The Pillar of Autumn (Halo: Reach level): Difference between revisions

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{{Title|The Pillar of Autumn}}
{{Title|The Pillar of Autumn}}
{{Era|RW}}
{{Status|Gameplay}}
{{Center|For more articles of the same name, see [[The Pillar of Autumn|The Pillar of Autumn (disambiguation)]].}}
{{Center|For more articles of the same name, see [[The Pillar of Autumn|The Pillar of Autumn (disambiguation)]].}}
{{Level Infobox
{{Level infobox
|pagegamelabel=HR
|pagegamelabel=HR
|prev = ''[[The Package]]''
|prev = ''[[The Package]]''
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*''[[Lone Wolf]]'' (Chronologically)
*''[[Lone Wolf]]'' (Chronologically)
|game = ''[[Halo: Reach]]''
|game = ''[[Halo: Reach]]''
|devname=<code>m70</code>
|name = '''''The Pillar of Autumn'''''
|name = '''''The Pillar of Autumn'''''
|image = [[File:HR ThePillarOfAutumn Loadscreen.png|300px]]
|image = [[File:HR ThePillarOfAutumn Loadscreen.png|300px]]
|player = [[SPARTAN-B312]]
|player = [[SPARTAN-B312]]
|date = August 30, [[2552]]
|date = [[2552#August|August 30, 2552]]
|place = [[SinoViet Heavy Machinery|SinoViet]] [[Asźod ship breaking yards|ship breaking facility]], [[Asźod]], [[Reach]]
|place = [[SinoViet Heavy Machinery|SinoViet]] [[Asźod ship breaking yards|ship breaking facility]], [[Asźod]], [[Reach]]
|objective = Deliver the [[armored matrix|Package]] to the {{UNSCShip|Pillar of Autumn}}, then shoot down the Covenant {{Class|CCS|battlecruiser}} so that the ''Autumn'' can escape.
|objective = Deliver the [[armored matrix|Package]] to the {{UNSCShip|Pillar of Autumn}}, then shoot down the Covenant {{Pattern|Ket|battlecruiser}} so that the ''Autumn'' can escape.
|partime=00:20:00 {{C|''Master Chief Collection''}}
|partime=00:20:00 {{C|''Master Chief Collection''}}
|parscore=25,000 {{C|''Master Chief Collection''}}<br/>20,000 {{C|''Halo: Reach''}}
|parscore=25,000 {{C|''Master Chief Collection''}}<br/>20,000 {{C|''Halo: Reach''}}
}}
}}
{{Article Quote|Deliver Halsey's data package to the ''Pillar of Autumn''.}}
{{Article quote|Deliver Halsey's data package to the ''Pillar of Autumn''.}}
'''The Pillar of Autumn''' is the tenth campaign level of ''[[Halo: Reach]]''. The level takes place on [[2552#August|August 30, 2552]], near and in the [[Asźod ship breaking yards|ship-breaking yards]] at [[Asźod]].
'''The Pillar of Autumn''' is the tenth campaign level of ''[[Halo: Reach]]''. The level takes place on [[2552#August|August 30, 2552]], near and in the [[Asźod ship breaking yards|ship-breaking yards]] at [[Asźod]].


