season's launch, these unlocks were achieved sequentially with no user choice as to which unlocks could be achieved, but has since been updated with Season 2 to allow for the ten unlocks of any given tier to be achieved in any order. | |||
The seasonal unlocks for Season 1: Noble take the form of the [[Armor | |||
Each unlock slot can be unlocked for {{SeasonPoint|1}}, rewarded through [[Rank (Halo: The Master Chief Collection)|the season's updated rank scheme]] or the [[Challenges/Halo: The Master Chief Collection|Challenges]] implemented in subsequent updates. | Each unlock slot can be unlocked for {{SeasonPoint|1}}, rewarded through [[Rank (Halo: The Master Chief Collection)|the season's updated rank scheme]] or the [[Challenges/Halo: The Master Chief Collection|Challenges]] implemented in subsequent updates. | ||
===Page 1=== | ===Page 1=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
! | |||
! | |||
! | |||
|- align="center" | |- align="center" | ||
| 1 || {{SeasonPoint|1}} || HAZOP helmet, CQC helmet, CQB helmet. || [[File: | | 1 || {{SeasonPoint|1}} || [[HAZOP-class Mjolnir|HAZOP]] helmet, [[CQC-class Mjolnir|CQC helmet]], [[CQB-class Mjolnir|CQB]] helmet. || [[File:HR_HAZOP_Helmet_Icon.png|75px]][[File:HR_CQC_Helmet_Icon.png|75px]][[File:HR_CQB_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 2 || {{SeasonPoint|1}} | | 2 || {{SeasonPoint|1}} || [[MP-class Mjolnir|Military Police]] helmet || [[File:HR_MilitaryPolice_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 3 || {{SeasonPoint|1}} | | 3 || {{SeasonPoint|1}} || [[RECON-class Mjolnir|Recon]] helmet || [[File:HR_Recon_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 4 || {{SeasonPoint|1}} || Mark V [B] helmet | | 4 || {{SeasonPoint|1}} || [[B-class Mjolnir|Mark V <nowiki>[B]</nowiki>]] helmet [[Armor accessories/UA|UA attachment]] || [[File:HR_MarkVB_UA_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 5 || {{SeasonPoint|1}} || CQC helmet | | 5 || {{SeasonPoint|1}} || CQC helmet [[CBRN module]] || [[File:HR_CQC_CBRN_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 6 || {{SeasonPoint|1}} || CQB helmet HU/RS/ | | 6 || {{SeasonPoint|1}} || CQB helmet [[Hardened uplink/remote sensor package|HU/RS]]/[[External Command Network Module|CNM]] attachment || [[File:HR_CQB_HURS_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 7 || {{SeasonPoint|1}} | | 7 || {{SeasonPoint|1}} || [[Marcus Stacker|GYSGT Stacker]] Firefight voice || [[File:HR_Stacker_Firefight_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 8 || {{SeasonPoint|1}} || Elite Spec-Ops armor | | 8 || {{SeasonPoint|1}} || Elite [[Infiltration harness|Spec-Ops armor]] || [[File:HR_Elite_SpecOps_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 9 || {{SeasonPoint|1}} || Military Police helmet CBRN/HU/RS and HU/RS/CNM attachments. || [[File: | | 9 || {{SeasonPoint|1}} || Military Police helmet CBRN/HU/RS and HU/RS/CNM attachments. || [[File:HR_MilitaryPolice_CBRNHURS_Helmet_Icon.png|75px]][[File:HR_MilitaryPolice_HURSCNM_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 10 || {{SeasonPoint|1}} || Recon helmet UA/HUL[3] attachment and CQB helmet UA/HUL attachment || [[File: | | 10 || {{SeasonPoint|1}} || Recon helmet UA/[[External Hardened Uplink|HUL <nowiki>[3]</nowiki>]] attachment and CQB helmet UA/HUL attachment || [[File:HR_Recon_UAHUL_Helmet_Icon.png|75px]][[File:HR_CQB_UAHUL_Helmet_Icon.png|75px]] | ||
|} | |} | ||
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{| class="wikitable sortable | {| class="wikitable sortable" | ||
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! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
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|- align="center" | |- align="center" | ||
