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Though some ''Halo'' games with support for online multiplayer have used (user-established) dedicated servers, most games in the franchise rely on a distributed networking model. In such a model, the players' consoles connect to each other directly, with one console acting as a [[Connection Host|server]]. | Though some ''Halo'' games with support for online multiplayer have used (user-established) dedicated servers, most games in the franchise rely on a distributed networking model. In such a model, the players' consoles connect to each other directly, with one console acting as a [[Connection Host|server]]. | ||
As is the case with virtually every competitive activity in human society, people have tried to [[cheating|cheat]] while playing ''Halo''. Numerous arguably-unfair practices, such as [[camping]], [[Betrayal|team-killing]], and the [[Noob Combo]], are used for the same reason. | As is the case with virtually every competitive activity in human society, people have tried to [[cheating|cheat]] while playing ''Halo''. Numerous arguably-unfair practices, such as [[camping]], [[Betrayal|team-killing]], and the [[Noob Combo]], are used for the same reason. A multiplayer map can take as many as sixteen players. | ||
=== Profiles === | === Profiles === |
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