Editing Semi-fake area glitch

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{{Status|Gameplay}}
{{Ratings}}
The '''semi-fake area glitch''' is a [[glitch]] that can be done and accomplished on the ''[[Halo 3]]'' level, [[The Storm (Level)|The Storm]].  
{{Era|H3}}
 
The '''Semi-Fake Area Glitch''' is a [[glitch]] that can be done and accomplished on the ''[[Halo 3]]'' level, [[The Storm (Level)|The Storm]].  


== Walkthrough ==
== Walkthrough ==
Proceed directly and normally as you would in [[Normal]] [[Campaign]], until you are at the part where you must destroy the {{Pattern|Skar'wa|Mantis}}. Walk away from the gun and towards the large canyon. Go to the part of the ledge closest to the other side, and [[Explosive jumping|Explosive Jump]] ([[crouch jumping]] also works in the right spot). If done correctly, you will survive to make it to the other side. However, the second player who was left behind will be unable to make this jump for an unknown reason. Have them jump into the chasm and die. They will respawn on the other side.
Proceed directly and normally as you would in [[Normal]] [[Campaign]], until you are at the part where you must destroy the [[Anti-Aircraft Battery]]. Walk away from the gun and towards the large canyon. Go to the part of the ledge closest to the other side, and [[Explosive Jumping|Explosive Jump]] ([[crouch jumping]] also works in the right spot). If done correctly, you will survive to make it to the other side. However, the second player who was left behind will be unable to make this jump for an unknown reason. Have them jump into the chasm and die. They will respawn on the other side.


On the [[glitch]] side, walk around at your leisure. Some things are nonexistent as physical objects - you can walk through certain fences and a large boiler. Invisible walls appear in certain areas. The nonexistent objects are that way because they were programmed to just be seen, not to be interacted with.
On the [[glitch]] side, walk around at your leisure. Some things are nonexistent as physical objects - you can walk through certain fences and a large boiler. Invisible walls appear in certain areas. The nonexistent objects are that way because they were programmed to just be seen, not to be interacted with.
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{{Glitches}}
{{Glitches}}
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Halo 3 glitches]]
[[Category:Halo 3 Glitches]]

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