The Maw: Difference between revisions

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*In ''Halo: The Master Chief Collection'', after completing the level the carnage report will show that 4 Brutes were killed. This is because the engines that the player destroys are actually invisible AI that can only be "killed" by explosives. This is how the game detects that an explosive was used and triggers the resulting explosion. The game doesn't know what to classify the AI as in the carnage report, so Brutes are chosen. This may be due to the fact that Brutes are first in an alphabetical list of enemies, so they are chosen by default.
*In ''Halo: The Master Chief Collection'', after completing the level the carnage report will show that 4 Brutes were killed. This is because the engines that the player destroys are actually invisible AI that can only be "killed" by explosives. This is how the game detects that an explosive was used and triggers the resulting explosion. The game doesn't know what to classify the AI as in the carnage report, so Brutes are chosen. This may be due to the fact that Brutes are first in an alphabetical list of enemies, so they are chosen by default.
*The warthog run is far longer than the actual ship, stretching nearly 3km as opposed to the Autumn's canonical 1.17km
*The warthog run is far longer than the actual ship, stretching nearly 3km as opposed to the Autumn's canonical 1.17km
*''External Access Junction 4C'' has long been a point of contention among Halo fans due to its perceived role of holding the front and back of the ship.
*The bridge at '''External Access Junction 4C''' has long been a point of contention among Halo fans due to its perceived role of holding the front and back of the ship.


===Easter eggs===
===Easter eggs===
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