The Library: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{disambig header|the campaign level|other uses|Library (disambiguation)}}
{{disambig header|the campaign level|other uses|Library (disambiguation)}}
{{Level infobox
{{Level infobox
|pagegamelabel=CE
|pagegamelabel=CE
|prev = ''[[343 Guilty Spark (level)|343 Guilty Spark]]''
|prev=''[[343 Guilty Spark (level)|343 Guilty Spark]]''
|game = ''[[Halo: Combat Evolved]]'' (<small>''[[Halo: Combat Evolved Anniversary|Anniversary]]''</small>)
|next=''[[Two Betrayals]]''
|next = ''[[Two Betrayals]]''
|name='''''The Library'''''
|name = '''''The Library'''''
|image=[[File:HCEA TheLibrary Loadscreen.png|300px]]
|image = [[File:HCEA TheLibrary Loadscreen.png|300px]]
|game=''[[Halo: Combat Evolved]]'' {{C|''[[Halo: Combat Evolved Anniversary|Anniversary]]''}}
|player = [[John-117]]
|devname=<code>c20</code>{{Ref/File|Id=HCEEK|HCEEK|HCEEK\tags\levels\c20\c20.scenario}}
|date = [[2552#September 21, 2552|September 21, 2552]]
|player=[[Master_Chief_(gameplay)#Halo:_Combat_Evolved|Master Chief]]
|place = Inside the [[Library]] of [[Installation 04]]
|date=[[2552#September 21, 2552|September 21, 2552]]
|objective = Retrieve the Index.
|place=Inside the [[Library]] of [[Installation 04]]
|objective=Retrieve the Index.
|partime=00:25:00 {{C|''Master Chief Collection''-only}}
|partime=00:25:00 {{C|''Master Chief Collection''-only}}
|parscore=25,000 {{C|''Master Chief Collection''-only}}
|parscore=25,000 {{C|''Master Chief Collection''-only}}
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[http://www.youtube.com/watch?v=cmxV9_CHNxk '''{Anniversary ''Cutscene''}''']
[http://www.youtube.com/watch?v=cmxV9_CHNxk '''{Anniversary ''Cutscene''}''']


[[File:LibraryArrivalCEA.jpg|thumb|right|300px|John-117 and 343 Guilty Spark teleport into the Library.]]
[[File:LibraryArrivalCEA.jpg|thumb|300px|John-117 and 343 Guilty Spark teleport into the Library.]]


''The view flies through the main central chamber of the Installation, through a rotating doorway, to find 343 Guilty Spark and the Master Chief teleporting in.''
''The view flies through the main central chamber of the Installation, through a rotating doorway, to find 343 Guilty Spark and the Master Chief teleporting in.''
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''The platform's bottom ledges interlock with the ridges below, and it finally comes to a halt.''
''The platform's bottom ledges interlock with the ridges below, and it finally comes to a halt.''


[[File:IndexReleasedCEA.png|thumb|right|300px|John-117 acquires the Index.]]
[[File:IndexReleasedCEA.png|thumb|300px|John-117 acquires the Index.]]


*'''343 Guilty Spark''': "You may now retrieve the Index."
*'''343 Guilty Spark''': "You may now retrieve the Index."
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''Level ends.''
''Level ends.''


==Achievements==
==Achievements==
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|-
|-
! scope="col" style="width:135px;text-align:center;" |'''''Halo: Combat Evolved Anniversary'' (Xbox 360)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: Combat Evolved Anniversary'' (Xbox 360)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Xbox One)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Xbox One, Xbox Series X|S)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Steam)'''
! scope="col" style="width:135px;text-align:center;" |'''''Halo: MCC'' (Steam)'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
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|[[File:HTMCC HCEA Achievement Steam SkulltakerBlackEye.jpg|center|64px]]
|[[File:HTMCC HCEA Achievement Steam SkulltakerBlackEye.jpg|center|64px]]
|<center>'''[[Skulltaker Halo: CE: Black Eye]]'''</center>
|<center>'''[[Skulltaker Halo: CE: Black Eye]]'''</center>
|Find the [[Halo: Combat Evolved Anniversary Skulls#Black Eye|Black Eye Skull]] on The Library.
|Find the [[Halo: Combat Evolved Anniversary skulls#Black Eye|Black Eye Skull]] on The Library.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|<center>''[[Halo: The Master Chief Collection]]''</center>
|-
|-
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|[[File:HTMCC HCEA Achievement Steam SkulltakerEyePatch.jpg|center|64px]]
|[[File:HTMCC HCEA Achievement Steam SkulltakerEyePatch.jpg|center|64px]]
|<center>'''[[Skulltaker Halo: CE: Eye Patch]]'''</center>
|<center>'''[[Skulltaker Halo: CE: Eye Patch]]'''</center>
|Find the [[Halo: Combat Evolved Anniversary Skulls#Eye Patch|Eye Patch Skull]] on The Library.
|Find the [[Halo: Combat Evolved Anniversary skulls#Eye Patch|Eye Patch Skull]] on The Library.
|<center>''[[Halo: The Master Chief Collection]]''</center>
|<center>''[[Halo: The Master Chief Collection]]''</center>
|}
|}


