The Pillar of Autumn (Halo: Combat Evolved level): Difference between revisions

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(→‎Mistakes: fixed grammatical error)
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{{Level infobox
{{Level infobox
|prev=''[[Lone Wolf]]'' {{C|Chronologically}}
|prev=''[[Lone Wolf]]'' {{C|Chronologically}}
|concurrent=''[[Escape (Halo: Fireteam Raven level)|Escape]] {{C|''Halo: Fireteam Raven''}}
|concurrent=''[[Escape (Halo: Fireteam Raven level)|Escape]]'' {{C|''Halo: Fireteam Raven''}}
|next=''[[Halo (Halo: Combat Evolved level)|Halo]]''
|next=''[[Halo (Halo: Combat Evolved level)|Halo]]''
|name='''''The Pillar of Autumn'''''
|name='''''The Pillar of Autumn'''''
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*On [[Easy]] and [[Normal]], the player goes through a testing diagnostic which acts as a tutorial for basic controls and the mechanics of health and shields. On Heroic and Legendary difficulty, this is automatically skipped and the player immediately heads out to find Captain Keyes.  
*On [[Easy]] and [[Normal]], the player goes through a testing diagnostic which acts as a tutorial for basic controls and the mechanics of health and shields. On Heroic and Legendary difficulty, this is automatically skipped and the player immediately heads out to find Captain Keyes.  
*On Easy and Normal difficulty, the [[Motion tracker]] and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start.
*On Easy and Normal difficulty, the [[Motion tracker]] and grenades are disabled until certain moments in the level. On Heroic and Legendary, they can be used right from the start.
*On Easy and Normal, when you walk through a hallway, a [[Sangheili]] will appear to attack you. However, before he can do anything, a squad of marines will gun him down.
*On Easy and Normal, when you walk through a hallway, a [[Sangheili]] will appear to attack you only for a squad of marines to gun him down.


==Transcript==
==Transcript==
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*If the one listens closely when Johnson and his Marines break formation and move out in the launch bay during the beginning cutscene, the sound of a Warthog crashing into a wall can be heard in the background.
*If the one listens closely when Johnson and his Marines break formation and move out in the launch bay during the beginning cutscene, the sound of a Warthog crashing into a wall can be heard in the background.
*In the cinematic when the player goes to the bridge for the first time, the ''Pillar of Autumn'' is hit by an antimatter charge, and the bridge will shake. Captain Keyes and Master Chief will fall on the bridge, but the crewman behind them are not affected in any way.
*In the cinematic when the player goes to the bridge for the first time, the ''Pillar of Autumn'' is hit by an antimatter charge, and the bridge will shake. Captain Keyes and Master Chief will fall on the bridge, but the crewman behind them are not affected in any way.
*The ''Autumn''<nowiki/>'s main view screen has a diagram on it, with an annotation displaying, 'Trajectory FD: Halo,' yet nobody on board the ''Autumn'' knows the ring's name. It isn't found out by any of the human characters until Captain Keyes overhears the guards on the ''[[Truth and Reconciliation]]'' talking about it.
*The ''Autumn''{{'}}s main view screen has a diagram on it, with an annotation displaying, 'Trajectory FD: Halo,' yet nobody on board the ''Autumn'' knows the ring's name. It isn't found out by any of the human characters until Captain Keyes overhears the guards on the ''[[Truth and Reconciliation]]'' talking about it.
*If one strafes right-to-left on the ''Autumn's'' bridge, one can see that [[Installation 04]] only has a diameter of about 50 meters with a width of only a couple feet, while in reality the ring is approximately 10,000 kilometers in diameter and quite a few kilometers in width.
*If one strafes right-to-left on the ''Autumn's'' bridge, one can see that [[Installation 04]] only has a diameter of about 50 meters with a width of only a couple feet, while in reality the ring is approximately 10,000 kilometers in diameter and quite a few kilometers in width.
*When given the pistol from Captain Keyes, he is talking with the side of his mouth open as if he was smoking his pipe.
*When given the pistol from Captain Keyes, he is talking with the side of his mouth open as if he was smoking his pipe.
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===Easter Eggs===
===Easter Eggs===
{{Main|Easter Eggs}}
{{Main|Easter Eggs}}
*In ''Anniversary'', the introductory cutscene is more faithful to the original version on [[Legendary]] difficulty: camera angles for the ''Autumn'''s arrival, Johnson's speech, and the cryo tube's unsealing, as well as the music, is nearly identical to the original ''Halo''.
*In ''Anniversary'', the introductory cutscene is more faithful to the original version on [[Legendary]] difficulty: camera angles for the ''Autumn''{{'}}s arrival, Johnson's speech, and the cryo tube's unsealing, as well as the music, is nearly identical to the original ''Halo''.
*"Keyes" on Captain Keyes' uniform says "[[Hellomyname Keyes|Hello my name]]" above it. The "is" is missing. This is probably due to the fact that it wouldn't fit.
*"Keyes" on Captain Keyes' uniform says "[[Hellomyname Keyes|Hello my name]]" above it. The "is" is missing. This is probably due to the fact that it wouldn't fit.
*In ''Anniversary'', the [[Halo: Combat Evolved Anniversary Skulls#Blind Skull|Blind Skull]] can be found in the cryo bay, behind a stack of crates that are at the left of the targeting lights.
*In ''Anniversary'', the [[Halo: Combat Evolved Anniversary Skulls#Blind Skull|Blind Skull]] can be found in the cryo bay, behind a stack of crates that are at the left of the targeting lights.
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*The phrase ''"Unseal the Hushed Casket"'' is a reference to the last line of John Keat's sonnet 'To Sleep'.
*The phrase ''"Unseal the Hushed Casket"'' is a reference to the last line of John Keat's sonnet 'To Sleep'.
*In ''Halo: Combat Evolved'', the Navy crewmembers' uniforms are very similar to those of the [[marathongame:BOB|BOBs]] from the ''[[Marathon]]'' series. However, in ''Halo: Combat Evolved Anniversary'', their uniforms are much more reserved, resembling the gray Navy service uniforms seen in ''[[Halo Wars]]'', ''[[Halo: Reach]]'', ''[[Halo Legends]]'', and other more recent media.
*In ''Halo: Combat Evolved'', the Navy crewmembers' uniforms are very similar to those of the [[marathongame:BOB|BOBs]] from the ''[[Marathon]]'' series. However, in ''Halo: Combat Evolved Anniversary'', their uniforms are much more reserved, resembling the gray Navy service uniforms seen in ''[[Halo Wars]]'', ''[[Halo: Reach]]'', ''[[Halo Legends]]'', and other more recent media.
* In ''[[wikipedia:Forza Horizon 4|Forza Horizon 4]]'', the Autumn Showcase Remix version of ''[[The Halo Experience Showcase]]'' is named ''Pillar of Autumn''.


