Halo: Chronicles: Difference between revisions

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Very little was revealed about the story line, plot, etc.
Very little was revealed about the story line, plot, etc.


In the UK-version [[Xbox 360]] magazine ''Xbox World 360,'' it was speculated that the game would be more of an 'interactive movie' where some parts would be semi-playable, and certain decisions would lead to different outcomes that you would then have to watch play out. It had also been stated that it would delve into [[Master Chief's]] back story.{{fact}}
In the UK-version [[Xbox 360]] magazine ''Xbox World 360,'' it was speculated that the game would be more of an 'interactive movie' where some parts would be semi-playable, and certain decisions would lead to different outcomes that you would then have to watch play out. It had also been stated that it would delve into [[John-117|Master Chief]]'s back story.{{fact}}


{{Quote|But our deal with Peter is not about a movie person making a game. What we've talked about - and he agrees with this - is how we can use Live as a medium to introduce episodic interactive storytelling. There's some people in our industry who can tell stories - but they're not Peter Jackson.|Shane Kim elaborating on the nature of the episodic content of ''Halo: Chronicles'', and on the relationship between Peter Jackson and Microsoft<ref>http://www.computerandvideogames.com/article.php?id=188949</ref>}}
{{Quote|But our deal with Peter is not about a movie person making a game. What we've talked about - and he agrees with this - is how we can use Live as a medium to introduce episodic interactive storytelling. There's some people in our industry who can tell stories - but they're not Peter Jackson.|Shane Kim elaborating on the nature of the episodic content of ''Halo: Chronicles'', and on the relationship between Peter Jackson and Microsoft<ref>http://www.computerandvideogames.com/article.php?id=188949</ref>}}
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It was confirmed by Shane Kim at GDC 07 that the project was an episodic title. According to Microsoft, Jackson was planning two episodic series for the [[Xbox 360]]. These games appeared to be in a downloadable format. Microsoft went on to tell that the game was now in the development phase.<ref>[http://www.gamasutra.com/php-bin/news_index.php?story=13030 Industry News March 7, 2007]</ref>
It was confirmed by Shane Kim at GDC 07 that the project was an episodic title. According to Microsoft, Jackson was planning two episodic series for the [[Xbox 360]]. These games appeared to be in a downloadable format. Microsoft went on to tell that the game was now in the development phase.<ref>[http://www.gamasutra.com/php-bin/news_index.php?story=13030 Industry News March 7, 2007]</ref>


Originally, Bungie had created a small internal team to cooperate with the New Zealand developers. When the movie and Chronicles fell through, the team was retained and tasked with the creation of [[Halo 3: ODST]] instead.<ref>http://www.kotaku.com.au/2009/09/how-and-why-halo-3-odst-was-made-in-14-months/</ref>
Originally, Bungie had created a small internal team to cooperate with the New Zealand developers. When the movie and Chronicles fell through, the team was retained and tasked with the creation of ''[[Halo 3: ODST]]'' instead.<ref>http://www.kotaku.com.au/2009/09/how-and-why-halo-3-odst-was-made-in-14-months/</ref>


==Cancellation==
==Cancellation==