Ukala Workshop Mauler: Difference between revisions

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When facing a player armed with a Mauler, the best tactic is to stay back and take him out from a distance. As with the shotgun, energy sword, or gravity hammer, the weapon is virtually useless at longer distances. The official Halo 3 strategy guide states that, "Firing the Mauler at an enemy from anything other than extreme close range is akin to insulting his mother: it's all just hot air and noise and is only going to make him mad". Do not get too close unless you have a devastating close-range weapon of your own. Recommended counters are:
When facing a player armed with a Mauler, the best tactic is to stay back and take him out from a distance. As with the shotgun, energy sword, or gravity hammer, the weapon is virtually useless at longer distances. The official Halo 3 strategy guide states that, "Firing the Mauler at an enemy from anything other than extreme close range is akin to insulting his mother: it's all just hot air and noise and is only going to make him mad". Do not get too close unless you have a devastating close-range weapon of your own. Recommended counters are:


*Long Range: [[Beam Rifle]], [[Sniper Rifle]], and the [[Spartan Laser]]. Be carefull, the mauler is small, so hard to know what the player is wielding. Use long range only if you know  the player is carring a mauler.
*Long Range: [[Beam Rifle]], [[Sniper Rifle]], and the [[Spartan Laser]]. Be careful, the mauler is small, so hard to know what the player is wielding. Use long range only if you know  the player is carring a mauler.


*Medium Range: [[Battle Rifle]], [[Covenant Carbine]], or [[Support Weapons]] such as the [[AIE-486H Heavy Machine Gun]] or [[LAU-65D/SGM-151|Missile Pod]]
*Medium Range: [[Battle Rifle]], [[Covenant Carbine]], or [[Support Weapons]] such as the [[AIE-486H Heavy Machine Gun]] or [[LAU-65D/SGM-151|Missile Pod]]
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