| 11 || {{SeasonPoint|1}} || FJ/PARA shoulders || [[File: | | 11 || {{SeasonPoint|1}} || [[FJ/PARA-class Mjolnir|FJ/PARA]] shoulders || [[File:HR_FJPara_LShoulder_Icon.png|75px]][[File:HR_FJPara_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 12 || {{SeasonPoint|1}} | | 12 || {{SeasonPoint|1}} || [[HAZOP-class Mjolnir|HAZOP]] shoulders || [[File:HR_HAZOP_LShoulder_Icon.png|75px]][[File:HR_HAZOP_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 13 || {{SeasonPoint|1}} | | 13 || {{SeasonPoint|1}} || [[JFO-class Mjolnir|JFO]] shoulders || [[File:HR_JFO_LShoulder_Icon.png|75px]][[File:HR_JFO_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 14 || {{SeasonPoint|1}} || HP/HALO chest || [[File: | | 14 || {{SeasonPoint|1}} || [[Armor accessories/HP|HP/HALO]] chest || [[File:HR_HPHALO_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 15 || {{SeasonPoint|1}} || Mark V [B] helmet UA/HUL attachment || [[File: | | 15 || {{SeasonPoint|1}} || Mark V [B] helmet UA/HUL attachment || [[File:HR_MarkVB_UAHUL_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 16 || {{SeasonPoint|1}} || CQC helmet UA/HUL attachment || [[File: | | 16 || {{SeasonPoint|1}} || CQC helmet UA/HUL attachment || [[File:HR_CQC_UAHUL_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 17 || {{SeasonPoint|1}} || UA/Base Security chest || [[File: | | 17 || {{SeasonPoint|1}} || UA/Base Security chest || [[File:HR_BaseSecurity_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 18 || {{SeasonPoint|1}} || UA/Multi-Threat chest || [[File: | | 18 || {{SeasonPoint|1}} || UA/Multi-Threat chest || [[File:HR_MultiThreat_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 19 || {{SeasonPoint|1}} || ODST helmet and ODST helmet UA/CNM attachment || [[File: | | 19 || {{SeasonPoint|1}} || [[ODST armor (MJOLNIR)|ODST]] helmet and ODST helmet UA/CNM attachment || [[File:HR_ODST_Helmet_Icon.png|75px]][[File:HR_ODST_UACNM_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 20 || {{SeasonPoint|1}} || Jun | | 20 || {{SeasonPoint|1}} || [[Jun-A266]] Firefight voice || [[File:HR_JunA266_Firefight_Icon.png|75px]] | ||
|} | |} | ||
===Page 3=== | ===Page 3=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- align="center" | |||
!width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | |||
|- align="center" | |- align="center" | ||
| 21 || {{SeasonPoint|1}} || Elite [[Ranger harness|Ranger armor]] || [[File:HR_Elite_Ranger_Icon.png|75px]] | |||
|- align="center" | |- align="center" | ||
| 22 || {{SeasonPoint|1}} || Recon shoulders || [[File:HR_Recon_LShoulder_Icon.png|75px]][[File:HR_Recon_RShoulder_Icon.png|75px]] | |||
| 22 || {{SeasonPoint|1}} || Recon shoulders || [[File: | |||
|- align="center" | |- align="center" | ||
| | | 23 || {{SeasonPoint|1}} || UA/ Multi-Threat shoulders || [[File:HR_MultiThreat_LShoulder_Icon.png|75px]][[File:HR_MultiThreat_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 24 || {{SeasonPoint|1}} || [[Armor accessories/Jump Jet|Jump Jet]] shoulders || [[File:HR_JumpJet_LShoulder_Icon.png|75px]][[File:HR_JumpJet_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 25 || {{SeasonPoint|1}} || Birthday Party [[Armor effects|armor effect]] || [[File:HR_BirthdayParty_Effect_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 26 || {{SeasonPoint|1}} || UA/Counterassault chest || [[File:HR_Counterassault_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 27 || {{SeasonPoint|1}} || HAZOP helmet CBRN/HUL attachment || [[File:HR_HAZOP_CBRNHUL_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 28 || {{SeasonPoint|1}} || EVA shoulders || [[File:HR_EVA_LShoulder_Icon.png|75px]][[File:HR_EVA_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 29 || {{SeasonPoint|1}} || [[EOD-class Mjolnir|EOD]] helmet, CNM and UA/HUL attachments || [[File:HR_EOD_Helmet_Icon.png|75px]][[File:HR_EOD_CNM_Helmet_Icon.png|75px]][[File:HR_EOD_UAHUL_Helmet_Icon.png|75px]] | ||
|- align="center" | |||
| 30 || {{SeasonPoint|1}} || [[OPERATOR-class Mjolnir|Operator]] helmet, UA/HUL and CNM attachments || [[File:HR_Operator_Helmet_Icon.png|75px]][[File:HR_Operator_UAHUL_Helmet_Icon.png|75px]][[File:HR_Operator_CNM_Helmet_Icon.png|75px]] | |||
|} | |} | ||
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{| class="wikitable sortable | {| class="wikitable sortable" | ||
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! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
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|- align="center" | |- align="center" | ||
