480
edits
SpaceCowboy (talk | contribs) m (grammar) |
(Added official summary + high-res cover art + gallery of pages) |
||
Line 2: | Line 2: | ||
{{era|RW}} | {{era|RW}} | ||
{{Novel infobox | {{Novel infobox | ||
|image=[[File: | |image=[[File:Art of Halo CaVW.jpg|200px]] | ||
|author=[[Eric S. Trautmann]] | |author=[[Eric S. Trautmann]] | ||
|publisher=[[Del Rey Books]] | |publisher=[[Del Rey Books]] | ||
Line 10: | Line 10: | ||
|ISBN=[[Special:BookSources/0345475860|0345475860]], [[Special:BookSources/978-0345475862|978-0345475862]] | |ISBN=[[Special:BookSources/0345475860|0345475860]], [[Special:BookSources/978-0345475862|978-0345475862]] | ||
}} | }} | ||
'''''The Art of Halo''''' is a collection of concept art used for making the ''[[Halo]]'' games, along with commentary by [[Eric S. Trautmann]]. The book includes a foreword by [[Jason Jones]] and a preface by [[Marcus R. Lehto]]. An updated version, titled ''[[Halo: The Great Journey: The Art of Building Worlds]]'', was released on October 18th, [[2011]]. | '''''The Art of Halo: Creating a Virtual World''''' is a collection of concept art used for making the ''[[Halo]]'' games, along with commentary by [[Eric S. Trautmann]]. The book includes a foreword by [[Jason Jones]] and a preface by [[Marcus R. Lehto]]. An updated version, titled ''[[Halo: The Great Journey: The Art of Building Worlds]]'', was released on October 18th, [[2011]]. | ||
==Official summary== | |||
{{Article Quote|When Halo hit the shelves with the launch of the [[Xbox]] in [[2001]], it was an immediate sensation. This action-packed science fiction—military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers – and scored numerous awards for its innovations, irresistibility, and sheer thrills. The Art of Halo is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenon–from bright idea to brilliant result–and a testament to the creativity of the artists at [[Bungie]] Studios. | |||
• Meet the brains behind Bungie, the birthplace of Halo<br> | |||
• Feast your eyes on a panorama of all-new artwork from its spectacular sequel [[Halo 2]] – one of the most eagerly-awaited games of [[2004]]<br> | |||
• Discover the art of game design from the inside out, in interviews with–and illustrations by – the Halo creative team<br> | |||
• Learn the secrets of designing gear from the artists themselves<br> | |||
• Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script<br> | |||
• Thrill to a gallery of glorious Halo artwork, including action figure designs, game packaging, cartoon strips, posters, T-shirts, and more<br> | |||
It’s all here – the story behind the sensation that GamePro declares “above and beyond what console gamers have come to expect” – in one virtuoso volume!}} | |||
==Content== | ==Content== | ||
Line 18: | Line 30: | ||
The final section of the book contains a few full-page pinups of various concept art. Including some scenes in the levels of ''[[Halo]]'' and ideas of new characters. There are also several images of character design from when ''Halo'' was going to be an [[Pre-Xbox Halo|RTS game]]. | The final section of the book contains a few full-page pinups of various concept art. Including some scenes in the levels of ''[[Halo]]'' and ideas of new characters. There are also several images of character design from when ''Halo'' was going to be an [[Pre-Xbox Halo|RTS game]]. | ||
==Gallery== | |||
<gallery> | |||
File:Art of Halo Marine Study.jpg|UNSC Marine Study | |||
File:Art of Halo Uniform Study.jpg|Uniform Study | |||
File:Art of Halo Flood Human Transformation.jpg|Flood Human Transformation | |||
File:Art of Halo Gas Giant.jpg|Concepts for the [[Threshold gas mine]] | |||
File:Art of Halo Machine gun.jpg|Design work for various human weapons used in ''Halo 2'' | |||
File:Art of Halo Jackal Study.jpg|Jackal Study | |||
File:Art of Halo Hunter character design.jpg|[[Mgalekgolo|Hunter]] character design | |||
File:Art of Halo Prophet character design.jpg|[[San 'Shyuum|Prophet]] character design | |||
File:Art of Halo Flood study.jpg|Flood study | |||
File:Art of Halo New Mombasa.jpg|Design work for [[New Mombasa]], as seen in ''Halo 2'' | |||
File:Art of Halo Human structures.jpg|Human structure concepts for ''Halo 2'''s levels [[Cairo Station (level)|Cairo Station]] and [[Outskirts]] | |||
File:Art of Halo Animation study.jpg|Animation study | |||
</gallery> | |||
==Trivia== | ==Trivia== |
edits