Halo Wars 2: Difference between revisions

15 bytes removed ,  6 years ago
no edit summary
No edit summary
Line 231: Line 231:
Like in ''Halo Wars'', players in multiplayer pick a leader to play as, each of whom have a set of unique "Leader Powers" and units. Leaders for the UNSC include [[James Cutter/Gameplay|Captain Cutter]], [[Ellen Anders/Gameplay|Professor Anders]], [[Isabel/Gameplay|Isabel]], and [[John Forge/Gameplay|Sergeant Forge]], with four characters, [[Morgan Kinsano]], [[Avery Johnson/Gameplay|Sergeant Johnson]], [[Jerome-092/Gameplay|Jerome-092]] and [[Serina/Gameplay|Serina]], added post-launch as [[downloadable content]]. [[Atriox/Gameplay|Atriox]], [[Decimus/Gameplay|Decimus]], and [[Let 'Volir/Gameplay|Let' Volir]] serve as the leaders for the Banished faction, with five new characters, [[Colony/Gameplay|Colony]], [[Ripa 'Moramee/Gameplay|Ripa 'Moramee]], [[Yapyap/Gameplay|Yapyap]] the Destroyer, [[Pavium]], and [[Voridus]], added post-launch as DLC. However each of the leaders is now able to use the same super units, unlike ''Halo Wars'' where each leader had their own super unit unique to them. Each leader has their own privileges; for example, Professor Anders can deploy two types of super unit at one time (G81 Condor Gunship and Retriever Sentinel) or Yapyap, who can recruit Cannon Fodder without using any resources.
Like in ''Halo Wars'', players in multiplayer pick a leader to play as, each of whom have a set of unique "Leader Powers" and units. Leaders for the UNSC include [[James Cutter/Gameplay|Captain Cutter]], [[Ellen Anders/Gameplay|Professor Anders]], [[Isabel/Gameplay|Isabel]], and [[John Forge/Gameplay|Sergeant Forge]], with four characters, [[Morgan Kinsano]], [[Avery Johnson/Gameplay|Sergeant Johnson]], [[Jerome-092/Gameplay|Jerome-092]] and [[Serina/Gameplay|Serina]], added post-launch as [[downloadable content]]. [[Atriox/Gameplay|Atriox]], [[Decimus/Gameplay|Decimus]], and [[Let 'Volir/Gameplay|Let' Volir]] serve as the leaders for the Banished faction, with five new characters, [[Colony/Gameplay|Colony]], [[Ripa 'Moramee/Gameplay|Ripa 'Moramee]], [[Yapyap/Gameplay|Yapyap]] the Destroyer, [[Pavium]], and [[Voridus]], added post-launch as DLC. However each of the leaders is now able to use the same super units, unlike ''Halo Wars'' where each leader had their own super unit unique to them. Each leader has their own privileges; for example, Professor Anders can deploy two types of super unit at one time (G81 Condor Gunship and Retriever Sentinel) or Yapyap, who can recruit Cannon Fodder without using any resources.


Unlike at ''Halo Wars'' that each leader has only one leader power, each leader on ''Halo Wars 2'' now has a set consists of 10 unique leader power that splitted into 5 tiers either passive or active. Player must assign leader point to unlocked leader power in order to unlock the next tier of leader power. This will give player a new set of challenge due to leader power now no longer can be upgraded from war council / armory and player have to assign leader power wisely to gain advantage and winning the battle or in terminus firefight, survive more wave.
Unlike ''Halo Wars'', where each leader had only one leader power, each leader on ''Halo Wars 2'' now has a set of 10 unique leader powers split into 5 tiers, either passive or active. Player must assign leader points to unlocked leader powers in order to unlock the next tier of leader powers. This gives the player a new challenge, as leader powers now no longer can be upgraded from the war council / armory and player have to assign leader points wisely to gain the advantage and win the battle-or, in terminus firefight, survive more waves.


====Leaders and specialties====
====Leaders and specialties====
2,320

edits