The Arbiter (Level): Difference between revisions

Undo revision 956537 by 203.129.44.55 (Unneeded.
(Undo revision 956537 by 203.129.44.55 (Unneeded.)
Line 231: Line 231:
*When you get to the hangar part go to the ledges on the sides of the rooms jump to get on them and when you move around you could hear the sounds of the doors opening.
*When you get to the hangar part go to the ledges on the sides of the rooms jump to get on them and when you move around you could hear the sounds of the doors opening.
*When you open the hanger for the [[Phantom]] you could get on top of it but you will be pulled back into the level because it won't let you leave the boundaries.
*When you open the hanger for the [[Phantom]] you could get on top of it but you will be pulled back into the level because it won't let you leave the boundaries.
*The [[Heretic Leader Glitch]] can be performed on this level.
*The [[Heretic Leader Glitch]] can be performed on this level.  
*It is also possible to catch the Heretic Leader, and kill him, in the room where he decides to hide from the storm (before the section where you must cut the station's wires). Simply have an energy sword, and dash towards the other side of the room after the leader, ignoring flood. If you make no unnecessary detours and lunge just as the leader crosses the threshold of the room you will end up inside the force field, delaying the cutscene just long enough for you to kill the leader.
*It is possible to make a Grunt invincible if he survives your first encounter with the Flood, he can accompany you all the way to Heretic Leader's Banshee, push him over the edge onto a small ledge area, and he will be invincible, you can even test him against other enemies by skyjacking a lured Banshee to the ledge area, and kicking him out, resulting in the Grunt fighting the Heretic. Note: If he is given a weaker weapon, and fires at the Heretic, the Heretic's shield will recharge quickly, resulting in a possibly endless battle.
*It is possible to make a Grunt invincible if he survives your first encounter with the Flood, he can accompany you all the way to Heretic Leader's Banshee, push him over the edge onto a small ledge area, and he will be invincible, you can even test him against other enemies by skyjacking a lured Banshee to the ledge area, and kicking him out, resulting in the Grunt fighting the Heretic. Note: If he is given a weaker weapon, and fires at the Heretic, the Heretic's shield will recharge quickly, resulting in a possibly endless battle.
*If you get your allies to turn against you at the beginning of this level, the Elites will try to kill you, but the Grunts will just stand there waiting for the door to open, even though they are shown as enemies.
*If you get your allies to turn against you at the beginning of this level, the Elites will try to kill you, but the Grunts will just stand there waiting for the door to open, even though they are shown as enemies.
976

edits