The Pit: Difference between revisions

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[[Image:ThePit-HeatMap.jpeg|left|thumb|right|250px|A birds-eye view of The Pit.]]
[[Image:ThePit-HeatMap.jpeg|left|thumb|right|250px|A birds-eye view of The Pit.]]
== Sword Room ==
== Sword Room ==
Often called "Blue Room", "Control Room", or the "Sword Spawn" by players, this area houses the [[Energy Sword]]. Although the Sword is located here, this area sometimes goes uncontested due to the claustrophobic nature of the curved hallway and limited cover. However, skilled teams will often entrench themselves in this room after securing the close range power weapons such as the shotguns and sword. It is very difficult to flush players out with grenades due to the curvature of the walls, which also make for devastating ambushes against a reckless player charging into the base unprepared.It is possible to throw grenades through a gap in the top of wall parallel to the entrances, it is also possible to get a power drainer or some other round equipment through the gap with a little luck and a good jump. A ramp on each side of the Sword Room gives players an entry an exit way to either Upper Base or Over shield Alley. Players may also take the high route, and travel across the "High Bridge" granting them access to the center area of the map. [[Mauler]]s spawn on both ends of the tunnel closest to the "High Bridge", and a [[Power Drain]] is in the center of the bridge with Plasma Rifles to the sides near the ramps leading to the Power Drain.
Often called "Blue Room", "Control Room", or the "Sword Spawn" by players, this area houses the [[Energy Sword]]. Although the Sword is located here, this area sometimes goes uncontested due to the claustrophobic nature of the curved hallway and limited cover. However, skilled teams will often entrench themselves in this room after securing the close range power weapons such as the shotguns and sword, with the regenerator also being valued as it makes grenade kills virtually impossible. It is very difficult to flush players out with grenades due to the curvature of the walls, which also make for devastating ambushes against a reckless player charging into the base unprepared.It is possible to throw grenades through a gap in the top of wall parallel to the entrances, it is also possible to get a power drainer or some other round equipment through the gap with a little luck and a good jump. A ramp on each side of the Sword Room gives players an entry an exit way to either Upper Base or Over shield Alley. Players may also take the high route, and travel across the "High Bridge" granting them access to the center area of the map. [[Mauler]]s spawn on both ends of the tunnel closest to the "High Bridge", and a [[Power Drain]] is in the center of the bridge with Plasma Rifles to the sides near the ramps leading to the Power Drain.


== Over shield Alley ==
== Over shield Alley ==
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