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The level opens with the remainder of [[Noble Team]] onboard a [[D77-TC Pelican]], on their way to deliver [[Cortana]] to the dry-docked {{UNSCShip|Pillar of Autumn}}. The Pelican is critically damaged and [[Carter-A259]] is badly wounded. Carter orders [[SPARTAN-B312]] and [[Emile-A239]] to complete the courier mission without him, while he lures the Covenant away from the pair by using the Pelican as a decoy. Emile-A239 and SPARTAN-B312 execute a low-altitude jump from the Pelican outside of the dockyard and are forced to fight their way to the facility. After battling through several Covenant outposts, the two SPARTAN-IIIs are forced to continue their journey through a cave system to circumvent a large group of Covenant forces. Upon reaching the other side, however, they are confronted by a Scarab. Realizing that the Scarab's presence prevents Emile and Noble Six from moving on, Carter rams it with the Pelican, knocking it off a cliff and sacrificing himself in the process. The two SPARTAN-IIIs continue their journey and eventually reach the Asźod ship breaking facility.
The level opens with the remainder of [[Noble Team]] onboard a [[D77-TC Pelican]], on their way to deliver [[Cortana]] to the dry-docked {{UNSCShip|Pillar of Autumn}}. The Pelican is critically damaged and [[Carter-A259]] is badly wounded. Carter orders [[SPARTAN-B312]] and [[Emile-A239]] to complete the courier mission without him, while he lures the Covenant away from the pair by using the Pelican as a decoy. Emile-A239 and SPARTAN-B312 execute a low-altitude jump from the Pelican outside of the dockyard and are forced to fight their way to the facility. After battling through several Covenant outposts, the two SPARTAN-IIIs are forced to continue their journey through a cave system to circumvent a large group of Covenant forces. Upon reaching the other side, however, they are confronted by a Scarab. Realizing that the Scarab's presence prevents Emile and Noble Six from moving on, Carter rams it with the Pelican, knocking it off a cliff and sacrificing himself in the process. The two SPARTAN-IIIs continue their journey and eventually reach the Asźod ship breaking facility.


The two SPARTAN-IIIs are then hailed by [[Captain (Navy)|Captain]] [[Jacob Keyes]], whose [[Halcyon-class Cruiser|cruiser]], the ''Pillar of Autumn'', is moored at the facility, and are ordered to clear a landing zone for the Captain, who will use a Pelican to retrieve [[armored matrix|the Package]] himself. Emile mans the facility's [[15cm Mark/2488 1.1GJ MAC|mass driver]] to provide covering fire against incoming Covenant [[Type-52 Phantom|Phantoms]], while Noble Six and surviving [[UNSC Marine Corps|Marines]] engage the Covenant on the ground. Once cleared, Keyes' Pelican arrives and Captain Keyes retrieves the Package from Noble Six. As the package is handed over, a {{Class|CCS|battlecruiser}} is revealed to be moving in on the ''Pillar of Autumn''. Keyes orders Emile to fire on the advancing battlecruiser, however, before Emile can oblige a Phantom attacks the landing zone, destroying one Pelican and deploying a group of Sangheili warriors onto the mass driver. Emile successfully kills one of the Sangheili with his [[M45 Tactical Shotgun|shotgun]] before a second sneaks up behind him and impales him with an [[Type-1 energy sword|energy sword]]. Emile manages to draw his [[Combat knife|kukri]] and fatally stab the Sangheili in the neck before he expires.
The two SPARTAN-IIIs are then hailed by [[Captain (Navy)|Captain]] [[Jacob Keyes]], whose [[Halcyon-class Cruiser|cruiser]], the ''Pillar of Autumn'', is moored at the facility, and are ordered to clear a landing zone for the Captain, who will use a Pelican to retrieve [[armored matrix|the Package]] himself. Emile mans the facility's [[15cm Mark/2488 1.1GJ MAC|mass driver]] to provide covering fire against incoming Covenant [[Kez'katu-pattern Phantom|Phantoms]], while Noble Six and surviving [[UNSC Marine Corps|Marines]] engage the Covenant on the ground. Once cleared, Keyes' Pelican arrives and Captain Keyes retrieves the Package from Noble Six. As the package is handed over, a {{Pattern|Ket|battlecruiser}} is revealed to be moving in on the ''Pillar of Autumn''. Keyes orders Emile to fire on the advancing battlecruiser, however, before Emile can oblige a Phantom attacks the landing zone, destroying one Pelican and deploying a group of Sangheili warriors onto the mass driver. Emile successfully kills one of the Sangheili with his [[M45 Tactical Shotgun|shotgun]] before a second sneaks up behind him and impales him with an [[Type-1 energy sword|energy sword]]. Emile manages to draw his [[Combat knife|kukri]] and fatally stab the Sangheili in the neck before he expires.


