Unggoy: Difference between revisions

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Since their natural environment has a methane atmosphere, they would need to carry methane tanks and breathing apparatus with them whenever they travel into areas without high levels of methane in the air. Since all the other races of the Covenant, and their human enemies, breathe oxygen, the Unggoy find themselves wearing breathing masks more often than not.<ref name="Flood">'''[[Halo: The Flood]]'''</ref> They have been revealed to be inhabiting large [[Atmosphere pit|environment domes]] that have airlocks and methane filters for them to breathe, while not in armor<ref>'''Halo: The Flood''', ''page 60''</ref> or restocking their methane reserves at [[battlefield methane tank]]s. They seem to have high-pitched and squeaky voices, possibly due to the different resonating properties of methane gas. The high-pitched voices are commonly regarded as humorous by most other races, since they tend to sound like frightened children trying to sound intimidating.
Since their natural environment has a methane atmosphere, they would need to carry methane tanks and breathing apparatus with them whenever they travel into areas without high levels of methane in the air. Since all the other races of the Covenant, and their human enemies, breathe oxygen, the Unggoy find themselves wearing breathing masks more often than not.<ref name="Flood">'''[[Halo: The Flood]]'''</ref> They have been revealed to be inhabiting large [[Atmosphere pit|environment domes]] that have airlocks and methane filters for them to breathe, while not in armor<ref>'''Halo: The Flood''', ''page 60''</ref> or restocking their methane reserves at [[battlefield methane tank]]s. They seem to have high-pitched and squeaky voices, possibly due to the different resonating properties of methane gas. The high-pitched voices are commonly regarded as humorous by most other races, since they tend to sound like frightened children trying to sound intimidating.


==Rank==
==Food==
===Rank structure===
The unggoy planet was home to swamp sickle a very small creature who could only stand a swamp temperature with only one eye their depth perception was easy for the unggoy to catch these 'swamp sickles"these little creatures were supposed to be approx 10 centimeters. They would die as soon as they hit the methane gas.What they used for catching these sickles were a stick with a pointy rock at or simply with their hands. they used their hand or simply "spears" until the prophet's came to their world they just used tools to catch their fish.
The Unggoy have five classes which are easily identified by the color of their armor and/or the type of armor.
{| cellpadding="5" border="1" style="clear: both;"
! '''Rank'''
! '''Image'''
! '''Description'''
|-
! colspan="3"|'''Unggoy Leaders'''
 
|-
|'''[[Unggoy Imperial]]'''
|[[File:UnggoyImperial.png|80px]]
|The Unggoy Imperial rank is a Covenant remnant rank that is mostly comprised of Unggoy that served in the Human-Covenant war.
 
|-
|'''[[Unggoy Ultra]]'''
|[[File:Halo_Reach_-_Unggoy.png|100px]]
| These Unggoy serve as field commanders to their comrades, and wear distinctive white-lilac armor (reminiscent of the [[Sangheili Ultra]]s). While they appear to have some authority over lesser-ranked Unggoy, they have no control whatsoever over the other Covenant races. They are stronger opponents than their subordinates, and are more accurate with firearms, throw [[Type-1 Antipersonnel Grenade|plasma grenades]] often, and wear heavier armor.
|-
! colspan="3"|'''Grunt Specialists'''
|-
|'''[[Unggoy Ranger]]'''
|[[File:UnggoyRanger.png|80px]]
|A specialized group of Unggoy fully trained and armored for extra-vehicular activity.
 
|-
|'''[[Special Operations Unggoy]]'''
|[[File:HReach_-_SpecOps_Unggoy.png|80px]]
|These Unggoy are experienced and specially-chosen, usually commanded by the [[Special Operations Sangheili|special operations Sangheili]], and are given distinctive jet-black armor. They are part of the [[Covenant Special Operations]] division of the [[Special Warfare Group]]. Just like the special operations Sangheili, they are able to use [[active camouflage]]. They are extremely skilled in warfare compared to their lower-ranked counterparts, and won't panic too often in combat situations, if they do at all. They usually can be seen wielding fuel rod guns, and throw plasma grenades with great accuracy. Many of them chose to side with [[Thel 'Vadam]] and the other Covenant separatists during the Great Schism. However, many remained within the Jiralhanae-led units loyal to the Prophets, wearing white armor similar to the Unggoy Ultra. Some loyalist Unggoy were seen during the [[Battle of Installation 00]].
|-
|'''[[Unggoy Heavy]]'''
|[[File:H4-UnggoyHeavy.png|80px]]
|Being similar to the rank of UNSC [[Corporal]], these specialized Unggoy wear green colored armor and are often deployed for defensive actions <ref>'''Halo 2''', level ''[[Gravemind (level)|Gravemind]]''</ref>. Their primary purposes are to deploy plasma cannons and man them, although they are occasionally seen wielding fuel rod guns. They can be seen wielding a brute spiker on [[The Ark (level)|The Ark]].  Two or three are seen wielding plasma rifles during the attack on Sword Base on Reach.
|-
! colspan="3"|'''Grunt Infantry'''
|-
|'''[[Unggoy Major]]'''
|[[File:HReach-GruntMajor.png|100px]]
|Similar to a UNSC [[Lance Corporal]], they are more experienced than Unggoy Minors, and wear crimson colored armor. They command several Unggoy Minors and are slightly more skilled in combat and courageous, though this difference is not always substantial. In ''[[Halo: Combat Evolved]]'', two [[Sniper Rifle]] shots in the chest is required for one to die on [[Legendary]] (they have roughly the same health as the player in the game).
 