===Miscellaneous===
===Miscellaneous===
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*If the player kills an ally from outside the bridge, they will be teleported to the bridge. This is a programmatic measure to prevent the player from escaping the horde of invincible Marines that try to kill them; it stops the player from rushing out of the bridge after killing an ally. However, the player could climb down a ladder near the pilots' chair and recover there.
*If the player kills an ally from outside the bridge, they will be teleported to the bridge. This is a programmatic measure to prevent the player from escaping the horde of invincible Marines that try to kill them; it stops the player from rushing out of the bridge after killing an ally. However, the player could climb down a ladder near the pilots' chair and recover there.
*In the novel ''[[Halo: The Fall of Reach]]'' there is a command chair on the bridge, but there isn't one in this level.
*In the novel ''[[Halo: The Fall of Reach]]'' there is a command chair on the bridge, but there isn't one in this level.
*Markings seen on the monitors at the front of the bridge and the tactical monitors at the center of the bridge bear strong resemblance to the [[reticule]] for the [[Type-51 Carbine|Covenant Carbine]] in ''Halo 2'' and ''Halo 3''.
*Markings seen on the monitors at the front of the bridge and the tactical monitors at the center of the bridge bear strong resemblance to the [[reticule]] for the [[Type-51 carbine|Covenant Carbine]] in ''Halo 2'' and ''Halo 3''.
*Strangely enough, all the Covenant and Marines the player finds on his way to the bridge are invincible. This could be so that players cannot take weapons of fallen enemies or allies.
*Strangely enough, all the Covenant and Marines the player finds on his way to the bridge are invincible. This could be so that players cannot take weapons of fallen enemies or allies.
*The Covenant encountered on the way to the bridge will mostly ignore the player. Sometimes they will shoot at you, but inflict very little damage.
*The Covenant encountered on the way to the bridge will mostly ignore the player. Sometimes they will shoot at you, but inflict very little damage.
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