Keyes returns to the landing platform and offers Noble Six transportation to safety. The SPARTAN-III refuses and offers to defend the Captain as he heads towards his ship. Using the mass driver, Six defends the site and shoots down the Covenant battlecruiser just as it is about to glass the area. After successfully halting the battlecruiser's attack, Noble Six looks on as the ''Pillar of Autumn'' takes off and heads towards space to escape Reach, leaving Noble Six stranded with no way off of the planet.
Keyes returns to the landing platform and offers Noble Six transportation to safety. The SPARTAN-III refuses and offers to defend the Captain as he heads towards his ship. Using the mass driver, Six defends the site and shoots down the Covenant battlecruiser just as it is about to glass the area. After successfully halting the battlecruiser's attack, Noble Six looks on as the ''Pillar of Autumn'' takes off and heads towards space to escape Reach, leaving Noble Six stranded with no way off of the planet.
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[http://youtu.be/vLgApQjP1MI '''{''Cutscene''}''']
[http://youtu.be/vLgApQjP1MI '''{''Cutscene''}''']


''[[Auntie Dot]]'s satellite view shows [[Noble Team]]'s [[D77-TC Pelican Dropship|Pelican]] being pursued by two [[Banshee]]s and a [[Type-52 Phantom|Phantom]].''
''[[Auntie Dot]]'s satellite view shows [[Noble Team]]'s [[D77-TC Pelican Dropship|Pelican]] being pursued by two [[Banshee]]s and a [[Kez'katu-pattern Phantom|Phantom]].''


'''Asźod, Eposz'''
'''Asźod, Eposz'''
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*'''Carter-A259''': "Mark!"
*'''Carter-A259''': "Mark!"


''Six and Emile jump out, and the view switches to Six's point of view. They slide down a canyon, energy shields depleting. They come to a rough stop by impacting the ground. Six looks up as his or her and Emile's shields recharge. Carter's Pelican flies over them, Banshees in hot pursuit. Six turns back, checks the armored matrix for damage, then places the AI data storage unit on his or her back. They look up to the road ahead.''
''Six and Emile jump out, and the view switches to Six's point of view. They slide down a canyon, energy shields depleting. They come to a rough stop by impacting the ground. Six looks up as their and Emile's shields recharge. Carter's Pelican flies over them, Banshees in hot pursuit. Six turns back, checks the armored matrix for damage, then places the AI data storage unit on their back. They look up to the road ahead.''


'''{''Gameplay''}'''
'''{''Gameplay''}'''
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*'''Emile-A239:''' "You think we got time to ''walk'' over there?"
*'''Emile-A239:''' "You think we got time to ''walk'' over there?"
*'''Emile-A239:''' "Jump on that Mongoose. Let's kick some dirt!"


''After traveling a short distance, the Spartans reach another open area. [[Covenant drop pod|Covenant troop deployment pods]] drop and Covenant troops emerge from them. To make the situation worse, a [[Type-47B Scarab|Scarab]] drops from the sky.''
''After traveling a short distance, the Spartans reach another open area. [[Covenant drop pod|Covenant troop deployment pods]] drop and Covenant troops emerge from them. To make the situation worse, a [[Deutoros-pattern Scarab|Scarab]] drops from the sky.''


''If Six is driving his/her own Mongoose rather than riding shotgun on Emile's:''
''If Six is driving their own Mongoose rather than riding shotgun on Emile's:''


*'''Emile-A239''': "Scarab! Do ''not'' engage! Gun it, Six!"
*'''Emile-A239''': "Scarab! Do ''not'' engage! Gun it, Six!"


''If the player dismounts his/her Mongoose:''
''If the player dismounts their Mongoose:''


*'''Emile-A239''': "Six! Get back on to the Mon'!"
*'''Emile-A239''': "Six! Get back on to the Mon'!"
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===This Town Isn't Big Enough===
===This Town Isn't Big Enough===
*'''Carter-A259 (COM)''': "Noble, enemy forces blocking the road up ahead."
*'''Carter-A259 (COM)''': "Noble, enemy forces blocking the road up ahead."


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*'''Emile-A239''': "Commander, you don't have the firepower!"
*'''Emile-A239''': "Commander, you don't have the firepower!"


[[File:Carter_Death.jpg|thumb|300px|Carter's Pelican ramming the Scarab.]]
[[File:Carter Death.jpg|thumb|300px|Carter's Pelican ramming the Scarab.]]
''After noticing the two Spartans, the Scarab takes aim at Six and Emile as it charges its cannon. Carter's Pelican flies over and strafes it. The Scarab is distracted and stops charging its cannon.''
''After noticing the two Spartans, the Scarab takes aim at Six and Emile as it charges its cannon. Carter's Pelican flies over and strafes it. The Scarab is distracted and stops charging its cannon.''