| 31 || {{SeasonPoint|1}} || UA/Base Security [W] and Tactical/LRP chests || [[File:HR BaseSecurityW Chest Icon.png|75px]] [[File: | | 31 || {{SeasonPoint|1}} || UA/Base Security [W] and [[Armor accessories/Tactical|Tactical/LRP]] chests || [[File:HR BaseSecurityW Chest Icon.png|75px]][[File:HR_LRP_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 32 || {{SeasonPoint|1}} || UA/Buckler wrist and UA/Multi-Threat [W] chest|| [[File: | | 32 || {{SeasonPoint|1}} || UA/Buckler wrist and UA/Multi-Threat [W] chest|| [[File:HR_Buckler_Wrist_Icon.png|75px]][[File:HR_MultiThreatW_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 33 || {{SeasonPoint|1}} || FJ/Para knees || [[File: | | 33 || {{SeasonPoint|1}} || FJ/Para knees || [[File:HR_FJPara_Knee_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 34 || {{SeasonPoint|1}} || Silver | | 34 || {{SeasonPoint|1}} || Silver [[Visual Intelligence System, Reconnaissance|visor]] || [[File:HR_Silver_Visor_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 35 || {{SeasonPoint|1}} || Emile | | 35 || {{SeasonPoint|1}} || [[Emile-A239]] Firefight voice || [[File:HR_EmileA239_Firefight_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 36 || {{SeasonPoint|1}} || Tactical/Hard Case utility and GUNGNIR shoulders || [[File: | | 36 || {{SeasonPoint|1}} || Tactical/Hard Case utility and [[GUNGNIR-class Mjolnir|GUNGNIR]] shoulders || [[File:HR_HardCase_Utility_Icon.png|75px]][[File:HR_Gungnir_LShoulder_Icon.png|75px]][[File:HR_Gungnir_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 37 || {{SeasonPoint|1}} || Air Assault helmet and UA/CNM attachment || [[File: | | 37 || {{SeasonPoint|1}} || [[AIR ASSAULT-class Mjolnir|Air Assault]] helmet and UA/CNM attachment || [[File:HR_AirAssault_Helmet_Icon.png|75px]][[File:HR_AirAssault_UACNM_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 38 || {{SeasonPoint|1}} || ODST helmet CBRN/HUL attachment and Air Assault helmet FC-I attachment || [[File: | | 38 || {{SeasonPoint|1}} || ODST helmet CBRN/HUL attachment and Air Assault helmet FC:-I attachment || [[File:HR_ODST_CBRNHUL_Helmet_Icon.png|75px]][[File:HR_AirAssault_FCI_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 39 || {{SeasonPoint|1}} || Grenadier helmet and UA attachment || [[File: | | 39 || {{SeasonPoint|1}} || [[GRENADIER-class Mjolnir|Grenadier]] helmet and UA attachment || [[File:HR_Grenadier_Helmet_Icon.png|75px]][[File:HR_Grenadier_UA_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 40 || {{SeasonPoint|1}} || Scout helmet, HU/RS attachment and CBRN/CNM attachment || [[File: | | 40 || {{SeasonPoint|1}} || [[SCOUT-class Mjolnir|Scout]] helmet, HU/RS attachment and CBRN/CNM attachment || [[File:HR_Scout_Helmet_Icon.png|75px]][[File:HR_Scout_HURS_Helmet_Icon.png|75px]][[File:HR_Scout_CBRNCNM_Helmet_Icon.png|75px]] | ||
|} | |} | ||
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{| class="wikitable sortable | {| class="wikitable sortable" | ||
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|- align="center" | |- align="center" | ||
| 41 || {{SeasonPoint|1}} || UA/ODST chest and Grenadier helmet UA/FC attachment. || [[File: | | 41 || {{SeasonPoint|1}} || [[Armor accessories/UA|UA/ODST]] chest and Grenadier helmet UA/FC attachment. || [[File:HR_ODST_Chest_Icon.png|75px]][[File:HR_Grenadier_UAFC_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 42 || {{SeasonPoint|1}} || UA/Bracer wrist || [[File: | | 42 || {{SeasonPoint|1}} || UA/Bracer wrist || [[File:HR_Bracer_Wrist_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 43 || {{SeasonPoint|1}} || Blue visor || [[File: | | 43 || {{SeasonPoint|1}} || Blue visor || [[File:HR_Blue_Visor_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 44 || {{SeasonPoint|1}} || Tactical/Recon chest || [[File: | | 44 || {{SeasonPoint|1}} || Tactical/Recon chest || [[File:HR_Recon_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 45 || {{SeasonPoint|1}} || Elite Ultra armor and HAZOP helmet CNM-I attachment || [[File: | | 45 || {{SeasonPoint|1}} || Elite [[Ultra-class armor|Ultra armor]] and HAZOP helmet CNM-I attachment || [[File:HR_Elite_Ultra_Icon.png|75px]][[File:HR_HAZOP_CNMI_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 46 || {{SeasonPoint|1}} || ODST shoulders || [[File: | | 46 || {{SeasonPoint|1}} || ODST shoulders || [[File:HR_ODST_LShoulder_Icon.png|75px]][[File:HR_ODST_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 47 || {{SeasonPoint|1}} || Collar/Grenadier chest || [[File: | | 47 || {{SeasonPoint|1}} || [[Armor