Type-26 Banshee/Gameplay: Difference between revisions

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{{Status|Gameplay}}
==Advantages==
==Advantages==
The Banshee is an extremely agile aircraft. Under the control of an experienced pilot, it can be extraordinarily difficult to destroy, making it an easy way to penetrate enemy lines and harass enemy infantry. The Banshee's plasma cannons are highly efficient at killing individual soldiers, and a single fuel rod can eliminate an entire group of infantry. The boosting capability of the vehicle allows for quick entry and exit from combat situations, or to catch up with a particular target. Boosting and evasive abilities allow a pilot to outpace a homing projectile or slip away from opposing vehicles and small arms fire. By utilising aileron rolls and flips, the Banshee is able to avoid slow-moving projectiles at medium or long ranges, while also facilitating quick turns around obstacles or close threats. As a support aircraft, the Banshee is able to pin down enemy forces until ground forces can move in, or destroy light structures that may be obstructing ground forces from advancing.
The Banshee is an extremely agile aircraft. Under the control of an experienced pilot, it can be extraordinarily difficult to destroy, making it an easy way to penetrate enemy lines and harass enemy infantry. The Banshee's plasma cannons are highly efficient at killing individual soldiers, and a single fuel rod can eliminate an entire group of infantry. The boosting capability of the vehicle allows for quick entry and exit from combat situations, or to catch up with a particular target. Boosting and evasive abilities allow a pilot to outpace a homing projectile or slip away from opposing vehicles and small arms fire. By utilising aileron rolls and flips, the Banshee is able to avoid slow-moving projectiles at medium or long ranges, while also facilitating quick turns around obstacles or close threats. As a support aircraft, the Banshee is able to pin down enemy forces until ground forces can move in, or destroy light structures that may be obstructing ground forces from advancing.
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*Banshees can no longer be flown backwards.
*Banshees can no longer be flown backwards.
*The fire from the cannons is no longer linked and now fire alternately instead of simultaneously.
*The fire from the cannons is no longer linked and now fire alternately instead of simultaneously.
*Like all vehicles from ''Halo: Combat Evolved'', the Banshee is no longer indestructible when not mounted.
**Splatter kill becomes less effective following game mechanics change on splatter.


===Changes from ''Halo 2'' to ''Halo 3''===
===Changes from ''Halo 2'' to ''Halo 3''===
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===''Halo Wars''===
===''Halo Wars''===
[[File:BansheeHW.png|thumb|right|A render of the T-26A Banshee in ''Halo Wars''.]]
[[File:BansheeHW.png|thumb|A render of the T-26A Banshee in ''Halo Wars''.]]
The Banshee appears in most ''Halo Wars'' levels and can be used by players in [[skirmish]] mode who play as any one of the [[Covenant]] leaders. It can be built at the [[Summit]] with 200 resources, two population slots, and a tech level of 1.
The Banshee appears in most ''Halo Wars'' levels and can be used by players in [[skirmish]] mode who play as any one of the [[Covenant]] leaders. It can be built at the [[Summit (building)|Summit]] with 200 resources, two population slots, and a tech level of 1.
The Banshee has three available upgrades:
The Banshee has three available upgrades:
*Boost: Enables the speed boost special ability.
*Boost: Enables the speed boost special ability.
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***Tech level 3
***Tech level 3


The Banshee is effective against most vehicles and some ground troops. It is capable of hovering like in ''[[Halo 3: ODST]]'' and is the fastest unit in ''Halo Wars''. A common strategy is to create an army of about twenty Banshees and swarm the opposing army, especially if their forces are mainly composed of vehicles. Banshees are extremely vulnerable to [[M9 Wolverine]]s or [[Type-29 Vampire]]s.
The Banshee is effective against most vehicles and some ground troops. It is capable of hovering like in ''[[Halo 3: ODST]]'' and is the fastest unit in ''Halo Wars''. A common strategy is to create an army of about twenty Banshees and swarm the opposing army, especially if their forces are mainly composed of vehicles. Banshees are extremely vulnerable to [[M9 Wolverine]]s or {{Pattern|Bkowe'nei|Vampire}}s.


===''Halo Wars 2''===
===''Halo Wars 2''===
*'''Info:''' Core Air, Deadly against air
*'''Info:''' Core Air, Deadly against air
*'''Tier:''' 2
*'''Tier:''' 2
*'''Cost:''' Population 3, Supplies 300, Power 0
*'''Cost:''' Population 3, Supplies 250, Power 0
*'''Upgrades:'''
*'''Upgrades:'''
**'''Plasma Torpedo''': Adds a [[Plasma Torpedo]] weapon, Effective against air
**'''Plasma Torpedo''': Adds a [[Plasma Torpedo]] weapon, Effective against air
**'''Tier:''' 3
**'''Tier:''' 3
**'''Cost:''' Supplies 0, Power 650
**'''Cost:''' Supplies 0, Power 650
Banshees in ''Halo Wars 2'' can be built by all Banished leaders at an [[Banished Apex|Apex]]. Unupgraded Banshees perform well against vehicles, but only okay against infantry, aircraft, and structures. Once the ''Plasma Torpedo'' upgrade is researched Banshees will perform well against aircraft. In Blitz Banshees cost 60 power and Unstable Banshees cost 90 power. Banshees can be infected by Flood [[Seeder infector]]s.
Banshees in ''Halo Wars 2'' can be built by all Banished leaders at an [[Banished Apex|Apex]]. Unupgraded Banshees perform well against vehicles, but only okay against infantry, aircraft, and structures. Once the ''Plasma Torpedo'' upgrade is researched Banshees will perform well against aircraft. In Blitz Banshees cost 50 power and Unstable Banshees cost 90 power. Banshees can be infected by Flood [[Seeder infector]]s.


===Changes from ''Halo Wars'' to ''Halo Wars 2''===
===Changes from ''Halo Wars'' to ''Halo Wars 2''===