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*'''Keyes''': "[[NOBLE Team|They'll]] be remembered."
*'''Keyes''': "[[NOBLE Team|They'll]] be remembered."


''Keyes turns back to re-enter the Pelican but stops short as a massive shadow appears in the sky. A {{Class|CCS|battlecruiser}} pushes through the clouds, advancing towards the ''Pillar of Autumn''.''
''Keyes turns back to re-enter the Pelican but stops short as a massive shadow appears in the sky. A {{Pattern|Ket|battlecruiser}} pushes through the clouds, advancing towards the ''Pillar of Autumn''.''


*'''Keyes''': "Cruiser, adjusting heading for the ''Autumn''! Noble Four, I need fire on that cruiser or we're ''not'' getting out of here! Do you copy?"
*'''Keyes''': "Cruiser, adjusting heading for the ''Autumn''! Noble Four, I need fire on that cruiser or we're ''not'' getting out of here! Do you copy?"
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*'''Bridge officer (COM):''' "Copy that."
*'''Bridge officer (COM):''' "Copy that."


''Noble Six, about to board the Pelican, is alarmed by the sudden sound of a Phantom and draws his/her [[Designated Marksman Rifle]]. A Phantom appears close by, and fires plasma bolts from its forward turret at the two Pelicans. The Pelican escorting Keyes' is shot down and crashes on the platform Noble Six is standing on. Six dives away from the burning wreck and barely avoids being crushed. Keyes' Pelican shifts as the Phantom flies over it. Six readies his/her weapon and turns as the Phantom wheels overhead towards the mass driver, but is forced to duck as the starboard door gunner fires a barrage of plasma at the Spartan. The Phantom drops off a pair of [[Zealot]]s of the [[Devoted Sentries]] by the Mass Driver. One Zealot is visible to Noble Six, the second is concealed by the Mass Driver. Emile yells in surprise. The first Zealot raises an Energy Sword, but Emile fires his shotgun through the canopy, shattering the glass and knocking the Elite to the deck. Emile stands, raises his shotgun, and fires again point-blank into the fallen Zealot's chest, killing it.''
''Noble Six, about to board the Pelican, is alarmed by the sudden sound of a Phantom and draws their [[Designated Marksman Rifle]]. A Phantom appears close by, and fires plasma bolts from its forward turret at the two Pelicans. The Pelican escorting Keyes' is shot down and crashes on the platform Noble Six is standing on. Six dives away from the burning wreck and barely avoids being crushed. Keyes' Pelican shifts as the Phantom flies over it. Six readies their weapon and turns as the Phantom wheels overhead towards the mass driver, but is forced to duck as the starboard door gunner fires a barrage of plasma at the Spartan. The Phantom drops off a pair of [[Zealot]]s of the [[Devoted Sentries]] by the Mass Driver. One Zealot is visible to Noble Six, the second is concealed by the Mass Driver. Emile yells in surprise. The first Zealot raises an Energy Sword, but Emile fires his shotgun through the canopy, shattering the glass and knocking the Elite to the deck. Emile stands, raises his shotgun, and fires again point-blank into the fallen Zealot's chest, killing it.''


*'''Emile-A239''': "Who's next?!"
*'''Emile-A239''': "Who's next?!"


[[File:Reach 947096 Medium.jpg|thumb|right|300px|Emile's demise.]]
[[File:Reach 947096 Medium.jpg|thumb|300px|Emile's demise.]]