==Production notes==
==Production notes==
''The Library'' was designed by [[Bungie]] designer [[Tyson Green]]. The initial level design would have had the player ascend a "corkscrewing" staircase, with the activation index hovering and pulsating in the center. However, the design was ultimately cut due to engine limitations, with walls being added throughout the level to reduce the number of objects being renders, making navigation much more difficult without the index as a point of reference. Art Director [[Marcus Lehto]] designed the blue screens on the hallways, while [[Paul Russel]] designed the patterns on the elevator floors.{{Ref/YouTube|Id=IGN|9ndZbg8Mr-Q|IGN|Halo: Combat Evolved Devs React to Speedrun (Martin O’Donnell, Marcus Lehto)}}
{{Main|Development of Halo: Combat Evolved}}
''The Library'' was primarily designed by [[Bungie]] designer [[Tyson Green]]. According to Tyson, the mission's design was inspired by the level ''"If I Had A Rocket Launcher, I'd Make Someone Pay"'' from ''[[Marathon]]'', and the first part of the ''[[Marathon#Marathon_2:_Durandal|Marathon 2]]'' level ''"Begging For Mercy Makes Me Angry!"''; specifically to create a level that had a feeling of "It's just you, your shotgun, and a the need to keep on moving.".{{Ref/Site|Id=TysonHBO|URL=https://forums.bungie.org/halo/archive4.pl?read=78958|Site=halo.bungie.org Forum|Page=The Library... *SP*|D=22|M=10|Y=2014}}


The events of the level were later expanded in the novel ''[[Halo: The Flood]]''. One of the dead human combat forms found in the level was alluded to as a Staff Sergeant [[Marvin Mobuto]], who was brought to the Library by 343 Guilty Spark in an attempt to retrieve the index. Mobuto's body was described as thrashed and mangled to the point where even the Flood could not make use of it.
According to designer [[Jaime Griesemer]], the initial level design was "a giant vault", that would have had the player descend a "corkscrewing" staircase, with the activation index hovering and pulsating in the center. Flood forms would be able to jump to the player from different levels. However, the design was ultimately changed due to performance reasons, with walls being added throughout the level to reduce the number of objects being rendered, no longer allowing players to use the index as a constant point of reference to gauge their progression in the level.{{Ref/YouTube|Id=IGN|9ndZbg8Mr-Q|IGN|Halo: Combat Evolved Devs React to Speedrun (Martin O’Donnell, Marcus Lehto)}}


''The Library'' would become one of the notorious levels in the ''Halo'' series. Many players found the layout confusing and repetitive.{{Ref/Film|Id=Commentary|[[Halo 3 Legendary Edition|''Halo 3'' Legendary Edition]], Halo: Combat Evolved developer commentary}} In an attempt to help counter this, the ''Anniversary'' graphics made the colored lighting themes for each floor of the Library far more blatant and noticeable than before, to at least give the floors stronger visual distinctions.{{Ref/Film|[[BTS: Anniversary Campaign]]}}
According to Tyson Green, ''The Library'' was the first level to implement Flood forms, and served as prototype level they would be developed on. At that time, the only NPC AI present in the mission were the [[Elite Combat Form]] and [[Carrier Form]]. The bare and extremely repetitive nature of the mission during this time started discussions over possibly removing a floor, but the action was deemed unfeasible; and eventually these worries were eased as 343 Guilty Spark, the Sentinels, and other Flood forms came online.{{Ref/Reuse|TysonHBO}}


The layout of the Library was briefly revisited in the ending of the ''[[Halo 2]]'' campaign level ''[[Quarantine Zone]]''.
Art Director [[Marcus Lehto]] designed the blue plasma screens in the hallways, while [[Paul Russel]] designed the patterns on the elevator floors.{{Ref/Reuse|IGN}}
 
The events of the level were later expanded in the novel ''[[Halo: The Flood]]''. One of the dead human combat forms found on the third floor in the level was identified as Staff Sergeant [[Marvin Mobuto]], who was brought to the Library by 343 Guilty Spark in an attempt to retrieve the index. Mobuto's body was described as mangled to the point where even the Flood could not make use of it.
 