accessories/Collar|Collar/Grenadier]] chest || [[File:HR_Grenadier_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 48 || {{SeasonPoint|1}} || GUNGNIR knees || [[File: | | 48 || {{SeasonPoint|1}} || GUNGNIR knees || [[File:HR_Gungnir_Knee_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 49 || {{SeasonPoint|1}} || Kat | | 49 || {{SeasonPoint|1}} || [[Kat-B320]] Firefight voice and Collar/Grenadier [UA] chest || [[File:HR_KatB320_Firefight_Icon.png|75px]][[File:HR_Grenadier_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 50 || {{SeasonPoint|1}} || Elite | | 50 || {{SeasonPoint|1}} || Elite [[Sangheili Zealot#Ceremonial battle harness|Zealot armor]] || [[File:HR_Elite_Zealot_Icon.png|75px]] | ||
|} | |} | ||
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|- align="center" | |- align="center" | ||
| 51 || {{SeasonPoint|1}} || UA/Chobham utility and EVA helmet || [[File: | | 51 || {{SeasonPoint|1}} || UA/Chobham utility and [[EVA-class Mjolnir|EVA]] helmet || [[File:HR_Chobham_Utility_Icon.png|75px]][[File:HR_EVA_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 52 || {{SeasonPoint|1}} || Pestilence armor effect and EVA helmet CNM attachment || [[File: | | 52 || {{SeasonPoint|1}} || Pestilence armor effect and EVA helmet CNM attachment || [[File:HR_Pestilence_Effect_Icon.png|75px]][[File:HR_EVA_CNM_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 53 || {{SeasonPoint|1}} || UA/Base Security shoulders || [[File: | | 53 || {{SeasonPoint|1}} || UA/Base Security shoulders || [[File:HR_BaseSecurity_LShoulder_Icon.png|75px]][[File:HR_BaseSecurity_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 54 || {{SeasonPoint|1}} || Tactical/Patrol chest || [[File: | | 54 || {{SeasonPoint|1}} || Tactical/Patrol chest || [[File:HR_Patrol_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 55 || {{SeasonPoint|1}} | | 55 || {{SeasonPoint|1}} || [[TACPAD|Tactical/TACPAD]] wrist || [[File:HR_TACPAD_Wrist_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 56 || {{SeasonPoint|1}} || Auntie Dot | | 56 || {{SeasonPoint|1}} || [[Auntie Dot]] Firefight voice || [[File:HR_AuntieDot_Firefight_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 57 || {{SeasonPoint|1}} || UA/NxRA utility || [[File: | | 57 || {{SeasonPoint|1}} || UA/NxRA utility || [[File:HR_NxRA_Utility_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 58 || {{SeasonPoint|1}} || EVA helmet UA/HUL[3] attachment || [[File: | | 58 || {{SeasonPoint|1}} || EVA helmet UA/HUL[3] attachment || [[File:HR_EVA_UAHUL3_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 59 || {{SeasonPoint|1}} || JFO helmet and HUL-I attachment || [[File: | | 59 || {{SeasonPoint|1}} || [[JFO-class Mjolnir|JFO]] helmet and HUL-I attachment || [[File:HR_JFO_Helmet_Icon.png|75px]][[File:HR_JFO_HULI_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 60 || {{SeasonPoint|1}} || MJOLNIR Mark V helmet, UA attachment and CNM attachment || [[File: | | 60 || {{SeasonPoint|1}} || [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] helmet, UA attachment and CNM attachment || [[File:HR_MarkV_Helmet_Icon.png|75px]][[File:HR_MarkV_UA_Helmet_Icon.png|75px]][[File:HR_MarkV_CNM_Helmet_Icon.png|75px]] | ||
|} | |} | ||
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| 61 || {{SeasonPoint|1}} || CQC shoulders and JFO helmet UA attachment || [[File: | | 61 || {{SeasonPoint|1}} || CQC shoulders and JFO helmet UA attachment || [[File:HR_CQC_LShoulder_Icon.png|75px]][[File:HR_CQC_RShoulder_Icon.png|75px]][[File:HR_JFO_UA_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 62 || {{SeasonPoint|1}} || Collar/Breacher chest || [[File: | | 62 || {{SeasonPoint|1}} || Collar/Breacher chest || [[File:HR_Breacher_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 63 || {{SeasonPoint|1}} || Tactical/UGPS wrist || [[File: | | 63 || {{SeasonPoint|1}} || Tactical/UGPS wrist || [[File:HR_UGPS_Wrist_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 64 || {{SeasonPoint|1}} || Grenadier knees || [[File: | | 64 || {{SeasonPoint|1}} || Grenadier knees || [[File:HR_Grenadier_Knee_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 65 || {{SeasonPoint|1}} || Elite General armor and Heart Attack armor effect || [[File: | | 65 || {{SeasonPoint|1}} || Elite [[Sangheili