''The second Zealot impales Emile from behind with an Energy Sword, then pulls the mortally-wounded Spartan off the blade, holding Emile by the throat.''
''The second Zealot impales Emile from behind with an Energy Sword, then pulls the mortally-wounded Spartan off the blade, holding Emile by the throat.''
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[[File:HR SixAgainstFieldMarshal.jpg|thumb|300px|Noble Six in combat against a Sangheili Field Marshal.]]
[[File:HR SixAgainstFieldMarshal.jpg|thumb|300px|Noble Six in combat against a Sangheili Field Marshal.]]
''Six moves towards the building housing the mass driver, but is confronted by an [[Sangheili|Elite]] [[Sangheili Field Marshal|Field Marshal]] and an accompanying squad of three Zealots, all Devoted Sentries. The four Elites in turn are guarded by multiple [[Special Operations Unggoy]] and an Engineer (on higher difficulties). Noble Six fights his/her way through and mans the mass driver.''
''Six moves towards the building housing the mass driver, but is confronted by an [[Sangheili|Elite]] [[Sangheili Field Marshal|Field Marshal]] and an accompanying squad of three Zealots, all Devoted Sentries. The four Elites in turn are guarded by multiple [[Special Operations Unggoy]] and an Engineer (on higher difficulties). Noble Six fights their way through and mans the mass driver.''


*'''Keyes (COM):''' "Cruiser, moving into position. I need it dead!"
*'''Keyes (COM):''' "Cruiser, moving into position. I need it dead!"
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==Trivia==
==Trivia==
===Easter Eggs===
===Easter eggs===
*The [[Hidden Weapons on The Pillar of Autumn]] easter egg can be found on this level.
*The [[Hidden weapons on The Pillar of Autumn]] easter egg can be found on this level.
*By using [[Panoramic Camera Mode|Pan Cam]], it is possible to see [[Spartan In The Autumn easter egg|a hidden Spartan]] in one of the ''Autumn'''s hangar bays. [[Bungie]] confirmed this to be a glitch.<ref>http://halo.bungie.net/Forums/posts.aspx?postID=55454181</ref>
*By using [[Panoramic camera mode|Pan Cam]], it is possible to see [[Spartan In The Autumn easter egg|a hidden Spartan]] in one of the ''Autumn'''s hangar bays. [[Bungie]] confirmed this to be a glitch.<ref>http://halo.bungie.net/Forums/posts.aspx?postID=55454181</ref>
*When Keyes' Pelican docks with the ''Autumn'' in the end cutscene, [[John-117 in cryo|one can see a SPARTAN-II inside a cryo-chamber]]. In the November 2010 issue of GameInformer, an interview with [[Marcus Lehto]] confirmed that the Spartan is in fact [[John-117]].
*When Keyes' Pelican docks with the ''Autumn'' in the end cutscene, [[John-117 in cryo|one can see a SPARTAN-II inside a cryo-chamber]]. In the November 2010 issue of GameInformer, an interview with [[Marcus Lehto]] confirmed that the Spartan is in fact [[John-117]].