''The Library'' would become one of the most notorious levels in the ''Halo'' series. The length of the level has been criticized for being too long, and the layout was confusing and repetitive.{{Ref/Reuse|IGN}}{{Ref/Film|Id=Commentary|[[Halo 3 Legendary Edition|''Halo 3'' Legendary Edition]], Halo: Combat Evolved developer commentary}} When reflecting on the level, lead designer Tyson Green had said "If I had to all to do again, I'm sure the level would be shorter, but no less difficult.".{{Ref/Reuse|TysonHBO}} In an attempt to help counter this, the ''Anniversary'' graphics made the colored lighting themes for each floor of the Library far more blatant and noticeable than before, to at least give the floors stronger visual distinctions.{{Ref/Film|[[BTS: Anniversary Campaign]]}}
 
The layout of the Library was briefly reused for the Library of [[Installation 05]] during the final section of the ''[[Halo 2]]'' campaign level ''[[Quarantine Zone]]''.


==Trivia==
==Trivia==
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*If there are any Flood corpses on the elevator during the cutscene, the corpse will start bouncing and it will keep going all the way down to the bottom until the elevator stops.
*If there are any Flood corpses on the elevator during the cutscene, the corpse will start bouncing and it will keep going all the way down to the bottom until the elevator stops.
*In ''[[Halo: Combat Evolved Anniversary]]'', there is an error in the geometry of the remastered graphics on the top floor, with the yellow lighting. One specific part of the floor features a dead-end corridor with a health pack with two pillars sticking up, a common sight in the level. But the remastered graphics in this instance places a flat wall texture across at the part of the corridor where the pillars begin. This means the player can walk between the pillars and through the "wall" into what appears to be empty space, where they can see behind the walls of the level.
*In ''[[Halo: Combat Evolved Anniversary]]'', there is an error in the geometry of the remastered graphics on the top floor, with the yellow lighting. One specific part of the floor features a dead-end corridor with a health pack with two pillars sticking up, a common sight in the level. But the remastered graphics in this instance places a flat wall texture across at the part of the corridor where the pillars begin. This means the player can walk between the pillars and through the "wall" into what appears to be empty space, where they can see behind the walls of the level.
===Easter eggs===
* The [[Halo: Combat Evolved Anniversary skulls#Black Eye skull|Black Eye skull]] is located in a vent before entering the Index chamber for the first time. On the first floor at the beginning of the level, you will notice squarish openings in the ceiling that the flood use to enter the level. Before entering the round, yellow room, find the vent closest to that door and do a grenade jump into it. The skull will be waiting for you.
* The [[Terminal (Halo: Combat Evolved Anniversary)#The Terminals|seventh Terminal]] is located on the Library's third floor. You will eventually come to the index chamber - a large circular room, with the Index platform above it. Go either right or left and jump over the low barriers until you get to the opposite side. The terminal flashes yellow, and can be clearly seen across the chasm.
* The [[Halo: Combat Evolved Anniversary skulls#Eye Patch skull|Eye Patch skull]] is behind the Index on the final platform. Instead of running onto the platform to grab the Index, go around while remaining as far from the Index as possible. The skull will be waiting on the ground right behind it.


===Mistakes===
===Mistakes===
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{{Ref/Sources}}
{{Ref/Sources}}


{{succession box | before = ''[[343 Guilty Spark (level)|343 Guilty Spark]]'' <br />| title = [[Halo: Combat Evolved#Campaign|''Halo'' Campaign Missions]] | years = '''''The Library''''' |after = ''[[Two Betrayals]]''}}
{{succession box | before = ''[[343 Guilty Spark (level)|343 Guilty Spark]]'' <br />| title = [[Halo: Combat Evolved#Campaign|''Halo CE'' Campaign Missions]] | years = '''''The Library''''' |after = ''[[Two Betrayals]]''}}


{{Levels|H1}}
{{Levels|H1}}