General#Equipment|General armor]] and Heart Attack armor effect || [[File:HR_Elite_General_Icon.png|75px]][[File:HR_HeartAttack_Effect_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 66 || {{SeasonPoint|1}} || Tactical/Trauma Kit utility || [[File: | | 66 || {{SeasonPoint|1}} || Tactical/Trauma Kit utility || [[File:HR_TraumaKit_Utility_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 67 || {{SeasonPoint|1}} || Carter | | 67 || {{SeasonPoint|1}} || [[Carter-A259]] Firefight voice || [[File:HR_CarterA259_Firefight_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 68 || {{SeasonPoint|1}} | | 68 || {{SeasonPoint|1}} || [[COMMANDO-class Mjolnir|Commando]] helmet || [[File:HR_Commando_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 69 || {{SeasonPoint|1}} || Black visor and Commando helmet CBRN/CNM attachment || [[File: | | 69 || {{SeasonPoint|1}} || Black visor and Commando helmet CBRN/CNM attachment || [[File:HR_Black_Visor_Icon.png|75px]][[File:HR_Commando_CBRNCNM_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 70 || {{SeasonPoint|1}} || EVA [C] helmet, CNM attachment and UA/HUL[3] attachment || [[File: | | 70 || {{SeasonPoint|1}} || EVA[C] helmet, CNM attachment and UA/HUL[3] attachment || [[File:HR_EVAC_Helmet_Icon.png|75px]][[File:HR_EVAC_CNM_Helmet_Icon.png|75px]][[File:HR_EVAC_UAHUL3_Helmet_Icon.png|75px]] | ||
|} | |} | ||
===Page 8=== | ===Page 8=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
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! | |||
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|- align="center" | |- align="center" | ||
| 71 || {{SeasonPoint|1}} || Commando shoulders and Commando helmet UA/FC-I[2] attachment || [[File: | | 71 || {{SeasonPoint|1}} || Commando shoulders and Commando helmet UA/FC-I[2] attachment || [[File:HR_Commando_LShoulder_Icon.png|75px]][[File:HR_Commando_RShoulder_Icon.png|75px]][[File:HR_Commando_UAFCI2_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 72 || {{SeasonPoint|1}} || Operator shoulders || [[File: | | 72 || {{SeasonPoint|1}} || Operator shoulders || [[File:HR_Operator_LShoulder_Icon.png|75px]][[File:HR_Operator_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 73 || {{SeasonPoint|1}} || Assault/Sapper | | 73 || {{SeasonPoint|1}} || [[Armor accessories/Assault|Assault/Sapper]] chest || [[File:HR_Sapper_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 74 || {{SeasonPoint|1}} || Recon helmet HUL attachment || [[File:HR_Recon_HUL_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 75 || {{SeasonPoint|1}} || Assault/Commando chest || [[File:HR_Commando_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 76 || {{SeasonPoint|1}} || Grenadier shoulders || [[File:HR_Grenadier_LShoulder_Icon.png|75px]][[File:HR_Grenadier_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 77 || {{SeasonPoint|1}} || [[Jorge-052]] Firefight voice || [[File:HR_Jorge052_Firefight_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 80 || {{SeasonPoint|1}} || Pilot helmet, HUL[3] attachment and UA/HUL[3] attachment || [[File: | | 78 || {{SeasonPoint|1}} || HP/Parafoil chest || [[File:HR_Parafoil_Chest_Icon.png|75px]] | ||
|- align="center" | |||
| 79 || {{SeasonPoint|1}} || Elite [[Sangheili Field Marshal#Equipment|Field Marshal armor]] and Inclement Weather armor effect || [[File:HR_Elite_FieldMarshal_Icon.png|75px]][[File:HR_InclementWeather_Effect_Icon.png|75px]] | |||
|- align="center" | |||
| 80 || {{SeasonPoint|1}} || [[PILOT-class Mjolnir|Pilot]] helmet, HUL[3] attachment and UA/HUL[3] attachment || [[File:HR_Pilot_Helmet_Icon.png|75px]][[File:HR_Pilot_HUL3_Helmet_Icon.png|75px]][[File:HR_Pilot_UAHUL3_Helmet_Icon.png|75px]] | |||
|} | |} | ||
===Page 9=== | ===Page 9=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
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|- align="center" | |- align="center" | ||