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===References===
===References===
*The opening chapter of the level is a reference to the first ''Halo: Reach'' ViDoc released, ''[[Halo: Reach ViDoc: Once More Unto the Breach|Once More Unto the Breach]]''.
*The opening chapter of the level is a reference to the first ''Halo: Reach'' ViDoc released, ''[[Halo: Reach ViDoc: Once More Unto the Breach|Once More Unto the Breach]]''.
*The second chapter of the level is a reference to the chapter ''This Town Ain't Big Enough for Both of Us'', from ''Halo 2'''s level, [[Metropolis]], which is the first time in any Halo game in which the player could engage a Scarab in combat, whereas the first chapter of ''The Pillar of Autumn'' is the last.
*The second chapter of the level is a reference to the chapter ''This Town Ain't Big Enough for Both of Us'', from ''Halo 2'''s level, [[Metropolis]], which is the first time in any Halo game in which the player could engage a Scarab in combat, whereas the first chapter of ''The Pillar of Autumn'' is the last.
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*The troops on-board Captain Keyes' Pelican are [[UNSC Marine Corps|UNSC Marines]]. This marks a rare appearance of Marines in the game, which centers on the battles of Noble Team supporting the [[UNSC Army]] on Reach.
*The troops on-board Captain Keyes' Pelican are [[UNSC Marine Corps|UNSC Marines]]. This marks a rare appearance of Marines in the game, which centers on the battles of Noble Team supporting the [[UNSC Army]] on Reach.
*When clearing the platform for Keyes and when using the mass driver cannon, the player can see two Scarabs alongside Wraiths and Ghosts fighting Warthogs and Scorpions in the background. The Scorpions seem to be moving faster than normal.
*When clearing the platform for Keyes and when using the mass driver cannon, the player can see two Scarabs alongside Wraiths and Ghosts fighting Warthogs and Scorpions in the background. The Scorpions seem to be moving faster than normal.
*If playing on [[Mythic]] difficulty, the {{Class|CCS|battlecruiser}} will receive a health boost and thus take two shots to destroy instead of just one.
*If playing on [[Mythic]] difficulty, the {{Pattern|Ket|battlecruiser}} will receive a health boost and thus take two shots to destroy instead of just one.
*This level has the most [[Spartan Laser]]s in the ''Halo'' series, with 3 of them available on solo, and an additional 3 of them near the ''Onager'' on co-op.
*This level has the most [[Spartan Laser]]s in the ''Halo'' series, with 3 of them available on solo, and an additional 3 of them near the ''Onager'' on co-op.
*There is a [[McFarlane Toys|McFarlane]] [[McFarlane Toys/Halo: Reach Vehicle Series#Pillar of Autumn Mongoose|vehicle set]] based on the events of this level. The set consists of a Noble Six figure with an M6G Pistol replica, the Package replica and a model of a Mongoose.
*There is a [[McFarlane Toys|McFarlane]] [[McFarlane Toys/Halo: Reach Vehicle Series#Pillar of Autumn Mongoose|vehicle set]] based on the events of this level. The set consists of a Noble Six figure with an M6G Pistol replica, the Package replica and a model of a Mongoose.
*The partially destroyed house right after the Mongoose jump and during the Wraith encounter is reused in the following level ''[[Lone Wolf]]''.
*The partially destroyed house right after the Mongoose jump and during the Wraith encounter is reused in the following level ''[[Lone Wolf]]''.
*In the area after the jump, there is a power node which looks identical to the ones from the ''[[Halo Wars]]'' level ''[[Scarab (level)|Scarab]]''.
*In the area after the jump, there is a power node which looks identical to the ones from the ''[[Halo Wars]]'' level ''[[Scarab (level)|Scarab]]''.
*In terms of first-person shooters, this is the first pre-credits level since ''[[The Maw]]'' to have Sangheili as enemies.
*This is the only level where a [[Sangheili Field Marshal]] is encountered as an enemy, and only one is fought. Noble Team has had [[Winter Contingency|several]] [[New Alexandria|encounters]] with a Field Marshal before, and possibly all being the same individual.
*This is the only level where a [[Sangheili Field Marshal]] is encountered as an enemy, and only one is fought. Noble Team has had [[Winter Contingency|several]] [[New Alexandria|encounters]] with a Field Marshal before, and possibly all being the same individual.


==Gallery==
==Gallery==
===Concept art===
<gallery>
<gallery>
File:HTMCC HR Achievement EnemiesEverywhere.png|Concept art of a Covenant fleet holding position near the ship-breaking yards.
File:HTMCC HR Achievement EnemiesEverywhere.png|Concept art of a Covenant fleet holding position near the ship-breaking yards.
File:HTMCC HR Achievement What Does It All Mean.png|Concept art of the interiors of the ship-breaking facility.
File:HR ShipBreakingConcept.jpg|Concept art of the interiors of the ship-breaking facility.
File:HR PoALoadingDockConcept.jpg|More interior concept art of the facility.
File:HR PoAConcept.jpg|Concept art of part of the facility's exterior.
File:HR Boneyard BaseLeft Concept.jpg|Concept art for the shipbreaking facility.
File:HTMCC HR Achievement UnsolvedMysteries.png|Concept art of ship-breaking yard's drydock.
File:HTMCC HR Achievement UnsolvedMysteries.png|Concept art of ship-breaking yard's drydock.
File:HR_Autumn_Launch_Concept.jpg|Concept art of the ''Pillar of Autumn'' in drydock.
File:HR_Autumn_Launch_Concept.jpg|Concept art of the ''Pillar of Autumn'' in drydock.
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File:Reach-Concept-Autumn-Depart.jpg|Concept art of the ''Pillar of Autumn'' leaving Reach.
File:Reach-Concept-Autumn-Depart.jpg|Concept art of the ''Pillar of Autumn'' leaving Reach.
</gallery>
</gallery>
===Screenshots===
===Screenshots===
<gallery>
<gallery>
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