|-
|'''[[Unggoy Storm]]'''
|[[File:Halo4 Grunt.png|80px]]
|Storm Grunts are the Covenant remnant's version of the Grunt Minor.
 
|-
|'''[[Unggoy Minor]]'''
|[[File:HReach_-_Unggoy.png|80px]]
|The Covenant equivalent of a UNSC [[Private (UNSC)|Private]] or Private First Class. They wear orange colored armor and are often the least dangerous, most cowardly, and inaccurate marksmen of all the Unggoy. When their commanding officer is killed, they routinely break formation and flee; however, they will regroup and start firing at their target again. As is fitting for Jiralhanae behavior, Unggoy under the command of the Jiralhanae are substantially more aggressive.
|}
 
=== Other ranks ===
'''Deacon'''<br />
{{Main|Deacon}}
The only position open to the Grunts in the [[Ministry of Tranquility]]. This rank doesn't often involve combat or hard manual labor, though they have been known to carry around plasma pistols and [[Type-33 Guided Munitions Launcher|needler]]s, the former possibly meaning it is the lowest position on the Covenant hierarchy. But as seen in ''Halo: Contact Harvest,'' the Deacon ordered around other Unggoy whenever it came to matter of religion. In ''[[Halo Wars]]'', Deacons are available as the final upgrade for an Unggoy. They further bolster and strengthen the abilities of the Unggoy squads. Interestingly, they wear elongated helmets reminiscent of their Sangheili counterparts.
 
'''Merchants'''<br />
Though it is never formally named as a rank and only mentioned once, it was revealed in ''Contact Harvest'', that merchants are Unggoy well-respected in the Hierarchy. When [[Prophet of Truth|Truth]] was sworn into office a [[Yanme'e|Drone]] queen, Kig-yar ship masters, and Unggoy Merchants were said to be there. It was also said that their combat harnesses were adorned with large jewels.<ref>'''Halo: Contact Harvest''', ''page 381''</ref>
 
'''Suicide Grunts'''<br />
The Covenant assign select fanatical Unggoy squads to use [[suicide attack]]s as their primary offensive tactic against the enemy.<ref>'''Halo: Ghosts of Onyx''', ''page 350''</ref><ref>'''Halo: Reach''', campaign level ''[[Exodus]]''</ref> The suicide Grunts appear as a separate rank in ''Halo Wars''. They serve as [[Ripa 'Moramee|the Arbiter]]'s unique units, coming in squads of four. They resemble standard Grunts except for a large, transparent, cylinder-shaped methane tank replacing the standard, triangular tank. These Grunts seem to be one of the lowest ranks, considering the fact that they wield plasma pistols and commit suicide kamikaze-style. Their Y-ability consists of lighting their methane tanks and charging the enemy in a similar fashion to some Grunt Minors. Once the Grunts come in contact with the chosen enemy, they violently explode.
 
'''Heretic Grunts'''<br />
{{Main|Heretic Grunts}}
These Grunts have different methane tubes than their non-Heretic counterparts. They use two rounded tubes, instead of the triangular shape. Another feature of the Heretic Grunt armor is a small mouth-breather that exposes a Grunt's teeth. Unlike the armor of the [[Heretic Elites]], there is only one uniform color for a Grunt's armor, which is a shining, golden-brown. Because of this, there is no hierarchy or ranking system, and Heretic Grunts are inferior only to Heretic Elites. Heretic Grunts are also superior to their Covenant counterparts by their equipment and usage thereof. They almost always use needlers, or occasionally fuel rod guns, but never the plasma pistols that are often wielded by their counterparts. They set up turrets like the  Heavy Unggoy. They are better treated than their Covenant counterparts, and are not used as cannon fodder. It's also worth noting that Heretic Grunts are much harder to kill than normal Unggoy. Typical Unggoy can be killed with 2 or 3 shots on normal via Carbine, but Heretic Grunts can absorb up to five shots before dying.


==Gameplay==
==Gameplay==
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