| 81 || {{SeasonPoint|1}} || GYSGT Buck Firefight voice and Assault/Breacher wrist || [[File: | | 81 || {{SeasonPoint|1}} || [[Edward Buck|GYSGT Buck]] Firefight voice and Assault/Breacher wrist || [[File:HR_Buck_Firefight_Icon.png|75px]][[File:HR_Breacher_Wrist_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 82 || {{SeasonPoint|1}} || Tactical/Soft Case utility || [[File: | | 82 || {{SeasonPoint|1}} || Tactical/Soft Case utility || [[File:HR_SoftCase_Utility_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 83 || {{SeasonPoint|1}} || Security shoulders and Legendary armor effect || [[File: | | 83 || {{SeasonPoint|1}} || [[SECURITY-class Mjolnir|Security]] shoulders and Legendary armor effect || [[File:HR_Security_LShoulder_Icon.png|75px]][[File:HR_Security_RShoulder_Icon.png|75px]][[File:HR_Legendary_Effect_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 84 || {{SeasonPoint|1}} || Gold visor || [[File: | | 84 || {{SeasonPoint|1}} || Gold visor || [[File:HR_Gold_Visor_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 85 || {{SeasonPoint|1}} | | 85 || {{SeasonPoint|1}} || [[GUNGNIR-class Mjolnir|GUNGNIR]] helmet || [[File:HR_Gungnir_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 86 || {{SeasonPoint|1}} || MJOLNIR Mark VI | | 86 || {{SeasonPoint|1}} || [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR Mark VI]] helmet || [[File:HR_MarkVI_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 87 || {{SeasonPoint|1}} || MJOLNIR Mark V shoulders || [[File: | | 87 || {{SeasonPoint|1}} || MJOLNIR Mark V shoulders || [[File:HR_MarkV_LShoulder_Icon.png|75px]][[File:HR_MarkV_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 88 || {{SeasonPoint|1}} | | 88 || {{SeasonPoint|1}} || [[Armor accessories/Sniper|Sniper]] shoulders || [[File:HR_Sniper_LShoulder_Icon.png|75px]][[File:HR_Sniper_RShoulder_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 89 || {{SeasonPoint|1}} || HP/Parafoil [R] chest and GUNGNIR helmet HU/RS attachment || [[File: | | 89 || {{SeasonPoint|1}} || HP/Parafoil [R] chest and GUNGNIR helmet HU/RS attachment || [[File:HR_Parafoil_Chest_Icon.png|75px]][[File:HR_Gungnir_HURS_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 90 || {{SeasonPoint|1}} || Security helmet and MJOLNIR Mark VI FC-I[2] attachment || [[File: | | 90 || {{SeasonPoint|1}} || Security helmet and MJOLNIR Mark VI FC-I[2] attachment || [[File:HR_Security_Helmet_Icon.png|75px]][[File:HR_MarkVI_FCI2_Helmet_Icon.png|75px]] | ||
|} | |} | ||
===Page 10=== | ===Page 10=== | ||
{| class="wikitable sortable | {| class="wikitable sortable" | ||
|- align="center" | |- align="center" | ||
! | !width="75px"|Tier !! Unlock requirements !! Unlocks !! Images | ||
! | |||
! | |||
! | |||
|- align="center" | |- align="center" | ||
| | | 91 || {{SeasonPoint|1}} || MJOLNIR Mark VI helmet UA/HUL-I attachment || [[File:HR_MarkVI_UAHULI_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 92 || {{SeasonPoint|1}} || Collar/Breacher [R] chest || [[File:HR_Breacher_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 93 || {{SeasonPoint|1}} || Assault/Sapper [R] chest || [[File:HR_Sapper_Chest_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 94 || {{SeasonPoint|1}} || GUNGNIR helmet CBRN attachment || [[File:HR_Gungnir_CBRN_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 95 || {{SeasonPoint|1}} || [[Cortana]] Firefight voice || [[File:HR_Cortana_Firefight_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| | | 96 || {{SeasonPoint|1}} || Security helmet CBRN/CNM attachment || [[File:HR_Security_CBRNCNM_Helmet_Icon.png|75px]] | ||
|- align="center" | |- align="center" | ||
| 100 || {{SeasonPoint|1}} || John | | 97 || {{SeasonPoint|1}} || [[Avery Johnson|SGTMAJ Johnson]] Firefight voice || [[File:HR_Johnson_Firefight_Icon.png|75px]] | ||
|- align="center" | |||
| 98 || {{SeasonPoint|1}} || Elite [[Sangheili Major#Halo: Reach|Officer armor]] || [[File:HR_Elite_Officer_Icon.png|75px]] | |||
|- align="center" | |||
| 99 || {{SeasonPoint|1}} || Security helmet UA/HUL attachment || [[File:HR_Security_UAHUL_Helmet_Icon.png|75px]] | |||
|- align="center" | |||
| 100 || {{SeasonPoint|1}} || [[John-117]] Firefight voice, Eternal armor effect and Pilot helmet Haunted attachment || [[File:HR_John117_Firefight_Icon.png|75px]][[File:HR_Eternal_Effect_Icon.png|75px]][[File:HR_Pilot_Haunted_Helmet_Icon.png|75px]] | |||
|} | |} | ||
==Patch notes== | ==Patch notes== | ||
===December 3 patch notes=== | ===December 3 patch notes=== | ||
The launch of ''Halo: Reach'' as part of ''The Master Chief Collection'' also brought with it a patch for the Xbox One and Xbox One S versions of the game; the changes are automatically included in the launch of the PC version.{{Ref/Site | The launch of ''Halo: Reach'' as part of ''The Master Chief Collection'' also brought with it a patch for the Xbox One and Xbox One S versions of the game; the changes are automatically included in the launch of the PC version.{{Ref/Site|URL=https://support.halowaypoint.com/hc/en-us/articles/360037449571-Halo-The-Master-Chief-Collection-Patch-Notes|SiteName=Halo Support|PageName=Halo: The Master Chief Collection Patch Notes}} | ||
====General==== | ====General==== | ||
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* Improved the orientation of power weapons on Tempest in matchmaking to make them more visible. | * Improved the orientation of power weapons on Tempest in matchmaking to make them more visible. | ||
===December 18 patch notes=== | ===December 18 patch notes=== | ||
Today a small patch is available for MCC on Xbox One and PC which addresses a few specific items the team has been working on. This update has been in development since just prior to launch and is not intended to address many of the issue’s players have been reporting. Most of the current ‘known issues’ and top areas of feedback from players are longer-lead work items that the team is continuing to investigate, and work will continue in the beginning of the new year. For the latest list of known issues and current status, please review these articles for PC and Xbox One.{{Ref/Site | Today a small patch is available for MCC on Xbox One and PC which addresses a few specific items the team has been working on. This update has been in development since just prior to launch and is not intended to address many of the issue’s players have been reporting. Most of the current ‘known issues’ and top areas of feedback from players are longer-lead work items that the team is continuing to investigate, and work will continue in the beginning of the new year. For the latest list of known issues and current status, please review these articles for PC and Xbox One.{{Ref/Site|URL=https://support.halowaypoint.com/hc/en-us/articles/360037688732-Halo-The-Master-Chief-Collection-Patch-Notes-12-18-19|SiteName=Halo Support|PageName=Halo: The Master Chief Collection Patch Notes - 12/18/19}} | ||
;Improvements to narration across the front-end interface for Xbox | ;Improvements to narration across the front-end interface for Xbox | ||
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* Fixed an exploit where season items which were manually made available while Easy anti-cheat (EAC) was disabled and were able to equip them after launching on an EAC enabled exe. | * Fixed an exploit where season items which were manually made available while Easy anti-cheat (EAC) was disabled and were able to equip them after launching on an EAC enabled exe. | ||
===January 29 patch notes=== | ===January 29 patch notes=== | ||
A new game update went live today which includes additional options for Social Matchmaking, additional game content to support events in February, and several bug fixes to areas as it relates to accessibility and stability, as well as improvements to reporting tools behind the scenes.{{Ref/Site | A new game update went live today which includes additional options for Social Matchmaking, additional game content to support events in February, and several bug fixes to areas as it relates to accessibility and stability, as well as improvements to reporting tools behind the scenes.{{Ref/Site|URL=https://support.halowaypoint.com/hc/en-us/articles/360038934552-Halo-The-Master-Chief-Collection-Patch-Notes-1-29-20|SiteName=Halo Support|PageName=Halo: The Master Chief Collection Patch Notes - 1/29/20}} | ||
We know there’s still a sizable list of improvements the community has been vocal about requesting since launch. Many of these issues (PC & Xbox) were known and on the team’s radar prior to launch and some others didn’t surface until the game was out in the wild. With each small patch that doesn’t address these larger lingering issues (i.e. the audio problems some players have experienced) we know it can lead to frustration and disappointment across the community. Please know that the team has been steadily attacking a slew of bugs while also working on quality of life improvements and working towards a larger patch for MCC that will be next up on the release schedule. This will likely entail another flight for Reach as well. We appreciate all the feedback and tickets you’ve filed, and we thank you for your continued support and patience as we work to bring the remaining five titles to MCC on PC. | We know there’s still a sizable list of improvements the community has been vocal about requesting since launch. Many of these issues (PC & Xbox) were known and on the team’s radar prior to launch and some others didn’t surface until the game was out in the wild. With each small patch that doesn’t address these larger lingering issues (i.e. the audio problems some players have experienced) we know it can lead to frustration and disappointment across the community. Please know that the team has been steadily attacking a slew of bugs while also working on quality of life improvements and working towards a larger patch for MCC that will be next up on the release schedule. This will likely entail another flight for Reach as well. We appreciate all the feedback and tickets you’ve filed, and we thank you for your continued support and patience as we work to bring the remaining five titles to MCC on PC. | ||
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*To learn more about this update and how development is going on MCC, please check out today's blog HERE. As always, we will see you online. | *To learn more about this update and how development is going on MCC, please check out today's blog HERE. As always, we will see you online. | ||
===March 3 PC patch notes (Version 1.1384.0.0)=== | ===March 3 PC patch notes (Version 1.1384.0.0)=== | ||
Today, March 3, Halo: Combat Evolved Anniversary (H:CEA) joins Halo: The Master Chief Collection (MCC) on PC and is available for download. To learn more about how you can get in on the action, click HERE. A breakdown of the new features and update size can be found below:{{Ref/Site | Today, March 3, Halo: Combat Evolved Anniversary (H:CEA) joins Halo: The Master Chief Collection (MCC) on PC and is available for download. To learn more about how you can get in on the action, click HERE. A breakdown of the new features and update size can be found below:{{Ref/Site|URL=https://support.halowaypoint.com/hc/en-us/articles/360039995652-Halo-The-Master-Chief-Collection-Patch-Notes-3-3-20|SiteName=Halo Support|PageName=Halo: The Master Chief Collection Patch Notes – 3/3/20}} | ||
====New Features==== | ====New Features==== | ||
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* Audio is silent or too quiet during intro cinematics when playing from mission to mission. | * Audio is silent or too quiet during intro cinematics when playing from mission to mission. | ||
===March 6 Xbox patch notes (Version 1.1389.0.0)=== | ===March 6 Xbox patch notes (Version 1.1389.0.0)=== | ||
====New Features==== | ====New Features==== | ||
* New spartan customization 3D model viewer for H:CEA | * New spartan customization 3D model viewer for H:CEA | ||
* A new option in your settings to toggle between either the classic Halo: Combat Evolved (H:CE) multiplayer audio or updated H:CEA audio when playing multiplayer | * A new option in your settings to toggle between either the classic Halo: Combat Evolved (H:CE) multiplayer audio or updated H:CEA audio when playing multiplayer | ||
* The main menu background video has been updated to celebrate H:CEA joining MCC on PC | * The main menu background video has been updated to celebrate H:CEA joining MCC on PC | ||
* Additional Competitive and Social matchmaking options for H:CEA | * Additional Competitive and Social matchmaking options for H:CEA | ||
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* Player name appearing during camouflaged states better reflects legacy. | * Player name appearing during camouflaged states better reflects legacy. | ||
* Plasma projectiles from Type-25 Spirit are now aligned with the turrets. | * Plasma projectiles from Type-25 Spirit are now aligned with the turrets. | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{MCCUpdates}} | {{MCCUpdates}} | ||
[[Category:Halo: The Master Chief Collection | [[Category:Halo: The Master Chief Collection Seasons|Season 01]] |